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10/10 would play again. gr8 game m8 without any deb8. I anticp8 more games to r8 but for now I will w8.
This game is gr8
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Having to click left/right to switch between what my workers focus on can get annoying. Have some kind of drop-down menu to quickly switch from one material to another; or just completely replace it with a scroll window.
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The quest system leaves a lot to be desired. Sometimes it'll come up with a quest that I'm going to have to spend a week + to build up to to be able to complete it in any meaningful manner, and then the next dozen or so could be all quite simple quests that I complete in a snap.
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Version 45 of Google Chrome completely removed the npapi, so this game is 100% unplayable on GC. Good job people at Google, for !@#$ing everyone over
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I need help of my fellow players since my stupid computer somehow lost this game's savefile (and doesn't accept older savefile (week old) and overwrites it with new file) and game went back to point 0 so I'm asking if someone who has played this game months could send me their savegame.
I had mined ores up to Nightmarium X and maxed druid's and enchanter's achievements and some other achievements were just around corner and had over 200 billion SP points coming after next reset.
I so won't start from scratch after spending months active playing to get to the point I was.
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@Eliteofdelete:
So I guess it gets better as you progress, but this game's ascension doesn't feel as rewarding as many other idle games. At least, in the beginning, you don't feel encouraged to continue spending points on upgrades, as it basically removes too much of the bonus you get from just having sacrifice points compared to the upgrades you buy. At the very least, everything should scale more balanced, as several others have commented, progression is tortuous, as the blacksmith and enchanter don't get much in the way of crafting speed. I'm not saying that other idle games aren't slow, as that kind of is a big part of idle games, it's just that ascensions have a tendency to feel more rewarding in other games, at least in the earlier stages, and I've played this game for quite some time now.
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@Trevell I think the ascension is fine how it is. Only things I'd change is remove the "Rich Start" and uncap inflation/speed. I currently have nothing to spend ascension points on :(
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The Ascension system is still waaaaay too unbalanced.
If you have saved up a good amount of SP, you'll get an OK bonus to selling prices, and you'll earn an OK amount of gold, but if you spend those points, you're basically going one step forwards and a mile back. There should be advantages to spendig your points, not drawbacks.
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@JasonW55 Just hold space, it is the same as clicking. Holding space seems to about double production. Why would quests reset? That means you'd lose the enchanter which is the biggest bonus of all. Plus the points spent from ascending easily out way any potion benefits.
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I'm less than 1 day into this game and I exported a save file. Just to check, is it normal that the save file is 200KB of text (about 60 pages in Word) and that the last ~25 pages are just a whole bunch of "A" characters? That seems wrong.
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I don't get the offline logic. I close it for 5 minutes, come back and gained 450M. I close it, go to sleep, wake up 10hrs later and have 10B. Nowhere nearly right. I know somethings are worth different prices, but pretty sure something's not right.
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@Balker It isn't about having them in equilibrium, you have to have resources stocked up for the enchanter. For whatever reason (probably a bug) it doesn't funnel the resources from the explorer/herbalist to the enchanter while you are offline.
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I do. I leave with everything in perfect equilibrium. And I come back to him having over 75k resources and 5k pieces of mail waiting to be enchanted.
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@Balker The enchanter will work so long as you have the resources needed to power it save up. For instance, if you have 50 rocks saved up n it takes 1 rock to enchant something then you will enchant 50 things while you are gone, even if you are gathering 1 rock per second when you leave. The gathered rocks are all saved up but not used to enchant things till you log back in.
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My enchanter seems to be on strike while offline. (maybe timing out if there is too much to process while I was offline?)
Also, when I first load the game and go to the Storage tab, the button says "Sell Cheapest Item" (from the Shop tab) instead of "Auto Clean Storage" until I click the Shop tab (I think it's acting that way too, but been too afraid to fully try it).
Also, great game!
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@MRCABOOM Late Game Suggestion: Remove the ascension caps on Faster Workers and Inflation. I no longer have anything to put my points into :(
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Res. Reduction for Druid and Enchanter are broken for me? Anyone else notice it says 0% unless you have perks then it only says the % from your perk?
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I'd like to see three more upper-end price categories for the Merchant: Unconscionable Fraud, Robbing The Throne, and Cheating God.
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oh also in the high scores tab on the right the "Total Resources Collected" the resource part is spelt with 2 "s" just pointing that out
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I'm on the first tutorial slide where it says ur going to mine resources and stuff and i can't get of it for some reason and i don't know how...
help me
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I don't think that the gap from the first and second selling price is low enough for work force, from 20 to 2.6k is quite a bit of a gap, and buying the merchant to get to that level is really expensive
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Quest Item production can instantly be started by just clicking on the given item. Offline mode isn't perfect. Seems to have some cap of time or something. My 10 hour potions will generally only lose 3-6 hours no matter how long I go offline. @Quassimodo: The percents are increased in a multiplicative relationship to prevent easy achievement of high reductions.
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I have the same issue as ForeveraL, I was offline the whole weekend and got marginal amount of money compared to what I expected.
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i dont know if i missing something here. but it seems like the resource reduction dont work properly. my smelter has a reduction of 65% but he should have 83,2% with the achivement bonus (14%), SP bonus (20%) and just normal upgrade (49,2%) am i missing something? :/
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sometimes i doesn't gain my offline earning the right amount that i'm expecting , its feel like i offline 1 minute only , but the facts is i offline through the night until the next morning open to get the right amount money but hmmm , its like i closed it for 1 minute only happen to me twice already , kinda fed up but its a good game though the evolve is great
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here's a little thing that could help a lot : as we progress in the game we can harvest lots of ressource and quest often have us shift from ressource of sometime large difference in level, meaning that you can inadvertantly harvest lower grade, same for item, sometime you can find yourself crafting too fast and making thing you don't need/ want so it would be nice to have a way to shift precisely from one ressource to another without having to clck throught 10 or more other, same for item shifting directly to a specified ressource craft instead of clicking throught 30+ craft to get to the right one.