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Actually the concepts of being killed by the death of your mirrored clone, and the animation itself are kinda scary. Very cool. thnx.
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Very cool look and feel. Didn't like the supercat chasing me tho. JMO. Loved the music and the mood of the first 10-15 minutes. Would play more but... just not quite the game for me.
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Good game. Complaint, though, is that the levels with that thing that chases you can be too hard sometimes, especially the very last level. Can't really put the ending into my own words, and besides. That'd spoil it.
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I second the "level select" options, having to reset save data to get one gem is a chore!! Other than that, beautiful game! :D
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This is easily the best flash game I've played in a long while. The puzzles and level design are ingenious, the graphics and animations are just detailed enough to feel alive without breaking from the attractively minimalist style, and the sounds and ambiance meld perfectly with the scenery to create a profound immersion. It's the little things, like the way the sound of your footsteps changes to suit the material you're walking on, that really make the game shine. Even the ending is brilliant. This game's near-perfect polish really demonstrates how much care and attention was paid to its development. Thank you so much for this spectacular game.
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Really, really, REEEEALLY hate how things like "atmosphere" have become just another excuse to foist yet another torturous, back-breaking game on an unsuspecting public. This is like a spiritual successor to Jumping Line or Give Up: Breeze early, start to struggle, start to really struggle, and finally reach a point where you die over and over and OVER, 10, 50, 100, 900 times (made possible, of course, due to sending you back to the beginning every time you die, which has no purpose OTHER than making the game nightmarishly hard). I *never* thought I'd say this, but noitcelfeR did this concept vastly better. 1/5
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Quite a good game, I got very annoyed by the flying enemy to the point I stopped playing the game. The game is a bit like Hello Worlds! to me, which is a game I loved (I still hold #2 score in it). However, the moving enemies either made me angry or frustrated and that is not the emotion I seek in gaming. Sorry, 3/5 ... without some of the enemies, I'd likely give it 5/5.
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Another great game from Nitrome. I'm not partial to platform games myself, but I really liked this one. This game brings mirror games to the next level. 4/5
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@Saurinae 135 are you sure? I only found 130 and I think I scouted all maps. One thing I noticed though is if you press play after completing, you have all the gems you had when completing but there's still 4 in the last level, giving you 4 extra each time you complete the game. I just completed the last level again and now I have 134. Playing it again and tried getting one of the gems which gave me 135. I imagine it could continue forever.
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Bug: If you press 'R' in the intro level, you are stuck in "sleep" mode. Fortunately I could just refresh the page and start a new game.
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Ok, you need to take out that damn flying thing. This game is difficult enough without that thing following you around. Even if you don't take it out you should make it move slower or at least not camp exactly where you're going to stick your head out of. Have it fully disappear from the map and reappear from a certain angle so you can at least plan a route to avoid it. That thing is literally making me rage, which doesn't happen normally.
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Well that was a hell of a twist at the end. Only.... it doesn't necessarily make send when there were multiple reflections at points.... I suppose the reflection has a duplication ability? ;P Great game overall though!
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nice game, very atmospheric. the only problem I had was that there was no level select, and no way to go back to get the crystals, like, if your going to have a game with a good and bad ending, give us the chance to fix it without replaying the whole game
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As soon as I missed a gem and found out there is no way to go back without restarting the game I stopped playing. The perfectionist in me wont take that kind of thing. 3/5
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I find that there is often a requirement for precision jumping and that took what I was really enjoying and turned it into an odious chore. Before I began encountering the precision it was a 5/5, after 3/5.
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That's a really nice new feature for this old concept... sadly enough, it has pixel-precise jumps as well, so it's pretty dumb as well...
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I wish it had a different ending if you collected the 128 octahedrons. However its still a great game, cant wait for what Nitrome comes out with next.
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Great game.. I already hate the day this game gets badges.. getting ALL diamonds..a challenge I say.. well done Nitrome
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Sadly teh idea behind this isnt very original and is just kinda other mirror platformer at first glance. HOWEVER on a deeper investigation you notice how great this game is and it really sets itself aside. It has some neat original mechanics but what really got me was the immersion. The depth of atmosphere this game brings is astounding for a flash game, especially the audio. I recommend playing with headphones or speakers to fully get the experience. Overall a great game. 5/5