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Perhaps we could have an item level above gold, that could only be found by mixing, since there isn't anything we could do with gold items that are useless right now
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My one critique about this game is that since all items are picked up at the end of the match there should either be no drops in the actual fight, or they don't get picked up at the end. There's no reason to have both there.
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Where's the tutorial? Where's the music? 'Kreds Shop' is the very first tab? I'll give the game a chance, but it's already starting out with a pretty low rating...
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Is this hostable on other sites, or is the version on GamesFreak hacked by any chance? http://www.gamesfreak.net/games/Robotpet.html
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Hello Nooze, you have created an awesome game here. I have some questions about attack speed. Is it a hard cap at 30? For example, if I have an attack speed of 30 and then use the "shot speed" skill, do I receive any benefit? Does the excess directly effect damage? Also, I have found that in almost all situations gold rarity "gatling guns" have a much higher dps than any other weapon type at a similar level. I think the way damage increases when speed hits the cap of 30 might be just a little bit too much. If it were lowered slightly it would put gatling guns closer in dps to all other weapons. (This may not apply to early game, I'm talking infinity level 2000+)
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You should add option to sell all non rare items, all green items etc, or all worser items then equipped or all non equipped sell
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Some Suggestions for the robots Parts : The plasma and PaK38/40 are the worst weapon with fire rate and very slow projectile even with high dmg the 2 other beat them even Green vs Gold prehaps give plasma spread/fastest projectile speed or both and for PaK really longer range Gatling can't shoot farther than PaK38 (Sprengranate39 had 6.5Km/4 miles and M134 1km/0.6miles). Energy : you can have 30k energy quite fast and use all your skill and spam heal without scrathing the Endless Energy Pool ,skill should scale a bit or Make a new E.regen stats or both.
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Great game, but some annoying points. 1) you get gear drops way below your current level, only slot machines gives boxes according to your level; 2) area difficulty doesnt really affect gold drops 3) after finishing normal battle, you should stay on map, opening boxes and moving to inventory screen are not needed.
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Does this game have problems on Linux? Because I cannot make it load on Linux/Firefox. I only get a brownish screen with gears on it. :-/
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The game is way too easy. I was playing one evening, letting it run over night, and played a bit today. I reset it once and now have +%1000, all gold parts, and can beat everything on the board on Hard in about 5 seconds. Not a lot of incentive to keep playing at this point.
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Finally a really good idle game again imo. I like this style of idlegames where you can do stuff other than manual clicking on something to get resources.
The game needs some improvements I guess, but maybe it's just me. I also got some nice ideas. I hope you like it.
1. I think combining items needs a buff, I always get crappy items so I don't use it for now anymore.
2. The game has to run smoother or maybe it's just my flashplayer, but when I sell an item, finish a level my screen freezes for 1 sec or something. Not a really big problem, but it doesn't feel as nice as I hoped it would be.
3. Maybe you could add achievements which give a permanent bonus.
4. Max range isn't really useful when your robot is closing in on the enemies.
5. More levels? :D
6. Just a small one, but I think it's nice to see how much experience there is left to level up.
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nielskeh be careful if you refresh you will loose all progress the progress is save tru the flash cache so if you clear cache or refresh you will end up loosing all progress just be careful
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It doesn't load even when it says "if you can read this message... we still loading", it happens quite a few times and I need to restart my entire browser if I want to try to play it.
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after you prestige, the main campaign becomes rather worthless just to play through. There should be a difficulty increase the more scrap your robot is built with.
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It's frustrating to get lvl 50 items while farming the highest arena you can when you're lvl 48, and seeing that you get less than 1%xp per battle.. and that you have to reduce the level of the arena by 50 to get the same lvl items.
You should increase the xp recieved, or change the lvl of the item dropped so they're as high as yours, or something
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So.... after finishing all levels on hard what is the purpose of playing then? Going as far as you can in infinite levels?
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the bot needs to stop being a fat kid in a candy store and charging in the whole group of enemies to get 1 thing of money and needs to keep moving instead of sitting still after getting said money
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Please make the loot auto open! Horrorible to click the box and then the OK button which isnt even on the same height?
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It would be great if we could sell purple items for scrap instead of leting them fill up the inventory without ability to sort them.