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Lol after about 50 attempts on lvl 12, I had pretty much given up and clicked on last time before checking on another tab. I come back to a fresh badge and a completed level.
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apart from be super laggy,it reset if you reload so GL for completed it, my pc isnt a potato so an old game made in 2007 should have issues if it was well made
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The only good features in this game are the fact it doesn't reset you to level 1 if you fail and it has a mute button.
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Everyone was complaining about level 12 so I just had to see it for myself instead of taking the badge and leaving. Oh boy, that was hard. But eventually I realized that there is a strategy to it. It's not guaranteed, not by a long shot, but if you wait until you have balls heading from all 4 corners into the middle at the same time before clicking in the middle somewhere, you have a much better chance. Despite its randomness, you do have some control over the game. Thank you 2007 for making me like 2020 more.
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Personally, I always liked this game and found it relaxing, and it kind of reminds me of fireworks...oddly. Anyway, watch and make your click when lost of dots are close to where you will click, but are also likely to move to many other places as their circles explode.
It's not just luck, you get more of an instinct for it if you watch your better and worse reactions.
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this game is completely random, which is OK, but it's not "playing a game" but more like "Yay, random success". That's OK up to level 11 but level 12 is just frustrating.
Tip: Use an autoclicker dead centered, which click araound every half second and let it play the game. Come back later to eventually having "beat" the game.
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After playing this game for a few minutes, I started looking around for a label that said something like "Made in one hour for a game jam" or "My first game, I only started coding today." I was surprised to not find it.
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This game is pure rnd. Don't look to pop individual bubbles, look ahead of time for chain reaction which may or may not work...
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So, this is not a skill based game, but luck. Just click as fast as possible right in the middle of the screen. You don't actually have to get that many circles with one click, you just have to hope for a chain reaction. If you start in the center, then you might get two or three new hotspots that trigger the circles on the outside too. I, at least, got 58/55 on first try on lvl 12 with that approach. Earlier on, it doesn't work though.
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After a few quick playthrus, I found the best tactic to be setting off your charge in one of the corners, just far enough from the edge so that the maximum space of the blast doesnt touch the side of the field. Yes it is luck based, but it tends to work out better if the explosions 'chase' the remaining orbs across the field. And it works even better in the corners because the orbs have shorter distance the rebound and collide with lingering explosions. 4/5.
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I closed my eyes, let the melodies play, and sometimes clicked on the center. almost fell asleep, def a relaxing/meditation sort of game, nice music and pentatonics mate!
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Nice little web toy. To the people raging over level 12, remember this was published back in 2007, if you just want easy dopamine rewards go play Idle Clicker 9000 or whatever.