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Also, the fact that interface elements (top and bottom) overlay the playing area makes it hard to notice small isles.
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I enjoyed this game. The only thing I think would have been nicer is if the color selector buttons were maybe offscreen. The later levels it covered some of the colors not a big deal really. And sometimes when I would click to change up a color one little block would push into the different color next to it and be shielded causing me to have to reset. Again not a big deal since the game goes by so fast. Really enjoyed it though.
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I tried level 15 with going from green to yellow and it worked but blue to yellow did not. I do not know why since all the squares appeared to have the yellow color both times. I believe Aqantas meant level 15 also as I could not find a way to end with yellow because the lower left corner is green with yellow on top. You have to clear the yellow before you can reach the green and end in blue because the blue is surrounded by green. Sorry for being so wordy. Just trying to help.
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I would like for a puzzle game to involve more thinking. The game is beautiful and fun but the difficulty is almost zero.
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I love the idea behind this and had a fun few minutes with the game. However, the fluid physics cause unnecessary complications beyond the player's control. Occasionally, a few little blocks will be squeezed out into the middle of nowhere at random and cause one to fail the level despite using the correct solution. The more different groups of colors there are, the more likely this is to occur. Otherwise, this is a nice series of puzzles!
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1. What is the point of your level select screen? You can never start anywhere except level 1.
2. The random movement of the dots is distracting and occasionally invalidates what should be correct solutions. (I think on level 12 or 13, moves 2 and 3 could be done in the opposite order, but one way messes up due to 1 or 2 dots moving out of place.
3. Sometimes I had completely valid solutions and got told I failed for no discernible reason. I think it was level 14 or 15, and I did the same moves but in different orders, still ended up with the level all one color, and got a failed message.
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The main issue I have is having a few blocks get pushed to a corner, away from the major blob of the same color. Thus, I can't complete levels because those 1-3 blocks are separate and don't change when I target the main blob.
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Bit of an annoying thing that happens when a few squares get seperated from the main color and automatically lead to a loss. (can no longer combine them)
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Have had a few incidents where blocks got pinched off the main mass during the color shift operation, causing me to lose despite doing things in the correct order.
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lvl 15 is kinda broken cause when i clearly do it correct it says failed.....is it because i finished with yellow instead of blue?
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I lost a level because single block had moved in such a way that it missed having it's color changed. That really shouldn't happen.