Games Achievements My Kong Sign In

Comments for Idle Star

« Back to Idle Star

minso2525

Jul. 30, 2024

Under rating threshold (show) who got the most highest experience presenting exponent? i got ^7.

+ - !

(0)

TheEngineerOGFL

Mar. 07, 2024

Under rating threshold (show) loads for me I use chrome ferret so many that's why

+ - !

(0)

ferret83

Sep. 24, 2023

Under rating threshold (show) so this game is dead now right? Doesnt run for me

+ - !

(0)

Totofer77

Mar. 01, 2023

Under rating threshold (show) How can I play the game if it doesn't detect it's playing on Kongregate?

+ - !

(0)

Goodsirparcy

Oct. 30, 2022

Under rating threshold (show) all so for a decent starter xp work twords this -3 combiend arms -2 thrusters -a jolly rogger - 1 mission traker then affter those add thrusters affter 3 cargos this will give a decent xp farmer

+ - !

(1)

Goodsirparcy

Oct. 30, 2022

Under rating threshold (show) the mission tracker makes it so you just get a extra 0.5x mission boost at the end of each zone, -spikeba11 the zone timer takes less time the faster you go (thruster) but be warned you have less repair time and ALL guns reload faster -yellowfellow50

+ - !

(0)

yellowfellow50

Jul. 10, 2020

Under rating threshold (show) Can you lower the zone timer? Is it possible to lower it by using more rockets/boosters?

+ - !

(0)

Spikeba11

Jul. 08, 2020

Under rating threshold (show) I think the Mission tracker might be bugged. I get about the same max mission multiplier when I die with two of them as I do with zero and no other changes to my ship.I think thew variance is just a matter of the random ship generation of my oponents.

+ - !

(0)

GSDioxine

Oct. 27, 2019

Under rating threshold (show) Random enemy spaceships is great feature, but later on they all become square - biological chaotic shapes would be more interesting. Use a cell apparatus in generation? 4/5 cause I'd like to see part 2 :)

+ - !

(3)

rtcvb32

Aug. 06, 2019

Under rating threshold (show) Having the xp rate or the xp you have lower down so you can see how much you're actually growing by... i've had before where i'm getting like 0.03 at 10^5, so the numbers feel so small, and optimizing seems more difficult.

+ - !

(1)

jeffman139

Jun. 21, 2019

Under rating threshold (show) I feel like this game needs more parts and features, such as a flight control mode where you navigate through a field of enemies or something, also... DEVELOPER RESPONSE FROM MYCHAIRHASALOOIN Incorrect, you see when a mummy spaceship and a daddy spaceship love each other very much.....and are siblings. This happens. ...best comment ever

+ - !

(0)

akinlee

Jun. 09, 2019

Under rating threshold (show) great concept. that said the progression to upgrade ratio is so slow that i just might be able to run a snail race between now and when im going to get my next upgrade and ive only been "playing" for a few hours now...

+ - !

(3)

MariaB131

May. 30, 2019

Under rating threshold (show) it does not save for me. too bad.

+ - !

(1)

MariaB131

May. 28, 2019

Under rating threshold (show) I like this game, not too shabby.

+ - !

(1)

yellowfellow50

May. 23, 2019

Under rating threshold (show) A skip zone button would be nice. I hate having to wait after I kill an enemy for 30 seconds.

+ - !

(1)

JackVermicelli

Jan. 12, 2019

Under rating threshold (show) I'd like to see ranges for the different weapons. Just plain faint concentric rings would be fine.

+ - !

(8)

niobenorth

Dec. 22, 2018

Under rating threshold (show)

+ - !

(-4)

doge203

Dec. 14, 2018

Under rating threshold (show) add multiplayer so we can fight ships other people have made. + if you agree.

+ - !

(3)

GamintimeGangsta

Oct. 26, 2018

Under rating threshold (show) It would've been nice to have an upgrade that upgrades how well the other upgrades work, as well as one that makes the other upgrades cheaper, because the upgrades just get ridiculously expensive after a point

+ - !

(5)

YT_Creeper_King

Sep. 22, 2018

Under rating threshold (show) lol it's so fun watching ships die doing nothing /!\ Warning OP ship coming /!\ Weak ships leader: Forces spread out and destroy it we can't have something destroy the galaxy Me:*kills ship* *kills ship* *kills ship* wow dis easy Weak ships leader: Noooooo

+ - !

(1)

YT_Creeper_King

Sep. 22, 2018

Under rating threshold (show) *Start flight* hmm what do while I DESTROY THESE SHIPS oh I know I'll just relax

+ - !

(0)

KPyr

May. 30, 2018

Under rating threshold (show) hm. is it possible, that after about 6500 armor and 34 rounds/second the flight gets infinite?

+ - !

(1)

DennisB76

May. 29, 2018

Under rating threshold (show) I have a fire rate of just under 30 rounds per second on my short range weapons. I hope to up it to where it is 30+ rounds per second soon.

+ - !

(0)

DennisB76

May. 29, 2018

Under rating threshold (show) Using the Jolly Rodger, Space Normalizer, Short ranged weapons and Inferno plates is a excellent combat combo if you can also have a decent bit of armor, cargo, and healing stuff. Its what I use to utterly own pretty much any ship that crosses my path to a extent. Of course you do end up spending some time repairing your actual hull unfortently once you get so far.

+ - !

(0)

xJay_the_greatx

May. 23, 2018

Under rating threshold (show) no i did not realize that...

+ - !

(0)

dan_dare

May. 13, 2018

Under rating threshold (show) Is it just me or is the balance between long range and short range weapons a bit off? I get far more success with a single engine and solely long range guns. I get maximal fire and enemy ships if they have short range they are rendered useless.

+ - !

(2)

rtcvb32

May. 12, 2018

Under rating threshold (show) Hmmm description doesn't really do justice to explain the game very well. Let's see... Build a ship (under the max tonnage). Trade is mentioned (with who? I see no money) fighting happens (with only one ship at a time?). XP is the only thing that matters to move forward.... Feels like it needs more.

+ - !

(0)

sirtreybig

Apr. 30, 2018

Under rating threshold (show) allow ship to fight in the background

+ - !

(3)

nobodyknowsbutme

Apr. 28, 2018

Under rating threshold (show) Jolly Rodger and Inferno Plates combined just isn't fair...

+ - !

(7)

nobodyknowsbutme

Apr. 28, 2018

Under rating threshold (show) 0.13 lightyears per second?!? You guys do realize that's about 5 million times the speed of light...

+ - !

(9)

yellowfellow50

Jan. 16, 2018

Under rating threshold (show)

+ - !

(-9)

ferret83

Nov. 19, 2017

Under rating threshold (show) more varied weapons would be cool, incendiary and AP rounds on guns

+ - !

(6)

viperfang1010101

Nov. 14, 2017

Under rating threshold (show) it's good, but it has VERY slow xp gain rate and VERY high xp cost for upgrades. PLEASE CHANGE THAT!

+ - !

(-1)

DennisB76

Oct. 02, 2017

Under rating threshold (show) I can't remember if having more than one of those market trackers has any effect or not. Anyone know?

+ - !

(3)

DennisB76

Sep. 26, 2017

Under rating threshold (show) Looks like the best way to gain lots of xp fast later on is to get enough tonnage to have both the normalizer and the Jolly Roger as well as some of those dragon head things and such. Im getting enough xp now by using this design that I will be able to up my tonnage again in a few hours while I had left this running overnight with my Long range setup and had enough built up to do multiple upgrades.

+ - !

(5)

DennisB76

Sep. 23, 2017

Under rating threshold (show) It takes a lot of time to make it past the 600 ton range much to my disappointment. I am going to be stuck here for some time still before I can up my max tonnage further.

+ - !

(1)

wobblesw23

Sep. 02, 2017

Under rating threshold (show) hi

+ - !

(1)

KingMiles228

Jul. 28, 2017

Under rating threshold (show) This is a really great game! The only thing I can suggest is different shapes of each block. Like the ones in the games logo! Also, maybe we could get some new weapons?

+ - !

(1)

Bunnytob

Jul. 28, 2017

Under rating threshold (show) My idea for a sequel: Damage. Show us what damage is being done.

+ - !

(1)

dezzguy

Jul. 26, 2017

Under rating threshold (show) A prestige system of some kind. Also sorry for your loss.

+ - !

(3)

nadiakasper24

Jul. 18, 2017

Under rating threshold (show) Sorry to hear about your loss, and I hope that you are coping better now. For what it's worth, a great many of us wondered what happened to you, and this game still has a cult following, myself included :D I even even have a half arsed prototype thrown together to revive the spirit of this game :D Let me know if there's anything I can do to help out. I work for free if I can get a special thanks in the credits :D

+ - !

(1)

Ensignia

Jul. 17, 2017

Under rating threshold (show) I'm glad that you're back now, and I hope you're okay.

+ - !

(0)

norbert756p

Jul. 17, 2017

Under rating threshold (show) Nice to hear that you are back, I would add 2x faster game button etc

+ - !

(0)

Pewdew

Jul. 16, 2017

Under rating threshold (show) for idle star 2: 1) maybe something to do actively while waiting, like a mini game that gives you xp based on your score and current mission multiplier. 2)different designs for each part that we can choose from. 3)ship presets. a build focused on damage, a build focused on defense, etc. 4)more ship-like AI builds, limit them to make shapes that look like ships, such as, triangular shapes H shapes, and maybe even rectangular shapes.(currently they just look like blocks placed randomly and all the blocks that did not touch the core or a block connected the core were deleted) that's all for my suggestions and welcome back to kongregate ;)

+ - !

(4)

Lightning77777

Jul. 15, 2017

Under rating threshold (show) Maybe an in-game chat would be nice, also new weapons like a laser beam or something, but they take up 125 tonnage and have a base damage of 65? (I personally think adding more weapons would add more interest to the game. Mabye one new weapon every update?)

+ - !

(3)

Prustan

Jul. 15, 2017

Under rating threshold (show) Something to look for is making sure that all combination parts work properly with the skills that are supposed to boost them. For example, boosting the Fighter skill doesn't increase the short range attacks from Inferno Plate components. I'd like to see the angled armor pieces as well.

+ - !

(1)

Yumoshin

Jul. 14, 2017

Under rating threshold (show) nice to hear that you are back.

+ - !

(6)

Developer response from MyChairHasALooIn

Yeah and things are kind of falling into place in a weird way.

Lightning77777

Jun. 22, 2017

Under rating threshold (show) Folks, I'm willing to help you if you want good builds. PM me and tell me what tonnage you need; Max tonnage I can do is 700; for now, will update every 100. I will create a build based of YOUR max tonnage (ex. 500) and make sure it works. I'll then send you the link for the imgur picture so you can copy it. I'm a free resource tool for all of you who are struggling, USE ME! I'm constantly trying out new designs for my max tonnage: 700. I'll post my old max's (My max's do work! Very well!) I won't post the ship that I use because they are new and I'm testing them. Once I switch ships, I'll post the last one I used. All original ideas. Get them fresh from me. My tonnage 700 builds reach from Mission Multiplier; 15,811 - 21,241. Still waiting on new ship survivability. My guess is 25K - 30K for MM. New ship: Armor: 7335 Armor regen: 178 Hull: 2991 SRW: 25.04 LRW: 0 CM: 440 FS: 0.35 (FS doesn't matter because of normalizer)

+ - !

(0)

Lightning77777

Jun. 21, 2017

Under rating threshold (show) #BreakingDailyRecords #ProBuilds #ConstantImprovements (If you want advice for good builds, pm me)

+ - !

(-1)

Lightning77777

Jun. 20, 2017

Under rating threshold (show) #GoodBuilds

+ - !

(-1)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate