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This game annoys me because it feels like with just a little more polish it could be really good. But there are things like achievement being ill-considered (I completed the entire game without getting destroyer 2. Destroyer 6 requires 10 times as many kills), bosses being just plain easy (presumably because they have to be beatable with just fire rate upgrades for Patience), etc.
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Hey guys, if you're grinding the BOTW notice that the "Undetectable" trophy does not count hits taken while under a shield. If you're in a pinch, you can tank those out. Enjoy the game!
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Tip for the for the peace and love achievements: If your screen keeps freezing, causing you to have to click on the screen(making you shoot and lose the achievement,) go into the game settings and change the controls to "mouse :)
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why is it that the patience achievements require you to not have levels in health? what part of being able to take more bullets to the face screams "not patient" same thing with movement speed and magnetism
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Not a bad game, but way too much blatant padding.
Why do you arbitrarily demand they reach a certain level to pass a stage, when levels are literally useless and give no benefit?
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lol at the guy trying to berate the creator's English, yet writing "obstical" and "viarity".
On topic: Neat game, though I agree that the survival levels drag on a bit much.
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Alright, firstly, I know you are not a perfect english speaker telling by your grammar but instead of destroy ___ things, you should write destroy ___ obsticals pls make more viarity of levels since it's kinda boring playing the same 5 types of levels over and over but harder. I would like to see an enemy / obstical handbook kind of thing, telling the player what the enemies do. This game looks like it could have a 2 player mode. BossRush mode maybe?
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Are you sure you mean level 24, @SataiDelenn? It's only a coin collection mission.. I just replayed that level and completed it in one minute, fifteen seconds without taking any damage.. Nothing ever got close, let alone exploded on my ship..
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Played this for tomorrow's BOTD. No regrets. What a fun game. And so great that there is a countdown after the pause. Very nice design!
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Level 24 is COMPLETELY LUCK based! If you don't get a life floating down to you AT ALL, you WILL die and have to redo the level, OVER AND OVER AND OVER AND OVER AND OVER!!! This level is NOT designed well AT ALL!!!
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WTF!? HOW are you supposed to beat level 24?! It is IMPOSSIBLE!? I'm TRYING to collect the coins BUT EVERYTHING is exploding and killing my lives, and I have 110 of them!!!
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@Casper46a You have to enable cookies, click the safelock between the page refresh and the link, then cookies, go to blocked, find game[numbers].konggames.com and allow it. You have to do it to every game you play, and do it before playin
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5/5 a nice retro game like the good old flash games. But it would be great to get at least like a "ALL LEVELS CLEARED!" or "YOU WIN!" after completing the levels. Right now it can leave the player confused and looking around whether he missed anything... like me. I thought there's a button for more levels maybe, but nah, done, no victory screen though.
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bruh, i was thinking (cuz of the comments) that the last boss will do something crazy XD like bite my ass off but guess what? he didnt he only got half of it :D
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Maybe add a special rare pickup in the final to let you turn, or instead of giving shields constantly give weapon upgrades to shoot in other directions?
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The final boss is ridiculous. Why can he turn around and go behind you but we can only face one direction? Don't you think that's an unfair advantage?