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the games is to buggy i have 10 mine carts i buy 10 more i refresh the game it came back to 10 but the price is 10k+ for the next upgrade to 11 minecarts!!!!!
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it is a good game, and a great idea. i propose that everyone gives ideas so he can do updates!! i prupose that we also can underground for digging diamonds so you can do a highscore for digging the most inches. And when we finish a mountain we can digg the next one but we also can digg that one and we can chose who many persons we set on that hill (example: 50 workers digg rock and 20 mine cart digg platinum) and then we can buy upgrade with this stuff: an robot digger (price: 20 rock and 75 platinum)
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Updated so much, this game is so awesome! But I have an idea KEEHAN12, How about after gold you have iron, silver and then diamond, your welcome, rating a 5! This game is addicting!
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sorry im adding all of this as i go along playing the game also add the abilities for the stalagmites (the spiky rocks at the top(i am not sure if i spelled the word right ))to fall down and to destroy the miners and there gear
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this game has the potential to be a great game ... or a terrible game but this one is leaning on the good side of the force
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The reset not work properly, the upgrades tab allready bought, and i got 2 warehouse. but the upgrades aint counted, miners get 2 cargo but cant upgrade. all "dead" mines are still dead, and i start on gold after reset. that means just wipe all your miners to 0 and "start" from there.
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couple things is there no reset bonus or was i not far enough for it and if it is a hard reset there should be a confirmation its pretty standard to need confirmation before restarts so please add one tyvm.
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i've found that by the time you get enough auto sell to have an good balance between collecting the ore and selling the ore, the ore supply would have run out.
It's a really good game, but so far this one piece of the game takes away my motivation to progress. But, it is actually really good too, so thanks for that! 4/5
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The auto sell is... pretty weak. It does not help and I think I just lost the cash by buying it... what a waste. It's too expensive when you look how much does it sell and how often.
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You might want to update the tooltips of 'equipment' after an upgrade. For example, after buying the miner speed upgrade (base speed + 1), the tooltip still displays the base stats.
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weeeeeee neeeeeeeeeeed mooooooore :D More Uogrades more miners More more more want MOOOOOORE !!! i dont have more to do in the game now :C
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AWWW..I just reset the game to find out that the upgrades are not available anymore (the ones that I bought in the first game).
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Also my tractors are supposed to have the same speed as my miners, but they are actually very slightly faster. Not like the mine carts, which are much faster, but the tractors have like a fraction of a speed point higher than the miners.
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Could you add some different designs of the workshop when you increase the max cargo? Also, maybe extend the game, more levels (mines), more stuff to mine, more units that mine better and better as the game progresses?
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After purchasing second base every time i buy unit i got 2 of them (one for every base). IM all cool with it really. Byt now i got odd number of tractors and drill robotsand thats just ugly. PLS fix it, my eyes can't stand these abominations!
Others than that preety nice game, i think you should nerf auto sell price it's no longer an idle game like that.
An idea, how about meaking units that mine and transport resources. Miners should stick to rock and just mine and put somewere things they mined, and then carts or tractors come and take it to the base. Of course if there is insuficent numbers of carirs miners can run to. It's just strange to se carts jjust going there and in 0.0001s turning back full of gold invicible Dwarfs or what? And spiky balls shuld just stick near rock hit it move few meters back and hit it back others miners just stay there, (or carry something). Balls cant cary anything.
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I think you should be able to fire/ destroy workers or robots for money. That would help with money. I hope you take my comment into consideration :)
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not a fan of getting 2 units when i buy, its makeing it hard to keep everything at good round numbers (stuck with odd numbers like 49)
also a good thing to do is maybe change it so that max ore being held is a nice number like 5000 when your upgrading and not these seemingly random numbers. just a complaint about the way it looks, dont think it would change anything functionally
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just my 2cents: nice angle , mining is always interesting :-) ... update stats after upgrades, also some items seems faster even when they should have same speed (cart speed 3 is faster than miner , spiked ball is also faster , so numbers are probably more precise inside but rounded for display?) , should not platinum be more expensive than gold ? would be good to add more end game and balance autosell
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For anyone who's played before you release anything that comes after gold, they're going to be a hot knife through butter when you make it destructible.