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Honestly, I'm EXTREMELY surprised that this game hasn't been badged yet. There's an interesting core concept of tiny little pixel heroes in an RPG fighting against evil villains, Endless and continuously addicting upgrades, and I love the little name changes to the heroes and the villains. 5/5; Great job to the developers!!
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Why do boss fights give so much experience if they're not going to carry over to the next level? "Next Level: +9200 EXP. Boss fight gains 16,000 EXP. Level up +1! Next Level: +9400 EXP."
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rate this good if you think this game is good i think it good also if they put a ending of them going jail it cool i judge me i did not finish the game yep
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The thing i hated about the game was that training them didn't really do anything and if it did the game was still hard itself
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I had matches that I won by an overwhelming margin, replay them 20% stronger and get completely decimated. Do the enemies scale or are your RNG scales insane?
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The alarm should pop up in the corner or something, not a pop-up window (that get's annoying and causes unnecessary clicking). Is it really necessary to confirm that reputation has been lost? I get it, don't need to confirm it every time. Suggestions: Remember what room heroes are training in and/ OR have the ability to train them indefinitely. A good game, but it could use some improvements. 3/5
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interesting concept this is one of the few superhero games i actually try out. my next comment will be my opinion on this game after 1 our of playing it
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text too small. tutorial basically worthless. very buggy. seems like it might be decent with some work but this is garbage.
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I am stuck on 4th day. I put all of the first 3 heroes to explore the treasure hunter for two days from the 3rd days and now I can't do anything. Please help :(
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Nice little Game, but could be improved:
1- Be able to reassign items direct from the Vault
2 - Mix 'n' match enemies on the sim.
3 - Only show the "are you sure you want to start the battle with only 1/2 hero/es?" message when other heroes are available.
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lol Galaghula with vampiric fang and invi spray + full speed - I think he can solo this game atleast he's better in tanking than full hp Brooth :(
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Not bad. 3 stars, 1 taken off for the ridiculous amount of grinding, and complete lack of automation, needed to beat final boss. A "remember last order" sort of thing would solve this.
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It would also be nice if we could sell extra gems for cash, since there's a tendency to collect more gems than there are slots available
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Just beaten the game. The improvements suggestion from TorquesTheKron are spot on and I'm adding some of my own:
The stats itens are useless, why should it matter a +150 stat when you have over 5000 everything? The only usefull itens are the Invincibility potion, the Creeptonite and the Sharpener. Even the +5% hp regen is useless when even your 20k hp Bulk gets one shotted, the only viable way to beat the game is having buttloads of speed and pray to dodge.
Itens that give +1k to stats are a good way around.
Make the treasure hunt better and harder, so in the end you need to train all characters, the way it is now I only trained Prime, Zena and Rambo to it's fullest and ignored everyone else.