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awesome game, loved it! Please make more of these things. Its concept of using the point of view to decive, to solve and to controll the surroundings is a brilliant idea which is on par with many unique nitrome games. Also the simplistic and low pc requirements combined with the nice music makes it a good and lag free performance. 5/5, tell me when you make more <3
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For those who don't have two-button mice, perhaps allow the R key to return to the home screen. I found the game impossible to finish, because while racing for the end, the game wound inevidably pause for 2-3 seconds somewhere along the run, making me not quite be able to avoid the black wall. Otherwise, a very good game (although it was initially frustrating until I discovered one important trick that made about half of the goals trivial).
I'm working on a workaround for one-button mice but the update is not done yet. 2-3 second lags towards the end are an issue I haven't heard of before so I'd be glad if you could tell me more details so I can reproduce and fix it.
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I am so confused. I don't think it is a bad game. I just don't understand what is going on. for those who do, I am glad you enjoyed it. I can't really enjoy it because I don't know what is going on.
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I finished and I have to say that I really enjoyed the game and I wish there was even more for me to play. Great job to the dev, its fantastic. to everyone out there that might want a hint hint hint hint: you've been warned. know that each arrow key does something end hint hint hint hint. for some reason I didn't realize that, which made 2 puzzles impossible.
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this game was so great! I love these kinds of games, the weird puzzle things that mess with your mind. <> my favourite part was when you're walking down that hall and there's a dead end so you turn back but suddenly a wall appears so you turn back again and the dead end has become an entry. favourited and five starred, I'm gonna go visit your other games later. I really wish this game was longer, though. it has so many possibilities. please think about that. but despite that, it as still a great game. thank you, Nocity!
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I'd love to introduce this game to friends but I'd want them to play the game fully. Is there any way to reset save data within the game?
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One of the best games I've played in a long long time. I believe it is better to have a game that is too short rather than a game that is too long. I finished the game feeling rejuvenated with a sense of wonder rather than beaten down to a bloody pulp and never wanting to play it again.
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This was a very creative game. It's short, but it's quick to the point. I love the game not holding your hand, and telling you cryptic hints that you must discover. When I discovered what you must do, I felt like a genius. We learn from our mistakes, and a game like this, you will make mistakes. You made it possible to easily stand up once you fall down. Sometimes you get stuck and must redo the area, other times the room loops, allowing you to try over and over again without having to monotonously restart the area. Getting the true ending felt like a goal, and not a chore. That is the type of game I like. Unfortunately, games like this can only go on for so long without it becoming boring. This game lets you feel accomplished, and the shortness of it makes me want to play it multiple times without it feeling like I did it before. I give this game a thumbs up for the creativity, the simplicity, and the difficultly of puzzles. Thank you for making my day, Nocity.
Thanks for playing and commenting ^^ I tried to make the type of game I enjoy playing myself and I'm glad that you liked it. Talking about game length: "games like this can only go on for so long" sounds like a challenge to me :D I want to take this kind of discovery-based puzzle game to a larger scale in the future and that is one of the aspects that I will tackle sooner or later.
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@binarysolo's just jealous they were too dumb to beat it. great game! it has an original concept and though it is a little short, its really different and has a fresh new idea.
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Imagine a Papa's Pizzeria game where the ingredients you work with are a cactus, a shoe, and a wet tissue, and people come in and order in hieroglyphics. Actually, no, that game would actually be interesting.
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This is such a fantastic little puzzle game. I loved every minute of it. Thank you, Nocity, and please make a sequel!
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It's been a while since I last played such a nice, innovative, intelligent game here on Kongregate. Thank you for sharing your gift with the world.
I salute you, Nocity!
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I am always nervous to play just released games, but this one is very well made! For your first game, you made a wonderful concept. Especially the "out of sight, out of mind" took me a minute to figure it out haha, 5/5 for me!
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Great game with good puzzles, though, for a game as visually simple as this one, the performance isn't great. Still, I'd love to see Kongregate add achievements to this one. Perhaps Easy for completing and Medium for true ending.
There is a performance issue that I can't seem to figure out. I finally decided to reimplement my engine in a different way so I will probably upload a version with better performance when that's done. Achievements should not be too hard to add but I'm saying that without knowing Kongregate's API ^^"
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what am i supposed to do at the "Sometimes you avoid the right answer" area, I found the platform and got the red thing, even found the glass looking area, but I can't do anything else.
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I had a few problems in the room with the blue ceiling where my game froze several times, but other than that the game was great! Very unique concept, well done.
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Playing with Edge (I know... don't judge me). Page keeps scrolling down when I move using arrow keys. I'll try again on another browser.