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Anyways, i truly enjoy this game, really appealing with the colors and grafics, easy to handle, a nice progression sistem.. Well 'just hope for lil' improvement and it'll be perfect ! :D
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1)I don't see the point in upgrading other than your "3 main heroes", the ones dealing with vilan. As the training take 1 day, and so the combat, you juste keep on train-combat them, but the rest are useless. Maybe a possibility to send them in an X-day mission with stat-requirement ?
2) What's the point of upgrading the base a third time ? Having the 4-traning-rooms is enought (as explained in previous point), maybe having the possibility to create mix-training room or other to give it interest.
3) Adding an help/description section, like about the abilities. Like, is speed also affecting.. walkind speed ? How do the abilities works and how it charges ? (still i saw that you responded on that a bit in the comment)
4) As seen in an comment, maybe having the possibility to upgrade the treasure hunting section?
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Have to write it again. Start button doesn't work. Credits and more games buttons work. Start game doesn't work. Please help don't just neg the comment.
· Health - Affects heroes HP, heroes will faint if HP reach 0
· Power - Affects heroes attack damage in battle
· Speed - Affects heroes accuracy and evasion rate
· Tech - Affects heroes skill gauge fill rate per hit and skill damage
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Kind of simplistic. Just train every day, fight, upgrade when money allows it, repeat. Also, exploration seems seriously underpowered. Why would I send a heroes away for 4-6 days where they cant' defend and without training to get a gem that does barely more than I can train for every day in-house?
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Few improvements to to consider:
-Discarding gems should be easier and quicker
-Assigning my heroes should be remembered from the last run
-Treasure hunt should be upgradeable
-Some of the gems are completely useless and need to be stronger
-treasure hunting should give more stats
-training should be a toggled function not daily
-More building types (example: raise 2 stats for half the amount)
This is an otherwise great game, but I just feel like these things are issues. I'll definetely play more.
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don't you think its pretty misleading how "speed" doesn't actually increase movement speed, it just increases hit and dodge chance. Maybe call it accuracy or something
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First, needs to skip boss dialogue, especially after initial intro. Second, Auto-reassign training and treasure hunting. Third, "Main Party" Auto-Assign to missions. Game could be streamlined, once it is, updates can focus on game depth such as upgrading your training facility, having money to buy upgrades instead of treasure hunting with your crap characters. You know, depth and fast and fun and thought out. I personally thought there weren't enough characters, and would have loved to use Groot and Ironman until the end, but the training grind wasn't worth it.
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in the tips it says you can upgrade your training room to lvl 10 but theres no upgrade button (I looked for ages!) :(
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bad ballance. ur guys grow to fast. u can first try every level.
items r needlessly op. even without them ur guys r to strong. and with them its not even funny anymore.
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It is a great game but feels a tiny bit too easy meaning the new heroes you get have way too high stats in my opinion.
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Would be nice if there were more rooms. You only really need 4 rooms. In the later stages gems are pretty useless. +20/50/150 stats when you have 10k+ while taking up slots for precious ability items doesn't seem worth it. Maybe an auto-trash feature or something to find useful items?
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Heroes not leaving rooms is such a needed addon, also for the battle simulator skipping the day doesnt effect it, not sure if intended or bug
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Great concept and design, but lost my attention due to the repetitiveness as the game progresses. Really should include a feature to autofill rooms between days
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we need a second game this is awsome it would be cool if you could hide the hero"s you don't need and sell the extra gems you didn't need thanks little giant game for making a game that really great just like old times ;]
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Really great game, the retro-looking graphics and old arcade machine sounds really make it. As mentioned, a button allowing the heroes to repeat the same training would be helpful, but I guess then it would be too easy to farm their power skill. Simple yet effective tutorial, as the game doesn't leave the player wondering what to do and sets you off on the right course.
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Looks like a good game, but it needs something that makes the heroes do the same training the next day without having to do it manually
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There really has to be a way to stop heroes from leaving rooms each day. It is unnecessary and annoying having to place them in a training room every day. In this future, have someone beta test your game before submitting it, as this is something extremely obvious.
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I looved the game, but here are some suggestions until now:
-You could make a "repeat trainnings" button or something like that
-Also something to pick the last squad mounted automatically
So far I guess this is it, awesome game!