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I didn't get destroyer 4 although I have all the other achievments (including destroyer 5 and 6). I think this is some kind of a bug.
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Fun game! Sure, there are a few kinks to work out, but chaining powerups together made me feel like a total badass, and it was just the dopamine rush I needed this morning. Thanks, and I can't wait for the sequel!
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gave it a 4 to start, and since I rode it through both badges and all of the upgrades, figured it was worth a 5... didn't have the skills for patience 2/4/5, but other than that, solid game!
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This game was slow to start, but after awhile it picks up.... I ended up giving the game a 1 star initially because there was no progress and a sheer lack of coin at the beginning and left me thinking this would be a grinder from hell... have changed my rating to 3 stars
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Upgrades were way to grindy/the levels were unbalanced. It makes no sense for upgrades to cost over 20 000 coins, when the highest level that asks for coins only expects you to get 5000, even if the survive for a few minute levels give 20 k or more.
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Didn't gather 500 coins in 1 minute, my ship self-destructs.... hmmm. Are you Japanese by any chance? :D I was expecting a mission failed message, but this was quite amusing as well.
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Is it me or having more than five bars on "move speed" is actually a bad thing? I type "D" once and my spaceship has already gone through half of the map lol
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Thank you for being a nice dev and replying to so many comments. :) <3 Got stuck a couple of times in levels where I needed to level up, and other times those levels were completly skipped upon entering.
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nice retro game... the bubble gum upgrade is a little odd though, would make more sense if you had to use it now again and had to get your upgrade timing right.. just a weird debuff now..
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Liked the game - for those wanting to know how to level up quickly - replay the "survive X minute" levels for huge points - or just level up your weapon and speed and do the single monster levels on repeat
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Possibly the worst game of this type. Why does this get badges? There's no sense of progression or interesting enemies. No epic battles. Just LOTS of asteroids to clean up.
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Great Game! I really like the mechanics and it was so much fun to play in my free time. Like others, I gotta agree that the "Survive" levels were kinda boring. Apart from that 10/10 would play again!
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Due to gold not really scaling outside of the "survive [x] minutes" levels and hoping for some good Gem Powerup RNG, farming the first boss at Level 5 ends up being the most efficient way of maxing everything out early (especially the hit level [x] markers for the first few tiers).
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IF your fire rate and weapon is good enough, and your movement speed is slow enough, you can farm mission 5 by just going up.
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To be honest its kinda to easy not much bullets in bullet hell game:D kinda enjoyed it exepct survival lvls but ppl stated that already.Anyway nice game cheers!:D
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I just realized, on level 21, that you take damage if you let any enemy ships through. I had to figure this out when I kept randomly dying. As far as I know, the game never tells you why. Maybe I missed something, but this should be made more clear if it isn't anywhere...
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A tip of the day for later levels. If you don't care about in-game achivements, just leave auto fire on in the "survive for X minutes" missions and do something else in the meantime :)
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Survive for 4 or 5 minutes is a bit unnecessary. By the time you reach these levels your ship is leveled up enough that you can just turn on auto fire and walk away. Like I'm typing this while the thing is running.
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While fighting the Spitting Siri for Patience 3, after shooting from the left side during first phase, it turned up, then turned back to the right, and never shot or moved again. Got a question mark over itself during phase changes and then shrunk, but that's all.
Not that I minded..
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Very decent game. I could tell you put a lot of effort into the boss fights. Also liked how you allowed us to collect coins before leaving a stage. But the game was too easy. It needs challenges or some variety. Have a stage where your weapon is broken or add electrical storms that disable it. Add a stage where one huge slow-moving asteroid comes at you. Make a stage where you only use an experimental homing missile and then unlock it to level up afterwards. Make the final fire rate upgrade a laser. Just a few suggestions.