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Good game. Would be nice if right-clicking from the "died" screen would go back to the map rather than having to restart first.
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I suffered a lot in mirrors. Took me way longer then it should to understand. And the "small jump" puzzle who should be easy took me a while too. I didnt know what I expected in the "real" ending but its almost the same
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cleaver. cheeky, and a few great OHHHhhhhh moments. a few of the puzzles had me going "how do i do that?" great brain teaser and requiring people to think inside and outside the box.
I didn't look into the Kongregate API yet and currently the game doesn't have an achievement system so I don't think I will be able to add badges too soon.
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My mouse only has one button and whenever I'm required to right click the game doesn't let me hit control-click like I usually do when I need to right click something. This makes some parts of the game impossible for me. : (
Hey, thanks for your report. I didn't think about that problem to be honest. I'll make sure to at least enable control-clicking when I upload the next bunch of fixes.
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Great amazing fantastic breath taking game! I wont spoil anything however could you make the magic appears when no one is looking puzzle easier because im stuck in translation
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This is great. Reminds me of Antichamber, which I absolutely loved, and I wasn't going to be done with this until I beat it properly. When I got the darkness ending I was a little concerned I'd have to start again, but it's good that I didn't, even if I would have anyway. Red ending's nice, in that it isn't just a section of "Oh no, run away." Took me a while to realise what some of those arrows meant, and there were some puzzles like the mirror that had me stumped for a bit, but that I worked it out in the end is a testament to your successful design. Great work!
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Spoiler: First box. It was the last one for me to get and some people are asking for the answer so I'll share. Reset the level and hold left. Don't upvote, don't want this comment to be seen by people not looking for it. Hopefully the mass amount of text will further prevent anyone from seeing it that doesn't want to.
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a very fun game reminiscent of antichamber. Just a minor ease of play suggestion, but reduce the overhang on the first red square. Took me nearly 10 minutes to do with my shitty platforming skills.
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okay first room what? Im kinda stuck btw this is a reaaly well put together game, the controls are responsive and the puzzles are unique. Love it
Sorry about that :c
Trying to resolve the lag issue for Firefox with the next update but can't guarantee it. If it's unbearable you can try a different browser (if available).