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It's very annoying when you are on the highest lvl (lvl 100) train to train for the mega final battle, and you constantly get the "may day" dialog asking you to fight.
Also, having to select training options manually every day gets very cumbersome after a while, it should just keep the heroes on the same room until you manually remove them for other things, as it is right now, it gets tiring quite fast :(
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It is a good game but needs some inprovements, other than that REFERENCE'S EVERYWERE! I think they are funny but a good game 7/10
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I don't see any reason for the day progress meter, since no matter what time of day I assign tasks, they always end at the same time, and the player always hits the END DAY button once heroes are assigned, anyway.
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Other than training more than 3 people, is there a reason to have duplicate buildings? They just seem to charge more for the building and upgrades... seems useless compared to saving the money and using other 1 buildings to get better stats / day?
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needs some rebalancing. by the time i got the last 3 heroes, they were pathetic compared to the ones i'd been training the whole time.
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Something cool would be if there was something to do in between days, so you're not constantly skipping days. Maybe a minigame, that would give out money or EXP.
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The game sounded good so I had to click it. After the window opened, it showed me a loading bar that slowly spelled out letters. I was so shocked when I saw "Happy Heroes Ass" for a minute there, then the game loaded and completed "Happy Heroes Assemble!!!!"...that made me lol.. :D
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It would be nice that if when you reached lv 100 and are trying to get your guys stronger to beat the final boss that if that FREAKING mayday message would stop popping up ever day. It's the final boss stop annoying me people it's been 5 yrs now fight for your selves.
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I've noticed a bug/exploit related to the pause feature of the game and the battle simulator: You're only supposed to be able to fight in the simulator every 60 seconds, but if you click the settings button to pause the game, the simulator recharging clock continues to count down. Therefore, you can continue to advance your level from the simulator without advancing your game day.
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Cute and pretty good gameplay. It does get a little monotonous pretty quickly, what with having to select the training and each individual hero every single day. I like the suggestions from other people that allow for auto-training in some sense, or at least remembering which heroes you last sent out on a mission. Still, a really good solid framework. :)
Hi, thank you for playing our game. there is a tutorial at the beginning. But if you still had any difficulties on the game you can message us. Thank you
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I found a bug!!! If you equip the sharpener to ramback, when he uses first laugh, he freezes and he doesnt regen, use firstlaugh again, or come back to life from creeptonite. PLEASE FIX THIS AWFUL BUG!!! :( :(
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Neat little, game, but here's where you lost me: no matter what you're doing, every time the game saves, it kicks you back to the "main" screen to tell you it saved. I get it- the game saves when the day ends; interrupting what I'm doing to tell me that is annoying and pointless. May seem ticky-tacky, but it got old fast; sorry, but 1/5 til that gets fixed.
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I think that zpeed iz a bit overpowered,I mean,I waz juzt doing mizzionz with 1 hero,that hitman guy,had thoze fangz,and that'z all,try improving the evazion quality.4/5(btw,zorry for thiz "z" replacing "s",my keyboard iz broken,and I would have to copy and pazte "s" everytime)
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nice game but i don't like how old heroes have no use. If you add several heroes per mission but make the enemies harder it will be more strategic by only having 3 heroes per training center so we would have certain heroes specialize in certain things...well that's how i would do it.
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Old heroes feel useless after getting a new one. I think you should be able to run multiple missions a day when you have extra people, and still feel a need to upgrade and use them
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The 'Mayday' thing is really annoying it shouldn't be forced on me I should be allowed to train as long as I want to without having to fight or click 'didn't hear it'.
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Creating new building that train more than one stat at a time but with both at half train rate or something would be nice. Awesome game though!!
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This game is great, But the biggest problem is looking for items. I always get useless items and I really hope that you can implement a way for items to scale late game and implement a way to get items you're looking for