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so prestigeing gives me 1! lvl of upgrade for 1! specified skill? it is worthless to prestige at all then. rework this please
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actually save might work just can't tell because you can't see the bonuses you got from starting over....at least I havent seen them
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to see the full screen right click on the game screen and then look for and click on see all. Also if you want to read the buttons better, Chrome: go to cinematic view and also zoom in to 125%. Other: find the place where it ways zoom and zoom in. All: also open the kongregate cinematic view. I usually run chrome if you know how I.E or Moz fire or Safari works then i'l let you explain that. Live long and prosper.
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RP GEN give boost, to RP. If you destroy ship lvl 5 and higher and enemy kill you. Then you can have a huge bonus of RP like 1K ?
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It's a great start, but still needs a lot of polish. I'm finding there is no advantage to being able to destroy ships because all the upgrade points come from a timer. giving upgrade points from ships destroyed instead would fix this.
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some suggestions: add ship classes per level with level 1 being nx intrepid level 2 being nx class level 3 being nx refit and so on.
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Prestige should be MUCH MUCH more expensive than 2.5 K, and it shouldn't be on the same place as the ship upgrades! I got tempted once.
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This first version is great!
I would make several changes to the second version. Make the fonts and buttons match the color and style of the star trek gui. Put the lights at the bottom of the screen to match the bridge view screen from the next generation. Create randomized enemies from the show with different abilities. The missiles/torpedoes gripe is minor but valid. Keep up the good work!
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This is so weird it's actually worse to prestige because of the time it takes to redo all that progress... lol you need to make it more beneficial
the rewards are crap better to just go none stop without 1 point per prestige
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ok show all from right clicking fixed fitting it to the window size, Now please add something about Prestige i got far and the tool tip did not tell me how much prestige i would earn so it was not worth it to prest for me so early lol at the rate i was killing it would of been better to go further enemy max lvl wise then prestige i went all damage first for fast currency.
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side note Hp bar on the players ship and enemies ship VS having it on the top and bottom bar would save a shit load of room
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need to scale down the size i am running on 1440 x 9000 and i cant even see the entire thing with the window maxed and all the side options minimized besides that i love the theme i hope you patch it.
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Great start; it's given me some ideas. However, there are a few things I think need a little work...
#1: CONGRATULATIONS, not congraDulations.
#2: I think the AI needs some fixing; space isn't that small and ships like that don't fly sideways. I can't imagine it would be too hard to replace the current system with a marker-follow system, but the results would be many times better.
#3: a few optimizations with the upgrades bar, perhaps? atm it's a little odd.
#4: some kind of progression. Idling in an idle game just to get better stats is boring; at least have some new options become available and appear; one-time bonuses, perks and story progressions are what make idle games interesting.
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i just put 12 prestige points into armor, now i'm in game my armor bonus is 4... it was already 4... fun little game but does need work
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Spending prestige points on Armour does nothing. In the game I am back to zero armour again. Offline progress is intermittent - sometimes it works, sometimes it doesn't. There are some bugs to address, it would do your games good to work on them and listen to players' comments.
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From time to time the game gets confused and starts taking all my cash for a single upgrade, refreshing fixes it but it definitely needs looking at.
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The best strategy seems to be patient and upgrade training room as much as possible. Bridge needs just to be upgraded to level 1000. Than the captain bonus increases the crew max level as much as he levels up. With increasing training room level, the crew levels faster and faster and the bonus values become more than the original values. It will become so fast, that prestige seems to be actually worthless (still dont know the effect of this, dont want waste progress). My crew levels once in 12 seconds and its just the result of the playtime of about 20 hours in a single week. Range is 812 and speed 325. Crew level is up to 2250 and increses once every 12 seconds. RP Gen is 12000 and the bonus made it 40000 and adds an average of 1 RP Gen per second.