Under rating threshold (hideshow)
Mouse controls please? Annoying as hell to have those tutorial pop-ups come up while I'm cramped in wsad and the only way to get rid of them is to scroll through or reach for the mouse. Gets aggravating.
Under rating threshold (hideshow)
i did 44k total distance, got top score in both leader board, where is my distance score? i know some people cheated and their ridiculous score where removed. but i can tell you mine is real. i suicided myself at 44k distance because i could run forever and i was starting to be bored
Under rating threshold (hideshow)
good game good art good all around except the part that i have to have every other spell dude and book to be able to get the one i want >:( whats up with that?
Under rating threshold (hideshow)
People were complaining that the game forces you to complete all the missions before fighting the final boss? I didn't have a problem with the game. I finished before I upgraded everything which is always a good sign. I don't like a game that's so difficult that I fail a couple times with everything capped before finally winning. This game wasn't hard, it was satisfying. I beat it with the whole 'get all the goals first' and I did it without question, because it made sense. It feels kinda lazy to complain about having to do that. I didn't mind it. Well done game all together! Well done!
Under rating threshold (hideshow)
day 47 the boss has changed form yet again..it seems now he is nothing more than a floating eye
day 48 cancel that previous statement NOW he is just a floating..
day 49 this time for real?
Under rating threshold (hideshow)
Chaos, the nomicon weapon upgrade isnt random, you can get exactly what you want. it changes in order of; firenomicon, tarnomicon, thundernomicon, and tentanomicon. It's all about timing and having the magnet pull it to you would make it so that what you got was actually random.
Under rating threshold (hideshow)
Kinda dont like how the weapon "buff" is handled. Bouncing around the screen, tends to become more of an issue to get it than not, not to mention the unlikely chance that it'll be what you wanted (and given the cost of its upgrades + infrequency, shouldnt have these hassles).
Under rating threshold (hideshow)
Magnet should attract all beneficial items at max level, not just money. Should also pull them in a good deal quicker quicker and from a farther range. Optionally add stat to increase for magnet range&power.
Under rating threshold (hideshow)
Do you have to have all upgrades and missions to get the medium achievement? I've beat the last boss twice and luck. I refreshed and ensured that I was connected in between.
Under rating threshold (hideshow)
If you find this game is slow, glitchy, laggy, please report your issues on this thread:-
http://www.kongregate.com/forums/7-technical-support/topics/408129-flash-freezing-glitch?page=1#posts-8175890
Under rating threshold (hideshow)
Back to not being able to get past the first boss, hit area is still too FREAKING LARGE with those BIG BULLETS. score stays at 2/5
Under rating threshold (hideshow)
Random quick time events are terrible. Quick time events are lazy game design in general, but if you're going to use them the pattern should always be the same. Just look at God of War, Metal Gear Solid, Resident Evil, and Castlevania. They all use QTEs, but the pattern for each encounter is always the same.
Under rating threshold (hideshow)
It gets to the point where I simply cannot see where I am onscreen, just because of the ridiculous amount of graphic elements flying around. That's essentially the only reason I keep dying over and over and over at the same point in the game. It gets really annoying. That, and how it starts you way back at the very beginning if you die. I think that's a little unnecessary. Aside from all that, this game is pretty fun.
Under rating threshold (hideshow)
Thank goodness for the MUST HIT COMBO MANEUVER boss-kill rule. We needed more games reliant on arbitrary button pressing. "Press X to not die" indeed. 4 stars, cut in half due to a single terrible decision in game mechanics. Better luck next time, I guess.
Under rating threshold (hideshow)
Touhou is the hardest bullet hell game? HAH! You havent tasted hell until you've played Nether Runner. And Nether Runner 2? (Hope)
Under rating threshold (hideshow)
If you made it possible to engage the boss without the Strange Artifact, what is the purpose of the Strange Artifact? Me thinks it should grant a buff of some sort, for those of us that got all missions completed before the patch.
Under rating threshold (hideshow)
Other Devs check out this game -- this is the what a hit box should be.
Needs more boomstick, but 10/10 would Die by Dawn again.
Under rating threshold (hideshow)
Hehe, what I'm wondering about is the discussion the guy and the girl had in the house before the giant tentical rips through. "Yeah, hey... I'm going to press this button and then you're going to be snached up by this big monster guy... I hope you're okay with that. I just want to make some money, is all."
Under rating threshold (hideshow)
IMO, this game was entertaining after the first few newbie waves. I wish I could've sold 'nomicons though - the fireball was the best for the first 2 levels because of its high fire-rate, until I got to enemies that couldn't be 1-hit. The black balls were the best in level 3 for that reason. The lightning was great for AoE, but slow, and the Cthulhu was too inaccurate. I liked the sawblades alright, but the other spells were junk until the HP restoration one, which I won the game with. I didn't see the dudes at all. If they'd been a mission, I would've gotten them, but as it was I didn't need them. The tip about prioritizing dark arts and drain was great - drain is completely important (as the only way you'll ever see a spell).