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Anyone else having problems with holding the right mouse button down and not being able to turn the camera? It usually works, but sometimes it doesn't, and then randomly starts working again.
you know you can start with whatever ship you had and extra credits... check out the galaxy editor. also, im adding a import save and export save feature tonight, so you can back up and transfer from one PC to another. the save is browser based, you may want to check your settings.
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It seems when I zoom in and get the close up of my ship, I cant get it back to a normal view. I don't have a mouse wheel so I can't really adjust the camera zoom. Is there a way to reset the Camera?
heartbreaking, ive learned saves are based on the URL... i notice i lost all my facebook likes for this page too. had over 100, and now they all reset, as if the url to this game changed. im adding an import / export save feature tonight
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Nice game. Really fun. But made lots of money, bought expensive things, mined & battled a lot, and saved often. Came back a few days later, reloaded saved game, lost most of what I'd done.
not sure why this happens to players... but im adding an import / export save feature tonight to prevent this any further. as i said about, my 100+ facebook likes reset, as if this is somehow a different url than before.
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First of all, good game! I really enjoyed it. A few things though... Maybe a button on the UI for the shield charges, repair drones, and fuel cells so I don't have to click the cargo bay (which puts a window up in the center of our view and takes up more than half the screen) and miss the action that is going on. Also I kinda think the Astrox commander should be a automatic (guaranteed) rare drop? I know it's still a "beta" but just wanted to make those suggestions. Thanks!
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How many pirate officers are there? It said I killed all officers after killing only 11. If this is true please make some officers for every map. That would be great.
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I wouldn't mind a third camera view option... zoomable from behind (and slightly above) the ship. 2nd person, I guess it's called.
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Glitch: after docking the lighting doesn't change from before you've docked. If you dock from above a red plume of smoke, the lighting on your ship is still red inside the station.
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@MonoGuru - Could you please turn down the volume on the beeps in the game? They're so piercing in comparison to everything else. They make my wife wince, even when I have my headphones on.
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you seem to accellerate just as fast if you have fuel, as when you have no fuel... this being said, would it be possible to use dual upgrades on certian items for the ship if you happen to fix the fuel problem? like using 2 capacitors or 2 fuel tanks
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im having an issue with the tutorial missions, i get to the part where im told to kill all pirates in the first systems and i have, but am not getting credit. what should i do?
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DO NOT leave the game running in the background! I forgot it was on and came back to a system full of pirates (40+). Very tidy, fun game, btw.
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suggestion: a) put a 'full screen' in the top right, or maybe b) 'shortcuts' button in the same place. when updates, I exit full screen to see (for example) new keyboard shortcuts, but to return to full screen, I have to access settings.
I think that would be helpful.
Astrox is getting better!
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hint: go for missile launchers, they are really useful! and make use of the reset pirates option to farm the boss as well as equipment. if u think that the reload is too long, use the afterburner and zoom away when it reload. with 6 battle launchers the final boss which has 3000 hp is done with 4 bombing runs. easy to master, and easy to use, hail launchers!
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Hi momo, thxs again for this stunning game. A useful feature when farming would be selection of asteroids category to auto target. E.g. Gradeon. This so as to mine only the highest value rocks
you can deselect by SHIFT + click, on map or target list. a nice trick is to get all your rock, and then add the station you want to goto... after you auto mine the rocks, your ship will head to station :)
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Nice game. one bug? and a request. First, the saves don't carry over jobs. If it's not a bug, perhaps the design decision should be revisited. The request is for some equipment stats on the mouse over in the ship screen (when flying) help make decisions on what to shut off.
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I have a really cool idea for this game. Add multiple endings to the game. For example, you can escape out of astrox by fighting lots of ships guarding a large supply transport that is allowed access though the gate. You'll have miners who also want this freedom. Another possible ending is that you could enter an unstable gate that is used by pirates and other outlaws, but you would need complete a story line that eventually leads you to gate. How does this sound?
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Can you make a shortcut key to toggle autopilot? No pressure, however, it would be nice and make it easier when you want autopilot off to fight officers.
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Any1 can tell where chrome stores the savefiles? wanna play on 2 PCs. didnt find it in "C:\Users\\AppData\Local\Google\Chrome\User Data" or subfolder.
im about to make an import export option :) to make this easy for everyone, and to prevent players who are having issues with saved games. this will be in build 24 late late tonight
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FYI: Completing a job requires Stated amount of material +1 unit.
code says: (cargo_hold_amount > quest_requirement )
instead of: (cargo_hold_amount >= quest_requirement)
Thank your for your work, excellent game!
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COMPLETELY AMAZING, i love it soooooo much its really cool but i feel like its almost a spin-off of the app: galaxy on fire but overall it is wonderful i give it 9/10 cuz idk y it just feels like something is missing
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Overall great Game. Just started and I have an issue. If you could have configuration key menu that would be great. I don't have a mouse wheel and the manual zoom either does way to far out or makes the ship take up half the screen.
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SPOILER!
1) Lure a pirate officer near a space base
2) attack
3) dock
4) repeat steps 2 and 3 until officer is destroyed
It... it shouldn't work. Yet it does. And step 1 is the only activity in this game where the ability to fly at less than top speed is beneficial.
I also cannot see the point of turning the autopilot off.
5/5 nevertheless, it's great for a free game.
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By far my favourite game to appear on Kongregate for a very long time.
I've been coming back to this game over the last 2-3 days, and with each visit I've noticed that tiny niggling problems have gone away - a testament to the engagement and responsiveness of the developer.
Chapeau, good sir/madam!