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Fun game, but Unity LAGS on my computer and I need to restart the game every few chapters in order to reduce the lag. Is there any way to skip to the puzzle at the end?
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I'm always a little disappointed when I manage to get a puzzle in one try and then Ink goes on about how he "guessed" the answer. It's really unsatisfying for him to act so dumb...
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ok so teirs much text and reding is dum so my mom say i shud pres enter and ten text go away so i pres enter all te time and for hour and ten teirs still text evrywere ???? my enter isnt broke my dad do tings and he say it isnt broke so its bug game 1/5
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Great puzzles, but the characters apparent lack of urgency considering their situation makes the story frustrating for me.
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Annoying sounds, not much game for that much of a story (the story is great though), easy riddles (most of them). Anyways, I like to play more and read less. Good work overall.
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Acoording to the creator, the next chapters (18, 19, etc) will release in 2018. So, there's basically a hiatus currently.
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I'm getting a message "Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings." ._. Cant play even first chapter, 'cause it stops working.
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I'm curious how much of the dialogue is dependent on the player's performance in the puzzle. I just finished Chapter 12 and my character admits to having guessed and gotten lucky. I didn't talk to anyone and I got it right on the first try, but I totally knew how; if I had tried multiple solutions, or asked people for input, how different could the next scene be?
I think it's a testament to the thought put into this game that I genuinely believe that it's responding to my play, even if it underestimated me this one round. I'm very impressed!
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I love the basic concept and the puzzles and I would love to read the story, but this way it felt like a hardly readable yet very interesting book with occasional puzzles. Write a book and make a separate puzzle game :) But seriously, you should publish the story on its own also. I know it is similar to several books and games, but it is still interesting!
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This is honestly one of the best games I have played. Games that make me think are my favorite. I love the story to bits, and the next part can't come soon enough. I really hope you release a desktop version because I would definitely get that.
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This game desperately needs an option to skip to the dialogue. I like the like the puzzles, but I don't want to read a novel.
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great game, one issue, i have an apple mouse and when I scroll about a millimeter, it goes back like 15 or 20 dialogue boxes. Other than that, I had a blast
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If the story isn't continued soon, the developer may find themselves in a similar situation as the characters they created :)
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If you like this game, definitely check out the Zero Escape series. They're some of my favorite games and they have a lot in common with this.
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Thanks for the reply Percon, I just sat back and played them all so I would not worry about a save, Very Very entertaining and the puzzles were progressively entertaining as well! Great Job!!
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That was amazing and awesome, its more of an interactive story with some puzzles mixed in but it is such a good story! I am truly hooked and can not wait for the rest of it.
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It is an endurance badge. The story is very clever and captivating but it is so long that it takes a day to play through. On another hand, it is like reading a book and solving some good riddles on the go. In any case, it is worth to be continued, just put out a small warning that it is not a five minute game...
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I have been double-clicking through utterly inane pointless dialogue for SEVEN MINUTES and the game hasn't started yet. I don't know why they allow this kind of garbage on Kongregate.
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Really nice story and puzzles. I have only one complaint, which might just be about the genre, but given the lack of voice acting and the repetitive character images etc I'd really prefer being able to just read the dialog like a book instead of clicking as fast as I can to load it and move to the next sentence. I also think I missed dialog some times due to this :(
See here: https://www.reddit.com/r/ExitCorners/comments/7cbwrt/exitcorners_version_112_patch_notes_known_issues/
DM me if you need help getting caught up.
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What I really love about this game is that it doesn't only offer nice puzzles to solve, it's also profound. Each episode gets me thinking more and more about all kinds of things, especially human psychology. Seeing how each of the characters react to all situations really is fascinating~
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Doesn't seem to be saving properly, I like this game but is too long for one sitting and if it doesn't save I will never finish it :(
If you're having save issues, see here: https://www.reddit.com/r/ExitCorners/comments/7cbwrt/exitcorners_version_112_patch_notes_known_issues/
DM me if you need help getting caught up.
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Well, I was clicking more than in a classic clicker game. Maybe add skip dialogue button next time? But seriously, although I generally don't like this kind of games, I have to admire work you put in this one.
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I love the puzzles in this game, and the story is interesting....but there's so much dialogue that it gets to be a slog....=/
This has been happening a bit with the latest patch. Check here for details: https://www.reddit.com/r/ExitCorners/comments/7cbwrt/exitcorners_version_112_patch_notes_known_issues/
DM me if you'd like access to the catch-up tool to get back to where you were quickly.
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Am I going mad.. I played through before the badge, seemingly have no save file, so I'm playing through again. In Chapter 2, Rae reminds you about the limited time, yet I don't remember that being mentioned in Chapter 1 this time through. I'm trying to go with the same options, for when the game continues, I just can't remember the Countdown being mentioned/explained like before - apologies if this is just me, or the options chosen!
*@Dev:* Great job so far of improving typo's etc, & congrats on the Badge! :D
Can't wait for new Chapters to be released in 2018!
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Oh, my. Just found out that you can navigate through characters' speech. Just scroll mouse wheel if you want to go back. I guess, someone might find this information extremely useful.
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So, for those who are wondering, For the John doe wants to walk, EVEN THOUGH IT'S MATHEMATICALLY CORRECT, red arm =8.1, black arm = 6.6, blue leg= 8.8, and green leg = 17.3 (meaning both sides = 25.4) is not the correct answer :V
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Is the Rae Nando Algorithm a real thing? Because that is actually a pretty bonkers algorithm. https://en.wikipedia.org/wiki/Rete_algorithm?
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Shame that chapter 16's puzzle was so easy. Didn't even require a single incorrect guess. Honestly, I'd rather that we had more stuff like 17, where the hints act as character building, and when you get through them you proceed. On that note, the hint system was kinda weird in some cases, though great in others: while it was a nice tiered hint system, sometimes they also acted as character building, and I don't really want to miss out on that, so on the puzzles where i finished without hints, I feel like I missed out; but if I'd looked at the hints, I'd be spoiling the puzzle.
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Damnit! I want more! You've done a fantastic job of the story up until this point. I love the hint system and I'm eagerly awaiting the next installment. Keep up the good work!
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Game kept crashing on Chrome, and refused to load on Firefox. Even Cubito Mayhem doesn't use as much memory as your "game" which is such a memory hog.
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Did I just sat till 5am playing all chapters in one sit? - Sure I did.
Did I tweeted about how happy I am, that Sent said it loves me? - Without doubt!
Did I gave this 5 stars? - Hell yeah!
Am I now dying inside, because I finihed all chapters and now I feel great void inside me with urge know further story? - Kinda...