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A cool thing to do is to Reset your Talents and dump them all into Spell before you trigger SMEEL OF POWDER for awesome permanent boosts and long EXP/Gold boosters... Then you can Reset again and go back to mostly health and attack.
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The negative gold issue is a major problem, now I have to make up billions just to break even...or maybe the dev can fix? I think he is known for dumping games so I guess I will move on
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Ummm.. I wish that was true simonverlaar96. I've got 12 hours of play time lvl 600, and at stage 200, and I've only had one Legendary goblin. Soon that well be the only achievement I'll need!
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Areck95, they appear very little and I think if you get one every half hour you are lucky. Those guys are keeping me from getting all achievements :D
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negative number fix? refresh till you get positive gold per kill. then wait till its positive. it worked for me atleast
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oh fckin great, i got negative numbers like a lot of other ppl... can't do anything now :/ this game is dead to me (till it's fixed)
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After this night my Gold is at -42978070 ... No Idea what has happened. I just opened the window again after last night.
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i think of a thing that would be, in my view, a great improvement to this game: show the price and level on every item without having to select it and buy level on it when we are clicking on it.
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Khoitrinh, yeah, but that's once you've gotten that far. The switching back and forth with "smeel" is what gets you there, rather than ever spending your earlier points on crit or block. Then once you get to that point, the game got boring, and the switching back and forth too tedious. Could use a bit of balancing on both ends.
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khoitrinh, you are right, but it takes much longer to get those multipliers and chances (the 30x will take very long). If you play longer then 2 days your way is the way to go
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Orakio, once crit is maxed you have a dependable source of damage far higher than just adding damage alone. Getting crit to 100 and crit damage to like 30x along with 3k attack damage is far bettr than getting 7k attack damage on its own. One lets you do 7k damge while the other lets you do 100k...
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Game has pretty big potential to really stand out in the sea of idle games. But for now, the points system is basically switching back and forth between attack/hp and spell power to boost your "smeel" and have infinite 2x exp and gold. No use spending a ton of points for a small amount of block or crit rather than dmg and hp, especially when "smeel" can give you plenty for free.
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To all the new players: go to talents in the bottom right corner and upgrade attack. Thats all you need to get through early stages +if this helped you
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What's the point of leveling up? Cause as far as I can see it gives no advantage. Case in point. I'm currently level 31 and can't even beat stage 5.
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Should also mention that block caps out at 90, not 100. Any point you spend over the 90 threshold will take away any block you've gained from Smeel of Powder spell if you reset.
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@Stage 500, I've dealt 60M Damages, Killed 3k Goblins, Earned 15M Gold, yet, i've only killed 4 Legendary Goblins. WHAT?! 4/3k that's like 0.13% of chances to bump into one only?!
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reset my game after leveling my health to near 100, attack 300, and now it only shows the death screen. now i cant play.
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for the smeel of powder its not "stat + x10 spell" its "stat + spell/10" please correct that so it is easier to understand
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Something is wrong with HP computing. My max HP is 50 (without skills) and my skills give me +100 max HP. I had about 20/150 HP when I pushed Reset Skills button and not only I killed myself, but also stuck with the death screen. Pressing Resume button returns me in the game, but in an instant I die again T.T (It totally looks like I have got a negative max HP)
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about the permanent death thing, i already PM'd the dev about it. from what i could understand, its directly related to using reset skills when you have points into the +hp skill
i did it a couple times, and my hp kept lowering, up to the point it went negative and i couldnt revive anymore