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loving this game one idea would help me a lot if the skill to set paths had another lvl allowing the player to simply click on the screen or manually control the tank the skill is good but 2 clicks in the heat of battle is often more time than you can afford
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Drop rate %100 working without problem but if you are using auto restart or auto progress mode it will be decrease x5 = %20
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You can make your Hydrogen count negative by selling an object, buying a whole bunch of things so you have less than the amount you got from selling the object, and then use the sell undo to get it back. You'll have negative Hydrogen now/
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Rebuilt my bot for the first time, and the first thing I did was accidentally sell my gold Chassis, I hate myself right now
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level 14 infinity battle with 100% drop rate hasn't dropped anything at least three times (autorestart and autoprogress are both disabled)
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i love this game but its starts to get boring when the platinium percentage is so low
and a shop with random items will be a good thing for the game
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Dear Dev,
I don't see a point in playing after you've gotten countless gold items; if the platinum items can ONLY be gained by the item mixer with a 9% chance of success, then it's a waste of effort and you lose those precious gold items...FOREVER.
I like Orbnotacus's idea of an item shop. Plus I can tell you how it would work.
Buying Items- White -> [0 - 500], Green -> [500 - 2500], Blue [2500 - 12500], Purple -> [12500 - 62500], Gold -> [62500 - 312500], Platinum -> [312500 - 1562500]
Platinum Items- Show up when you get your first lvl 100 RobotPet. Can buy for Caps instead of hydrogen (if player wants)
Selling Items- Player gets 75% of what it would cost to buy it. (Ex. item worth 1000 that you are selling; You get 750)
New items come in every hour to the shop.
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has anyone else ever had an item drop yet when you pass the level its not there even though you can clearly see it on the map behind the menu?
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Lightning77777: The Infinity Luck skill doesn't add to your chance to find items on the infinity levels. Instead, it multiplies your chance to find items while using the auto-progression and auto-restart options. I think it works like this:
Your base probability to find an item is shown on the level select screen under the infinity level display, where it says "drop rate" followed by a percentage. (I believe this probability is affected by your bot's level and possibly other stats.)
When using the auto-play options, this probability is divided by 5.
Infinity Luck boosts that modified probability. At level 20 (100% boost), the probability will be doubled, and at max level (400% boost), the probability will be multiplied by 5 (i.e. equal to the probability before the auto-play reduction).
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Why does it cost kreds to use the mixer on high tier item? some of us don't have money, perhaps instead have a booster to make it more likely high tier drop will appear for a certain amount of time.
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Dear Developer, I've been playing Infinity Zone 65 in excess ( not auto restart or auto progress) and my infinity luck is level 20, which means I should get a cap every time I win, but I haven't been getting caps on every run. Why? Lvl 20 infinity luck = 100% chance of SM AND Caps. Right? Please help me understand this. I want to know how the logistics works so that I won't be confused in the future. Giving me a run down of each (in the Passive skills) would really help.
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I know that you can get gold on Infinity zones (as I did on IZ 60) but I can't seem to get a gold on IZ 70. Is there a reason why? *note: I've been going at IZ 70 for like an hour now.
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When you have a purple that is better than your gold, but you would only lose 0.4 speed to gain264 energy and 65.8 view distance. Always worth the trade.
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When you have lots of high lvl stuff but they are all useless. (30-40) Because you are using 2 golds, a blue and a purple.
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trick to game: high hp, damage, DPS, shot speed, shot distance, view distance & speed. (This works for me, I have some gold pieces though, so this is ideal for starting players)[I focus on most of these, but once I got gold pieces I worried less about speed and more on DMG & HP.] - Hope this helps starters!
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Please make this an update: when you get a gold on a level but die, the next time you play that lvl you get the gold if you win.
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I think the game needs some new equipment and better names. Names like Unthinkable Small Droid Of Bad Idea or Strange Gatling Gun Of Money. My point is the game needs better names and equipment.