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NDR8MjQxNTA5Mzl8ZmFzZGZxd2VyamxqbDtqbDtrZGpmc2FsO2tqdnhjamw7YWpkc2ZsO2tqZXdxamhyd2ZrbGpoc2tsYWZqaGRzaWZoaTIzNGhpMjF1MzQxMjM0MTMyMjEzNDQyMTc0MzQ4Njk0MjMzNjQ0MjE1MzQxZjMyZHNmNDFkc2EzLGYxYXNkZnNhZGZhc2Rm
save file with 44 points.
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I'm at 400% bonus right now and I feel like I hit the balancing wall hard. I'm kind of afraid to see what tier 3 prestige has to offer since the price is going to go up I presume, and if so It will probably take me two days to get the first point unlocked there.
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Still not saving in Firefox, v55 (32-bit) on Windows. Disabled all my add-ons and checked, so it's not that. So far as fun as the original (which I imported)
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Slows down a bit too much around tier 4, or 70 prestige points. I got there at a relatively good pace, but now it looks like I'll need to idle for a day or two in order to get anywhere new.
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Balance in this game is pretty silly. 1) prestige system seems cool at the beginning but falls off already on tier 2. Because 50% of grid 2 is +GenI and +Gen2, which gives almost nothing when you can afford them and useless energy upgrades. 2) really low prestige point income. Should be 20-25% instead of 5. 3) Not interesting to play after 1 day, progress slows down drasticaly, nothing to do
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The visuals are lagging as hell, I can even see the banner animation at the top lagging when I look at the game. Latest Chrome, Generator 3 (lags on any generator for me).
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so if you say for now maxim zoom area is lvl 9.
zone 1- 1 zone 2-100, zone 3-10000, zone4-1 000 000, zone 5- 100 000 000, zone 6- 10 000 000 000, zone 7- 1 trillion - zone 8- 100 trilion, zone 9 - 10 quadrillion each square - 100 square-> 1 quadrillion.
you need to check prestige. like 20% i think will be better.
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Not sure what happened... I built a Generator 5, and then it started wigging out... next thing I know it says I am "level 400" and top player...
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Hello Dev! Just wanted to let you know, I collected 500 pink circles with the 5% upgrade which should result in 25 blocks being filled. It appeared as though 0-4 were filled. The first row was not filled when I collected.
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A little hint for prestige points: first aim down the left side of the square, the third one down from the upper left gives you 1 generator IV to start with
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Can confirm 5% after filling is not working.
It's kinda game breaking, as it takes longer and longer to get prestige points, and no real progress is achieved.
Testing with 70 prestige points.
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@Lustre read his previous comment - previous one was flash, this one is now HTML5...
@Zavvnao It's total pixels claimed -- Prestige screen says at the bottom how many to next Prestige Point - if it says 0, just collect anything and it will trigger a point.
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The prestige workflow could do with some refining. At present, you prestige to acquire prestige points, buy the prestige upgrade, prestige to have the upgrade take effect. The work flow should be prestige (get credits) -> Spend upgrade points -> new game start.
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Major slowdown when off the game. It kinda neutralizes the "idle" aspect of the game. Yet sometimes it doesn't slow down. Don't have a clue what that's about. Edge/Win10
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To answer your question, Moczan : it seems like the whole "Fill 5% of the grid when clicking Collect or Limit" doesn't work. I'd have to get back to you on any abilities further than Prestige 2, though (still not done with that tier)
I think people just don't notice the 5% because it's actually not that much. I will change those two skill to something that has similar benefits, but is more clear visually.
EDIT: I was actually wrong on that, but I'm still going to change those nodes into something more interesting!
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Because I'm lazy and don't want to do the math myself, it would be nice to see a "total production" as well as a percentage each generator is contributing...
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Income Boost from points doesn't seem to work correctly. I have gone up a couple hundred percent and haven't seen an increase in base income for my generators. I see that some level of income increase is calculated in the total but it isn't a 400+% increase like is advertised it is more like a 10% increase.
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Would it be better for auto collect when on a lower tier grid to collect earlier than all grids full? Like just when the visible grid is full? This would help a bit in controlling wasted pixels.
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@papituu - you have to click the autocollect box for it to be initialized, otherwise it woudl always collect before you can "expand" your inventory space. Also it only collects when everythign is max, so if you have tier 1 max and 5 boxes for tier 2, it waits til tier 2 is filled up to collect
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BUG: i increased the limit with the energy, after many times my game frozen and i cant play more, i only see a blue window. Try not to use it until you need it... (Sorry for my english)
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bug: when zooming it fails to actually zoom a level if you have not yet unlocked generators for that level. This can be done by using the skill to increase limit without actually collecting any of the pixels for a tier
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I think you missed kornii's joke - he meant he gave the game a 5/5 stars and wince that was now maxed out, he shoudl be allowed to increase the game rating allowable up to 10 =)
Thanks! I agree that pixelated font had it's charm, but it was restricted in terms of possible sizes, which ended up either taking too much space, or being too small to comfortably read on some of the screens :(
The original game was made in Flash. Due to the recent announcements of plans to fully remove Flash by all major browsers, I've decided to remake the game in HTML5, more future-proof technology. That also, unfortunately, means I had to upload it as a separate game, but now all future updates will be posted here.