Under rating threshold (hideshow)
Can we have more backstory on this? like what is our protagonist and his/her spouse, why is it happening, etc. in the extended version?
Under rating threshold (hideshow)
Pretty fun game. Some issues with actually being able to hit enemies. If I'm standing on top of someone and can't hit them, then me dying from them shooting me seems a bit odd. The lack of invincibility frames is a bit brutal at times. The jump button seemed a little temperamental occasionally, mainly in places where it was going from wall jump to run to jump. Overall good game, a little tightening on the controls and would be a lot more fun. Very good story though, kudos for that.
I'm understanding now, if you're overlaping them, can't you kill them? or is it just with the grab? I'm not experimenting this kind of issue here, but I'll surely polish this soon enough or for the extended version, the wall jump works only when you hold W or S + directional key, so if you're aiming to the wall and actually jumping (example holding W + A for left wall) it will grab to the wall, otherwise, it wont, I'm pretty sure it could have been explained more deeply in-game but being made in 3 days didn't let us that time for making this kind of polishment! I however polished a lot about the controls, so I'm glad you liked it.
Under rating threshold (hideshow)
My monster refuses to reach down to the floor when I hit the grab-and-eat button. Pretty snobby to insist on its food being upright.
Under rating threshold (hideshow)
I like it A LOT the color the mechanics but you need to work on the hitbox I mean I can stand on someone and not be able to reach out and grab or slash them. Also when I open a door can the camera pan to the door I've opened that would be really awesome.
Heya there, probably must be some blocked rights because we're using localstorage in HTML5, I do suggest trying with other browser or avoiding use it in private mode or veryfing if your browser can store data for savegames!
Under rating threshold (hideshow)
I liked how well the characters are animated in the end scene. Their movements are really life like. Awesome that you can do that with pixel-art.
Under rating threshold (hideshow)
but teir hundred blu people at start wich wan i am ?????? noting hapen i move but noting hapen i dont no wich blu people i am
Under rating threshold (hideshow)
An excellent game made more frustrating than necessary by a few flaws. More than once I jumped at a guard and slashed only to have it miss because I was on top of him, which wouldn't have been a big deal but for the fact that the guards can apparently aim, and since there's no invincibility period after a hit or pause, you can lose most of your health in a matter of seconds. Other than that, a very enjoyable game.
Hello and thank you for such good feedback! However I'm not getting the issue described, how so they can Aim? what kind of hit do you talk? the grab system? if so, you're totally right then, missing that grab being on top of him could cost you the life, it's more used in safe places for regain health eating scientist or lonely guards for example.
Under rating threshold (hideshow)
I do wish activating the scream in midair would make you scream as soon as you hit the ground. Lots of times I've jumped into a group of enemies intending to kill them all quickly with the scream and instead the monster just stands there waiting to get killed.
Under rating threshold (hideshow)
Its so satisfying being the being that escapes and inspire panic and fear. Really good music for this short game. Liked every part of it. Is there any secrets anywhere? Hidden secret nooks or fake ceilings etc with someting unusual like notes or something that adds some backstory/setting or a small powerup could be something to add.
Under rating threshold (hideshow)
It is so nice when a corporation keeps scientists in groups assigned to confined areas where they cannot get away so you can top, rest, and have a snack.
Under rating threshold (hideshow)
Eating scientists is fun, but sometimes accidentally climbing on the wall is annoying. The movement control is really sensitive.
Oh! when you press up or down + directional button it will stick to a wall! sorry if the instructions weren't clear enough in the level 1, you could also drop the climbing just pressins the opposite directional key.
Under rating threshold (hideshow)
Well done game. I like how the enemy AI stops and watches me when I'm on a ledge and how they only shoot me when I'm climbing a wall and then I stop on the same level as them. Loved the visual of the game, its simplicity, and the fact it was easy to play. 5/5
Maybe trying in a different browser? I do recommend Chrome since it gives the best performance, but you could also try Opera or Firefox. that's the thing with web based games, I can't never be sure of the performance in all browsers since they may be different depending on the PC.
Maybe trying in a different browser? Internet explorer has really lag issues but I do recommend Chrome since it gives the best performance, but you could also try Opera or Firefox. that's the thing with web based games, I can't never be sure of the performance in all browsers since they may be different depending on the PC.
Under rating threshold (hideshow)
I love a game where I have to think to myself - "Do I eat all these scientists now? Or save a few in case I get hungry later..."
Hello arend! Indeed, Savestates are a asynchronous process, so if you died too early after getting the checkpoint, only will charge the previous one that you reached, maybe we could improve that detail putting the checkpoint in more safe places! cheers and I'm sorry that you had this problem!
I'm sorry :/ we made the game in 72 hours for a game jam so a control binding system wasn't a option in that amount of time! we will surely do it in a extended version and probably must be some blocked rights because we're using LocalStorage in HTML5! I do suggest trying with other browser or avoiding use it in private mode or veryfing if your browser can store data for savegames!
Under rating threshold (hideshow)
Awesome game-play, tough at times but easy at others. Really interesting and great mysterious story-line. One of the best games I've ever played. 5/5
I'm sorry that the tutorial in the beginning wasn't clear enough for y Slaughter, we made the game in 3 days and we just polished to date. in the beginning we show the controls and in the next levels we explain the mechanics and we're sorry if wasn't clear enough or too difficult!
Heya there, probably must be some blocked rights because we're using localstorage in HTML5, I do suggest trying with other browser or avoiding use it in private mode or veryfing if your browser can store data for savegames!
Under rating threshold (hideshow)
I like how the game makes the pacifist run challenging, but not impossible (certified). If only I could break the door terminal with other method than slashing (which can accidentally harm people around) it would be just perfect.
Heya there, probably must be some blocked rights because we're using localstorage in HTML5, I do suggest trying with other browser or avoiding use it in private mode or veryfing if your browser can store data for savegames!
Under rating threshold (hideshow)
Fantastic Game! Beat it, then beat it again without killing anyone. I'm a little upset that there's no reward for doing it, but otherwise fantastic game!