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As the game says, 'summoning blood in you vein'.
The translation (I'm assuming it was translated) isn't very good. You can gather what's happening after some thought, but it makes very little sense.
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if this game wasn't so glitchy I would give it a 4 or possibly even a 5 however the game is fairly unplayable due to screen glitches i'm giving a 2. i'll come back if it gets fixed I'll give it the good grade it deserves.
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Why do you have to summon all these monsters to fight for you, when you see an army of soldiers firing the cannons? Why can't they help? They on rental?
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Ok, the thing with enemies just randomly not taking damage is annoying enough that it pretty much ruins the game for me. I get so, so sick of battles that shouldn't be that hard getting drawn out or even turning into losses because one of those boss units spawn up and don't actually take any damage, so they just kinda saunter up and kill off all my units as we pound away and deal out many, many times the amount it would usually take to kill off the boss, just hoping that the game eventually snaps out of it and the thing starts taking damage again. The execution of this game is so freaking clumsy and sloppy and poorly balanced with a side order of terrible english that it's impossible to actually play and enjoy, which is unfortunate because the idea behind it is pretty good and I normally really like match 3 games.
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good game, but don't know if will play again got up to about map 9 and next time logged on to play when clicked continue it put me back to 2nd map :(
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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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The game is very very very easy. Universal strategy - upgrade Fox, upgrade mana regen. That's all. Fox rush pwns every level.
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its okay love match 3 games but yeah way glitchy and dont like the mute option the sound has to be dealt with every level
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not counting the glitches thisone is the 1st or 2nd best 3match kind of game I found here on Kongregate (racing with Elements of Arkandia)
I like the cute mangastyle, minimal gfx but still greatly enjoyable.
One thing you could improve is showing the gained XP ingame (if it's gathered ingame) or showing it on the map as you mouseover on a level. (+ if players wanna see that too)
other then that, gz on this piece :)
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I cant beat one of the "Bonus" levels where you have to impress the weird stone guy....all i had left was 3 more of those stars
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It's a nice Game, but a little buggy. Tiles don't always respond than I use my mouse on them, the victory-screen takes "forever" to leave and every time I go into a new Level I have to manually reset that I don't want the nice (but sometimes unwanted) Music.
That what bugs me personally the most.
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i just want to point out that loki the trickster the most vile villan ever concieved is the hero thats the only thing i dont like
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Not bad of a game but the "Bonus" just ruin it. As stated before having a set requirement of 1 color with very little time and the colors appearing spontaneously with no set order....This 1 thing just ruins the game in my opinion. Next time I suggest that when it comes to bonus levels, make the required colors more often to appear than the rest.
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2/5 too much of a dificulty jump from level 1 to 2 (people like me whom are too casual of gamers to have the eye to do that so fast is impossible, the most taurs I could get was 3
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the typos are funny, but in all seriousness, it's a 3/5 at most, solid game, bad glitches, would be nice if someone made a sequale, and it was better
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when u beat the game (just use foxes and upgrade mana and pop cap and you'll pwn this game), put the mouse cursor on the dragon's nostril and click repeatedly. looks like you're picking his nose.
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Adorable game:
The bonus levels are very cute, "BAKE A CAKE," one has to love the sounds, and I love the added part to the critters.
However, the game is a bit sloppy:
Like many others, I have experienced screen freezes. When I click to engage, when I click to end the game, sometimes at the end of the game. You can't move on and it seems you have to refresh the page.
This could be improved:
The exact idea isn't apparent at first. Maybe it was the 4 hours of sleep, maybe it was the 20th hour without sleep, but I just sat there, linking up orbs, thinking the summoner I had to kill was the one on the screen. it wasn't until I looked closer at the screen did I see that I could press stuff to summon. Maybe a few starter levels that helps with all that? Also, be nice if you smoothed out the animation for the orbs falling and maybe even make an obvious point for the more complicated set-ups (chains, splits, 4-row, 5-row, 6-row). Would also be nice to have multiple saves.
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@rosalie1195 well, the battle took place a year after the initial destruction of the village, so a couple possible things happened, the village was rebuilt and new people came to it, or the two characters left for another village, i find the latter more likely, but hey, who knows