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this game is easy.the upgrades are too easy to find in all kinds of games.bosses are too easy.maybe not the 2nd though.BUT the "3D"?all people have differing 3D vision.to some it may be too flat.to others, it may be too harsh and make them have a seizure.my rating? 3/5.
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This game sucks so much. It has colourful unique graphics but then it seem s like they just didn't a f*ck about the gameplay. I grade it A* in crapiness.
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this game sucks 0/5
a baby wil not die in this game !
bad upgrades,bad graphics,bad gameplay,sound is borring after 5 min,...
it sucks
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This is neither a an RPG nor 3D, neither is it innovative or original. It literally failed before it started. The visuals are.... bad. Like, really bad. It seemes to emulate early atari or SNES games with the vektored style, but fails from lack of depth. This is one of the flatest 2D games I've seen. No deception of depth, height, size or distance. If that plane flew over a monotone gray area, it would have been just as good (or bad in this case). Gameplay... nonexistant. For a Shooter, there are no interesting upgrades, no patterns or difficult levels. just the same 3 or 4 firing patterns and endlessly repeating grinding. Final Rating: 1/5.
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Suggestions for acheivements/plot:
Perfect score bonus
No hits sustained bonus
Save the innocents - kill only (and every) ships that fire at you.
Dull offering for now, keep working on it!
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"3D action-rpg shooter" ??? I don't see any element of roleplaying involved in this game! Why do you think upgrading a spaceship has something to do with rpg?
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Good stuff - really enjoyed playing this game - only died once and that was on a boss where I wasn't sure of the pattern - won't do that again!
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Needs badges, mouse control, and to allow upgrades to max level without forcing upgrades. Also needs more difficulty.
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At least I don't have to chase around XP orbs unlike most other Galaga clones. Then again, I don't really have to do much of anything in this particular Galaga clone. Still, it's a fun distraction. 4/5
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None of the enemies aim for you. It felt like I was beating up an army of blind people. Not a great sense of victory.
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I don't see why people need a storyline for a game. Or RPG elements.
It's a simple shoot-em-up.
It needs nothing more.
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I'm not seeing the RPG in here, so I'm disappointed. I play alotta bullet hell shooters, but I think this would be pretty easy for anyone to complete. Not bad, but I'll probably forget about it sooner than later. Add some customization! Y'know, like an RPG.
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i agree with all the comments about plot, difficulty, repetitiveness etc, but i also think some sort of in game achievement system would be nice.
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defenintly neads a story line, more stats, power-ups, CHOICE, items, harder enemies and harder bosses. otherwise, 2/5
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Each set of levels was one too long. There's always a level right before the boss where I'm barely getting any exp and the enemies aren't any harder. No real point in having the level other than to prove that my upgrades make it even easier to kill them. As for the upgrades, instead of forcing the player to upgrade in a certain order, vary the levels to reward/punish the player for how they've leveled the ship. For example, in a level with lots of quick, mobile enemies, someone who neglected speed would have trouble collecting the scattered exp orbs. Not a bad game, just feels too easy and unexciting.
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Many other more significant comments have already been made, and I agree with all the complaints about difficulty, music, lack of plot etc.
I personally have a smaller, more aesthetic gripe.
When I take the last attack upgrade, I don't want to go from 5 lasers to 4. That's just not right.
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First of all, the levels are a bit short. Second of all, you need to add about 20 more cannons to the bosses. Third, possibly add level difficulties for some more advanced players.
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easy and thus, boring, and this is not an RPG shooter... er... well you shoot, but fits more the action label (or martian killer?)
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want to start off by saying great game you are really onto something here. it was a tad too easy for my taste. the upgrade system could be a bit more complicated possibly add a few more stats, Buy weapons rather than upgrade to a specific one (inventory screen on a related note)?, the bosses need to be a lot more hard some better special attacks too possibly. keep up the good work 3/5. + this if you like whats here
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It was too easy. Half the health and drop the healing balls by 2/3. Enemy attacks were all very similar. I finished it but it was boring and repetitive. I did like the song about Grandmas though; Ga-Ga-Ga-Ga-Grandma! lol
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It was a good entertaining game for someone who has lots of time on there hands (me) also I found it was very easy but if your a player of this game and want to make this game a little harder try to keep your health low throughout the level and pick only speed for a upgrade. 2.8/5.
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this game was way too easy and boring. Also, if you're going to give someone a choice in upgrades, actually make it a choice. I should be able to have a maxed out cannon with no hp upgrades if I want and it's annoying that we're forced to balance the upgrades.