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Why do I have to constantly refresh the game after very "fight" spree before I can upgrade my skills or spin the wheels or "fighf" again? Is this normal, or does anyone else have this issue?
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if you play this game in flashpoint where it actually works, and you spend caps in "offline player" in the permanent skills and then close the game, manually change the time and date to like 3 decades later (2024 -> 2044) you get an absurd amount of money and scrap and literally become god
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is that me our we cant play the game even with supernova i have tried soo many time can you do something about it dev
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suggestion: when you pick up the crates during or at the end of the level, make it so that you keep those crates when you restart the level so you can have more than one crate saved over until you want to exit
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i started and had absolutely no idea what to do. Maybe you could...yknow...make it a bit easier to know what to do initially?
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the constant spelling mistakes etc never bothered me, but the display errors that happened once you reached too high of a health were quite annoying, among other things. finally, originally defense worked as a flat number, which of course became utterly useless once you were at like... anywhere past 1 hour into playing the game. it then became a percentage-based system, where 80 defense = reduce all damage by 80%. this, of course, becomes a problem when you can scam levels out of the hourly/daily slot machines and eventually get super high level legendary items that give you 100 defense, ergo literally immortal. regardless, even despite all of the various problems that plagued this game that were never fixed, i still find some fun in it, and wish the developer would come back or make a sequel. 2/2. four stars out of five i say
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although this was one of my favorite incremental games of a few years ago, the developer unfortunately abandoned it early on. adding in a few new things such as platinum items etc. gave it a little bit more playability but the original flaws that the game had were never fixed. the biggest one, by far, is the constant lag. there are so many memory leaks in this game that after just an hour or so of playing it will slow it down to about 10 fps constantly, and if you start to get to around 100 million scrap the game seems to lag exponentially more. when i played this regularly for a little bit back then i found myself resetting the page every 15 minutes. it doesn't help that nowadays most browsers are terrible for playing flash games and i find that this game lags way more on firefox/chrome than on a standalone player. the tradeoff for less lag is that you can't use the caps shop to get hydrogen, and you have to export constantly as your save will likely get messed up quite frequently.1/2
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How come on the same first level, my drop rate percentage will change drastically depending on which very early chassis I have equipped?
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will run into a horde for a health pack when near full health, will sit still with low health when fighting one person with a pack 3 feet away.
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Ideas List= Can Have A Max Of 3 Robotpets (Those are Permanents,And Every One Cost 250 Caps) , Make a Robotpet Items Shop ,
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it be nice if there was some sort of scrap shop you could buy parts from with hydrogen, which randomize either after you bought something, or after a certin amount of time. if there is already something like this in the game, forgive me-