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15 hours and countless spoken expletives from being 1 or 2 tiles away from finishing, oh, about 50 or so times later, I walk away with the Impossible badge. The game, however, walks away with a little bit of my sanity. I'll have to admit, this was by far the most engaging and mind-stimulating badge I've earned on this site, however. I wish more non-luck-based puzzle games got Impossible badges like this one. Aka, non-physics-based ones.
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It would be really helpful to have an area on the side to set some pieces in while you're working. It's hard to concentrate on one area when everything you move makes the rest of the puzzle flash like Christmas lights.
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How I got the impossible: I kept giving myself new puzzles until I got one with lots of locked pieces, I made all those yellow, then tried to get the other pieces yellow, if too many are red, replace the slots to make more gaps, to many green, fill in those gaps, and finally have lots of luck, I got it today with a time of 2:29 also, move fast
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definitely luck on the imposs.. I reset it loads of times and suddenly had a puzzle that I could almost see the solution for, actually got frustrated I couldn't move the blocks fast enough!!
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a regular 6x6 in 3? It took me 3 minutes to arrange a 6x6 with only one blank tile... It was a three minute job just getting all the 3s and 4s to the edges. How on earth..?
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I keep getting all but one piece yellow when I do a random size 6. If only I could terminate that last piece before the time hits 3:00...
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for a challenge: dgrzfpstyfrxdiwpapypfprpxpieyeferewgagtgdhahthyhfhrhwztzyzfcacrcxfcuuyeiptreapdfhxpudpwpwfvdeafpdetrexexrpuedfeueuygxeirvygydgfgfdzwgrrhigxdgugurzugirbagwrcihxxhdhdrvxhifzrzafzdzrxvwzxxgizdxbxzuxzizirhuzwfetctfvtcyfvfcMucdtbycuyviciycwcwybdvafgrvtrctvyfbivffvrvrfgyvxfvavdfbtvufcyviyzavwycdbayzxbtycfbyybrbrybfbdfbubifedbwynanapweugfguhdzicwvrbrno
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The best way to get the Impossible achievement is to do all the levels first, then do a few of each randoms, then do a few of the 6 randoms. After you have done all the it is best to do a few of them excluding the time limit, and then find an easier looking 6 puzzle to do.
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the thing of this game is to only have the number of tiles adjacent the current tile as same as whatever the number is on your current tile, as near as the number says so. so that's basically the basics and for more harder terminology the main vertical objection is to configure the hexagrams in a Geometric way so the number adjacent doesn't intertwine with the rest of the tiles...... mind blowing isn't it?
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I've solved about three size:3 random puzzles in under a minute per without getting achievement credit. Otherwise, this game is really cool and hard!
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I agree with solving the locked pieces and ones early. After that, the 5's and 6's should be placed. Placing 2's is also pretty easy to figure out after that, leaving just a little luck with the 3's and 4's. By adding those baby steps I got the badge easily. (2:12 time.) Hope that helps anyone still working on it.