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used gold ticket on dragon and won. this is the 4th gold ticket in the run. all items fully upgraded. but after killing dragon, wild boar comes up and attacks me 8 times without letting me counter. I die. wtf.
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Protip: Armor upgrades fully heal your character in addition to increasing the cap health. This makes it easier to cart around a divine blade for when the dragon rolls around the corner. To improve the game itself, some feeling of progression would make the game have more longevity for the player. Also, please allow the use of potions outside of battle.
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Come on... sometimes dragon spawns day 9, sometimes day 23, no chance to defeat him except if i had massive lucky crits...
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Dude, I sprained both my arms recently and this game was epic. On behalf of the people who need a game that can be played with one button, Thank you.
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Hands down one of the best games I've ever played. However, sometimes it puts me in very moral decisions - I must choose between life or money (when Im running low on HP and before me are armory, voucher and monster, while I have around 500g)
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Really love the game and the music is pretty great. Had a terrible experience in one run thou. xD I was about 1 hit away from death and I see Divine>Armor>Monster>Elixer only had enough for one so i went with Divine and of course the monster was a dragon so I used Divine....and he hit first.......dammit. xD
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beat the dragon with a lvl 5 sword, a lvl 6 armor, and an elixir. started the fight with full health thanks to just purchasing an armor upgrade prior to. used the elixir at the last possible moment, and managed to just beat the dragon. i than missed the shrine by about .1 seconds, but what i'm trying to say, is if you can't beat the dragon without a divine edge, you are doing something wrong.
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Pro-tips in the game are not enough? Do you find the game hard when you start out? Your problems are solved! Read this!
-Every weapon upgrade increases the cost of the next upgrade. When you start out, wait to upgrade your weapon until you have 2 weapon events in your events chain. In this way you can get the second upgrade at the price of the first.
-Armor upgrades are your emergency elixirs. While armor upgrades are limited and expensive, elixirs don't go up in price. Buy them whenever it's possible!
-Buy the gold ticket! If you find it in early game... jackpot! Keep your gold near the 500 threshold.
-This pro-tip is already in the game, but it's important: dragons begin to spawn at day 8. Be prepared, but neither buy the divine edge too soon nor keep it for too long. Oh, and it's possible to beat it without a divine edge if you score at least a critical hit. I did it.
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The graphics of this game are very cute and the music is nice. I would have liked to have seen her armor or weapons change, as well as the backgrounds.
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Do the levels actually effect the gameplay? It was hard for me to tell whether or not I got further because of higher damage input and lower damage sustained with or without the equipment upgrades. If there was some values that show that, it would greatly help. Other than that, this game is very solid and loads of fun. Thank you for making this!
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okay M mutes the music, but i want the sound effects muted too, ill probly find theirs a way if i look even closer after i post this but ima post this anyways :P
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:3 THING TO DO :
1) change the size of te game screen, it is small (( u could add full screen if u want.
2) equipment visually changed as you upgraded as appolluna commented.
3) Also try adding some bonus skills every time u pass by a shop (( this mean incressing money earnedin battle too )) XD
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I think that this game is really sad if you think about it :( She spends more then one entire lifetime just running. The things that she notices the most are the fights she takes place in, and while she does interact with other people, she doesn't stop running, just gets what she needs and goes. She's alone fighting off the evils of the world for so long, and people don't even help her out by giving her stuff if shes about to die..
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did this game development die? Its pretty sad and unfortunate if it did because this was a great game and concept that should've been continued
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There should be a shop to increase double attack chance, a shop to increase critical chance, a shop to lengthen your lifetime and a token/ticket which would let you skip monster you are currently battling. Or maybe the leveling up mechanic increases the amount of gold you earn. Or maybe different types of weapons: sword (fast), lance (crit), axes (damage) and bows (ranged). Or maybe continues bought using exp. Or maybe magic. Or maybe items you can somehow buy b4 the run (eg boost). Or maybe a PET SLIME!!!!!!!!!!!
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I liked this game, until I rage quit because it didn't even let me get to the first soulshrine before I ran out of life force.
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Absolutely awesome. Im out of words. Sequel for something this awesome is basically a civic duty. // For a sequel I'd expect visual upgrades for armors/weapons, maybe weapons divison (dagger - higher speed, lower damage; sword - lower speed, higher damage) and maybe Android version? Id totally pay for it.
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i lost at 20th day cuz i didn't find any upgrade shops for armor/ elexir shops and got defeated by a rock golemn bcuz SHE WAS JUST STANDING THERE :|
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That being said, they could really stand to give a bonus crit rate/dodge chance per level that only works against dragons. It wouldn't *really* make the game easier, because the dragon would still probably kill you even if you had a 30% crit rate and 30% dodge chance, but at least a high level player would be able to cross his fingers and *hope* to beat a dragon if he didn't have a divine edge.
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There's a lot of people commenting that they want buffs for leveling, but I'm personally pretty happy that there aren't any buffs for leveling - otherwise this game would start feeling like I was just grinding. The fact that no matter how many times I play this, it's honestly difficult to even get to day 15 is one of my favorite parts.
Also, I wish combat was more random - I feel like it used to be random who would attack, but they decided to swap the RNG out for a pseudo-random number generator that makes it so that combat is 80% just taking turns hitting each other. Combat used to be much more exciting back when I couldn't predict who was going to attack next.
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what everyone is sick of seeing is a fight they have no control over that takes an unneccesary amount of animation to complete
The fights would look cooler and everyone would cheer for you if the protagonist and her opponent did all their attacks in a blinding flurry of action. imagine how cool the floating combat text would look with all those pretty numbers flying off it. People would get up of their chairs and praise your name! I hope you concur good sir. Cheeyoo.
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Hard is all luck.
Even if you get a lucky streak of good upgrades, a foe can still hit you five times to your one, and ruin you.
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love how a top comment is channel where his first complaint was that of the dragon just fyi before the dragon was nerfed i beat it without devine edge and no elixer without maxed gear notable it was extremely lucky and i had an elixer just in case but still its sad that everyone cried so hard about something that was simply untrue, i got to the dragon on my first run ever before any updates i genuinely like this game and have it on my phone as well so those that cried about the dragon i have one thing to say to you.... "It's Raping Time"