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Comments for Midnight Hunter

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kamftiger

Mar. 17, 2017

Under rating threshold (show) cool and simple game 5/5

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(1)

AbaotheSecond

Mar. 17, 2017

Under rating threshold (show) Boss is stupid. Took down the boss without taking damage without even trying. The normal minions is WAY stronger.

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(2)

piatraelfa

Mar. 17, 2017

Under rating threshold (show) I have rated this game with one star just because of that stupid flamethrower. At least give me the opportunity to switch weapons.

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(-1)

Justdave

Mar. 16, 2017

Under rating threshold (show) Little grindy but not bad. It should have boss fights to free each child. and a final boss fight to keep the kids from being taken again.

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(1)

beefytime

Mar. 16, 2017

Under rating threshold (show) still cant start the game on firefox...can play other games so i dont know why...switched to Chrome: worked but its laggy af and unplayable...im sad because it looked like a nice game...facking computers...

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(-1)

beefytime

Mar. 16, 2017

Under rating threshold (show) clicking play non stop and the game wont start...pfft.

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(0)

wateris

Mar. 16, 2017

Under rating threshold (show) good thing that we normally have some gold left to repair the church door...

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(0)

edward1119

Mar. 15, 2017

Under rating threshold (show) actually you don't need the highest level gun to kill the boss. in th mid of game, when you can afford, start to purchase from shop, firstly +20%loot, then +gunpower, +ammo, then back to upgrade guns & other shop items. I finsh the boss with LV8 Pistrol, LV4 Strike, LV5 Frame (which seems 50% appear in game), LV5 Crossbow, without Magnet & Angelwings.

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(2)

Dusk_Army

Mar. 15, 2017

Under rating threshold (show) The final boss is kinda easy. I mean, compared to the spam of crows, bats, spiders and the like, which have way too much HP for a basic enemy.

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(0)

Locu

Mar. 15, 2017

Under rating threshold (show) Seriously, bullet hell game in which the own weapon is the top layer, so I don't see what hits me under my flame thrower.

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(2)

kreciwor

Mar. 15, 2017

Under rating threshold (show) 4 hours? Took an hour to get the boss down ;)

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(0)

DCrease15

Mar. 14, 2017

Under rating threshold (show) Just the worst game ever. So why am I dedicating 4 hours to beat it? Why?!

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(-2)

Chaosticket

Mar. 14, 2017

Under rating threshold (show) I dont like game where you upgrade POWERUPS. It means youre dependent on luck of finding them. Id rather have alternate weapon choices.

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(3)

LotusB

Mar. 13, 2017

Under rating threshold (show) Getting booring rather fast. Most utility upgrades you can buy during fist playing hour and then its constant grind. It was much more pleasant to play Pasteraki (tho its also short game). Mmm, it was even more pleasant to search for Terraria mods for a hour xD

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(0)

Centumkheires

Mar. 13, 2017

Under rating threshold (show) I think spike gun should pierce through an enemy if it is a killing shot. picking up broom or pinata shouldn't drop your weapon, if you pick up a crossbow or flamethrower just before hitting a broom, once you finish the broom ride you go back to pistol with enemies flooding into the screen.

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(1)

Centumkheires

Mar. 13, 2017

Under rating threshold (show) picking up the spike gun gets you killed very fast. likes other have mentioned without the ability to prioritize certain targets being problematic, spikegun is one of those problem since much of the DPS from this gun is wasted.

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(1)

thlunk

Mar. 13, 2017

Under rating threshold (show) the spike gun really needs to pierce through enemies. it gets me killed when I pick it up because the DPS is so bad

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(1)

nguyennhathao2

Mar. 13, 2017

Under rating threshold (show) mm

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(0)

Phortuna66

Mar. 13, 2017

Under rating threshold (show) "arrgh, dont shoot at this creepy bird, shoot at the crate.... AT the CRATE!"... realy? auto-target?

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(0)

abyssoft

Mar. 12, 2017

Under rating threshold (show) More than one My char just quits firing, even when enemies are in range, revised down to 1/5 needs work, upload some updates/fixes and I'll review again.

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(1)

abyssoft

Mar. 12, 2017

Under rating threshold (show) can my priest please move slower /sarc, I can hardly avoid any of the enemy ranged attacks with such an enormous hitbox. GRINDY to say the least with little progress. The more upgrade my weapons the stronger the enemies get making the upgrades actually less than useless. 2/5

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(1)

arcanewild

Mar. 12, 2017

Under rating threshold (show) For the love of all that' holy... stop putting spikes behind trees!

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(0)

Dragoonius1

Mar. 12, 2017

Under rating threshold (show) Pretty fun, but rather grindy. The wheel bonuses are basically irrelevant by late game unless you get the x2 or the heart. The costs for the weapon upgrades are way to steep for the amount of gold you get for each run through.

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(1)

rottenbastard

Mar. 12, 2017

Under rating threshold (show) cant understand why i gave this only 2 stars, this is a great game! (grinds for 27 mins to virtually no effect)....oh...yea...

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(1)

kalel01260

Mar. 12, 2017

Under rating threshold (show) I don't think anyone cares about high scores in a game like this.

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(1)

Etterra

Mar. 12, 2017

Under rating threshold (show) Needs key controls and a distance meter.

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(2)

aslum

Mar. 11, 2017

Under rating threshold (show) Pause on losing focus needs to be fixed! Now everytime I accidentally click outside, I die when I come back because I have to move the mouse to the center... usually if I'm moving the mouse off the board it's because I'm trying to jump away from the center.

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(2)

JackVermicelli

Mar. 11, 2017

Under rating threshold (show) It's annoying that weapons on the ground can't be picked up once a golden pinata is triggered.

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(0)

JackVermicelli

Mar. 11, 2017

Under rating threshold (show) What is "speed on a way"? The shop items mention it a few times.

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(1)

JackVermicelli

Mar. 11, 2017

Under rating threshold (show) The "extra life" is more a replacement than an extra, since grabbing one doesn't increase my number of hearts past their starting number.

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(1)

Lordzorak

Mar. 10, 2017

Under rating threshold (show) This needs a keyboard option. Too many times, especially at critical times, I went to jump and was not on the playing area. The mouse does not track the character. It is like they started with a keyboard game and at the last moment decided to go mouse only. I don't mind the grind. There are far worse grinds out there. And while I do not mind the length it takes to spin the wheel, I just do not see a need for the wheel. Spinning the wheel, getting a heart and being dropped back into the game just to die again immediately is not an award.

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(1)

Vielo

Mar. 10, 2017

Under rating threshold (show) - The bonus wheel is taking far too long to spin; its reward are also lacking. The only useful bonus is the 'x2'. - Bonus wheel revivals are useless, since the player is not asked to click in order to revive. I've developed a habit of switching to another window while the bonus wheel is spinning - I've lost numerous revivals since you just get back into the game and die instantly if not active. - The summary screen animation is too long and annoying. - The quests are irritating in a way that they do not track your progress until you actually unlock them. There are many that would've been completed instantly if it wasn't for that. - Flamethrower is very powerful but also extremely dangerous to use as it obstructs your views, which often results in dying due to not seeing enemy projectiles. - It takes too long for the summary screen to appear after you die. It should be near instant.

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(-1)

Muchach0

Mar. 09, 2017

Under rating threshold (show) So much negativity and commentaries bout it being grindy... The grindyness is summed up fast: playing bout 20 more minutes to upgrade the weapons to about half or slightly above it, the repetitiveness is either not really falling into weight because you finish this game fast enough before it starts to really bore you. The biggest downside even considering it being intentionally made for mobile OS are the mouse controls, which tend to be little flabby and the auto aim radius resulting uncountably in getting the pause screen in your face. Kboard controls should have been at least considered for the browser version. The 2nd dilemma is how short it is: even for a free appstore gadget thats not big enough to be played even on a medium long train/busride. It should have had bout 5 or 6 times as much content with different BG graphics, another bunch of monster "families" and couple of more bosses.

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(1)

Ottava

Mar. 09, 2017

Under rating threshold (show) Almost impossible to jump while near the edge because it is so sensitive of going off screen. Mouse doesn't match with the guy. Not good to have it based on mouse.

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(3)

DesuChanxD

Mar. 09, 2017

Under rating threshold (show) Lags too much to be fun.

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(1)

icub4

Mar. 09, 2017

Under rating threshold (show) It'd be nice to have a timer to put your mouse curser back where you want it after you resume your game.

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(3)

sidben

Mar. 09, 2017

Under rating threshold (show) The end was too grindy compared to the rest of the game and the background could use parallax scrolling. Besides that, it's a solid game.

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(2)

dropenhouser

Mar. 09, 2017

Under rating threshold (show) Shoot sistem is like crap, why use click button to jump and not to fire... weird.

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(1)

Runciter

Mar. 09, 2017

Under rating threshold (show) this obviously needs keyboard controls...

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(2)

HeckoX

Mar. 09, 2017

Under rating threshold (show) That the character moving was decided by the mouse point being outside the borders of the character animation, instead of outside the center, means that minute adjustments to dodge things is impossible, leading to really annoying deaths and bad controls

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(2)

TakashiKurorai

Mar. 08, 2017

Under rating threshold (show) This game suffers from what many mouse-controlled run'n'shoot games suffer from: the inability to target. When you're forced to fire straight forward like in some bullet hells, it's not a problem; when your character moves with the mouse and the game auto-targets an enemy, that's a BIG problem. It means the player can't prioritize certain foes, even among those that are within the firing radius. I'd have much preferred a WASD run scheme with mouse control for gun only.

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(34)

Dundas

Mar. 08, 2017

Under rating threshold (show) The movement with the mouse is too wonky. Arrow keys please.

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(0)

keljezu

Mar. 08, 2017

Under rating threshold (show) Very nice side-scrolling shooter, it reminded me a lot of some old arcade of my youth!

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(0)

renataizandra

Mar. 08, 2017

Under rating threshold (show) improve the hitbox for the floating buffs. every single time i die because i go for the angelic protection, the bubble is on the same frame as my character, but he dont get the damn thing

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(0)

Fisenberg

Mar. 08, 2017

Under rating threshold (show) Please fix the typo... "up it" -> "it up"

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(0)

mtclimbike

Mar. 08, 2017

Under rating threshold (show) Great game! I wish the spike gun to have splash damage and perhaps the flamethrower to burn enemies. I agree some items in the shop should be upgradable and I would love to see a double jump. Wheel spinning is boring

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(0)

mtclimbike

Mar. 08, 2017

Under rating threshold (show) wait, I don't even get the reward for killing the boss?!

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(1)

GeekGoggles

Mar. 08, 2017

Under rating threshold (show) The music is nice, and the art isn't that bad. My true issue would have to be the fact that everything feels so smashed together, it makes dodging so much harder.

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(0)

Whobghilee

Mar. 08, 2017

Under rating threshold (show) How many eyes can those flying zombies throw at me?!?! I would think just 2

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(1)

Arensus

Mar. 08, 2017

Under rating threshold (show) Could you change the resume button please. I enjoy the game so far, but having to click the middle of the game in a mouse controlled game isn't exactly the best of choices. Also, could you remove the click from being counted as a jump? I don't know, how many times I died already, because it did. Other than that, it's a great game.

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(0)

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