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where is the time and the multiplier for each row like in the previous version?So that we can find the optimal enchantment and item to create.Also why get rid of potions?
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I wish the ascension skills didn't have a max level, part of the appeal of idles is that you can play them endlessly, it's gonna get kinda dull when I max out all skills, won't be anything more to get. And a few are just kinda useless and extremely underpowered compared to the others like Meditation, +1.5 seconds to your spells' duration is nothing. Metal Quantity at tops gives you 10% chance for a x2 bonus but others give you a x2 bonus guaranteed. And Lucky! gives you a crystal that goes for less than the equipment you make but you only got a 10% chance to make it and only on crits. These are really weak.
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It isn't enough to only show the amount of ores/bars required when you have none. Let me give an example.. if i have 500k bars from producing boots, and i want to move up to producing helms/mails, i NEED to know how many bars those will take so i can calculate how long i can go offline before the bars run out.
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For some reason, my ~100M Business Level save was replaced with one without any upgrades or business levels at all and on the default products and with 6 billion gold. It looks as if it took the default and added a lot of offline progress. Is there perchance any way to recover my save?
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Another great update :)
I was expecting 'faster is better' to stack with critical power, but it doesnt, not sure if that's intentional or not.
Also now that there's much more to be gained from shuffling ascension points, it would be nice if 'ctr + click' would add the maximum points or remove all points from a skill.
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after a while my keyboard stops working on the opera browser, while playing this game :/ not sure why but if i close the browser and opens it again it works again.
When you click on a spell (button at the bottom right, below the inventory) they normally last 30 seconds. With that skill, they can last up to 45 seconds.
Thanks for your feedback. The upgrade price has been significantly reduced in the latest update. To avoid unbalancing the game too much, we reduced the ascension bonus to 10%. Even with the reduction, the game pace is slightly faster now.
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"become the most notorious blacksmith" notorious means evil/bad...maybe you were trying for "renown" - a state of being widely acclaimed and highly honored
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request: being able to instantly sell crafting materials without a confirmation. The longer you play, the more worthless materials you get at the start. :) Also, +new acension skills.
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i miss the option for selling lowest priced items first...maybe its a little later in the game that it unlocks now ive been playing a half hour but have played the previous installments for a while inbetween.
Thanks for your comment. Items that aren't in production are hidden to make the inventory look cleaner. To show all items, click the inventory flag and select "display all items".
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Attempting to export is currently crashing the game and, on occasion, wiping the game. I'm not sure if said wiping is related to crashing or exporting.
Thank you for the report. The WebGL version of the game seems to have that bug sometime. So far, we weren't able to find the exact cause of this issue. If you have any informations, feel free to PM us.
There is already one. Just click on the + sign at the bottom right of the window. It will become a minus sign instead. You can now remove your points and place it somewhere else.
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Another Skill idea! Sell to the Blacksmith at a higher rate. Don't know what the current % back is, but every point put in could be an added 5%? 10% would be nice, but I'd settle for 5% :)
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"Would need Crystals to drop on a normal rather than Critical Skill chance only tho to be useful." Sorry, but that I meant without using the Skills. The Skills could ADD extra Crystals, but making it a chance (low one) on a normal critical is what I meant. So that it's still rare.
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@DawidW111: I like the socket idea. Could be more useful for the Crystals than selling them. Would need Crystals to drop on a normal rather than Critical Skill chance only tho to be useful.
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Considering I'm only on Achievement total 27 and I can get Business Level 131 if I Ascend right now, either lowering the achievement totals needed and adding more spells, or adding more Skills would be nice. But adding more Milestones would be nice too. Wouldn't mind seeing a milestone that decreases the needed Ore and Bars needed for items after Zincite. Or a Milestone that increases the # from 5 to something higher. I use Swords to make faster loot and being able to sell 5/sec of Sphalerite means 10 bars, which winds up really being 2.5/sec for the sword unless you have lots of bars premade.
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It would be awesome if we could see how much money we are making per second or something. I would use this to know if selling something at almost donation would give me more money per second than selling it at very cheap (time differences might make almost donation faster money).
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Is this a bug? My upgrades is stuck on X10 and I can't change it. So costs are in the billions/trillions so I can't upgrade anything.
There are 2 ways to change the x1 x10 x100 multiplier on the upgrade windows. You can click on the button or you can use the SHIFT or CTRL button. If you hold CTRL and click outside the game window at the same time, the key get stuck (Unity problem). Pressing CTRL and SHIFT usually fix the problem. Otherwise reloading the game also fix it.
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Definitely voting for more ascension skills. I'm getting down to meditation and popularity, both of which are nigh upon useless in the grand scheme
When you click on a spell (button at the bottom right, below the inventory) they normally last 30 seconds. With that skill, they can last up to 45 seconds.