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Needs quality adjustment option. I have a 1.8GHz 8GB RAM PC and am experiencing serious lag, that kinda makes me want to quit an otherwise good game.
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I love this game, but I'm stuck on the puzzle with blue line causing black platform to vanish. Cannot figure it out. But nevertheless - great game.
I am very busy at the time but I plan to start a project that will have similar mechanics. I don't see the point in making a sequel to a game that has no story or narrative. More information about my future projects will be on my website as soon as I find the time to update it ^^
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Biggest suggestion that I would have is to include a sign that says holding down will increase the speed that you fall. I spent easily 15 minutes running around having no clue how to get half of the gems before I read over the achievement and it told me that - it is a pretty important aspect of the game to be able to fall faster, so I feel like that would be worthy of a sign. Otherwise, very creative and solid puzzle game.
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Wow! This was a very clever game. Went into it thinking it would take me only a few minutes to finally realizing I had no clue what I was doing! Had me thinking the whole way through. Especially the "avoiding the answer" level, lol had me so confused until I actually stopped for a second and think about the sign. Love the fact that some levels are hidden and you have to figure out how to reach them to get all the diamonds.
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Very intelligent game. It makes you think "How the heck do I need to do now to get that frickin' red box?!" all the time. Pretty fun, through.
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I think playing in fullscreen causes a small camera bug: the area I can see is different in widescreen than it is when playing in a window, making one of the red squares impossible (I think). Playing in windowed mode made it easy.
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A very nice game, the last level was a bit tricky since I didn't catch onto the dark wall will move faster if you don't look at it. As I said very Antichamber, and I love that game too. Thanks for this.
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Awesome game. Definitely feels like antichamber. Though I would've loved to see more ideas, because most of the game is looking and not looking, and some physics based puzzles.
I'd definitely love to see a sequel or a major update. Antichamber is one of my most favorite puzzle games.
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Well made a definitely an interesting concept. Would be nice if it was a little longer or you had some more complex challenges (every challenge was largely one trick). Also, when you died it sent you back to the start menu which was really annoying, just let me respawn at the map.
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How to right-click on mac: normally, hold ctrl while clicking. This can be changed through mouse control panel. If using a multitouch pad, you can also set up special taps like two-fingered tap to mean right click.
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"You sometimes keep avoiding the right answer."
I think we all jumped and thought "what the heck". It really shows we believe more in what we see than what we actually know. Well, don't trust your eyes in a manipulated puzzle game. Trust your knowledge 8-)
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This is one of the most creative puzzle games I've ever played, and none of them are obvious, but all of them are so easy once it clicks. It all just, flows, at no point did I feel stuck or frustrated. Excellent. Just excellent.
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@Rockstar603 you have to go high enough in order to fall further. I did it in 3 minutes with a bit of practice by moving right a bit while levitating and a bit to the left while falling. You can't hit the edges or you start over.
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@Rockstar603 Do not lose track of the blue line. Notice how dissapears if you do. The signs have nice tips to get all red gems.
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Can someone tell me what you are supposed to do on the first gem? Because I spent 10 minutes playing "slingshot" to get it.