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This might be me, but it might be a neato idea to make it so the current resources repeat in a random order after passing the latest resource. For example after gold it could be coal, rock, platinum, rock, etc etc.
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Great beggining. Looking forward to more updates. I agree with others that maybe more upgrades to previous minerals, keeping them going, being able to order different units to different materials, basic crafting... just more upgrades overall.
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Might be more interesting with a way to 'dig deeper' on old ores to re-open.
Or even just dividing workers among the ores.
Maybe an 'Improved Purity' upgrade for better ore prices?
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KEEHAN12, Could you add some ores please? and i'll give you the last cookie of the jar(grabs the last cookie of the jar, ready to give it to you).
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autosale means regular customer, not last long.... mine run out soon.
\
Manu sales are business adventure, may be price can fluctuated to some scale.
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Here is something that can help your game, how about actually making crafting? it could be like this: an upgrade needs a certain craftable item, that item needs 2 craftable items made from ore, or perhaps make machine cost craftable items such as the driller?
you should also add an iron vein for crafting purposes and how about some more energy sources veins such as uranium? it could be crafted to energy sources to power some machines and how about more buildings? such as a refinery to increase ore selling price and a uranium powered generator to power your machines for free if you decide to make them have fuel? this is a great game and i really have high hopes for it thats why i want it to grow
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@DragonofDice Problem with the helicopter idea is that... well.. you're in an underground cavern. I don't think that a large flying vehicle would exactly be a good idea to have inside of a mine.
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Hey developer Nice game you have made and you should also try roblox and minecraft minecraft is minecraft.net roblox is roblox.com Its simple to search 3d games alot of them move alot
and zombies i like it they also move but hard to make world
like those i saw them before hide and seek freeze tag
Horror games that i like its pretty fun and the fun thing in my life is
Helicopter you get to drive a helicopter is'nt it fun on roblox
And minecraft yeah its a little boring but its 3d and cool adventure and its box all the block is box even players are box and villagers are
Box and speacialy their nose its huge and long
Its pretty Funny
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Ignore KaisarDragon, these are idle games not idle while you do stuff games, too many games try to add too many features and then have way too much going on and its annoying and frustrating, you dont need 1000 features to have a good game.
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hey, don't get any wrong ideas, I'm sure you have some of those in mind, but I'd like to suggest a bunch of units for the future to come of this game:
-explosives squad
-bigger drill
-domesticated (or robotic) mole
-laser drill
I'm more than sure some of these were already in your mind, but I just wanted to make sure. Mainly because I really like this sort of games. And with a bit of work this could become my favourite idle game, so keep up the good work done this far! I know it must be hard to balance all the new materials n' stuff, but I really hope something comes out soon enough.
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The auto sell feature is all but useless. The exponential cost to upgrade it for the minimal sell value needs to be re-balanced.
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hello keehan12, as i have seen some people are having their progress erased after they have left the game i have had this problem as well. what can you do to help rectify this problem for myself and all the others. thank you for your time and have a good day
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ideas:
-we can digg underground, each 100m gaves 20 cabbages and we can do upgrades so we digg faster, and we can click to go faster
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Um... okay, WHY do I have fewer units after leaving the game and coming back to it? (And why hasn't the cost gone down accordingly?)