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the game glitches out whenever i beat the first boss, so im stuck there with my guys doing nothing, no enemies and clearing stages every few seconds without getting or doing anything. I remember when this game worked perfectly.
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I absolutely love the feeling of uselessness when I get to a boss xD feel OP af like a super saiyan god then a boss comes along like "Nah... gtfo."
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i got near the end of a stage and still had 2 heroes left with much health but suddenly the game threw me back to battle 1. what the
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will there be further updates or content?i like the game, but this is just idle and ilde and some more idle till u have enough weapins to get the bosses, and then there is idle and ilde... it feels like getting nowhere now =/
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boss at lvl24 is insane, also crit damage not working on items, make boss impossible to kill even if you stack 1 million weapons together
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Hello everyone i just uploaded a couple of videos of Loot Heroes Clicker i hope you all enjoy :)
https://youtu.be/Mkh0WlVxmDY
https://youtu.be/lNx4Hg4VNSo
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Hi! It seems I found some bug. It seems game doesn't use items crt dmg when critical hit. When my weakest hero die game remove strongest hero health from health bar.
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What is the mechanism for adding or subtracting values when you craft weapons together? Sometimes values go up, sometimes they go down? Does it matter if the values are very different to start? Does it make a difference if the weapons are different colors before they are crafted together?
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It doesn't look like the developer is going to make any improvements. I would keep playing if I thought they were. You reach a point where the progression reaches a snails pace.
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1) Make the level floors explicit, the constant restarts are confusing.
2) Make weapon upgrades clearer
3) Allow disabling weapons.
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If you keep crafting items you can get the bonuses pretty high (around +1k) early on, which helps but it's still a grind. Along with the idea of being able to remove a weapon from a unit without needing a replacement, I'd add auto-craft for the last two items (or more) for when the inventory fills up while idle. That or being able to spend money on upgrading a weapon, since the weapon bonuses seem to be the key to success.
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From what I've figured, you when your last character dies who's level is lower than the current stage dies, then it resets. I think there's a little fudging, but if you have 2 high level characters at 1-3, and the third best character dies, it resets.
It's fine to have that as a rule, but it should be clearer.
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Love the game. Just a few things though. You should be able to level up your spells, you need to have tooltips for the weapon icons (what does the pink fist mean) and you need to add more achievements. Other than that, great job.
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maybe the ability to sell weapons...because i run out of people and weapon slots way before i can "purchase" another warrior...and the cash from weapons sales can go to more warriors
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Sometimes when i open it up the state of the game is just slightly behind from where i left it, needs a save button^^
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This game is not the first of its kind and has nothing to offer over its competitors, the base has potential but you need to think up something that makes it special and more or differently enjoyable then others. If you listen to feedback and keep going u might just create something awesome :)