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hate to say it but i'll be glad when this game ends. It a good game but the week waiting in between chapters is killing me, Im sure I would have loved this game if i had found after all chapters were released.
Sorry this is happening. The catch-up tool, and hopefully some save fixes, should be available on Kongregate within the week so you can keep playing without having to replay everything.
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truly excellent, as both a book and game lover i find Exit/Corners to be riveting. Well written dialogue and beautifully designed characters, I simply cannot wait to play the rest. I cant shake the feeling that there is something supernatural or occult related in play here, drawing from Beths contact, the uncanny garden of her memory, and Ink's apparent "hallucination". could we be in an otherworldly space? could Sent be a demon, or the Devil? And something about the name "Sent". i cant place it but it almost seems familiar to me. anyways, hands down, Exit/Corners is the best puzzle flash game ive ever played. good on ya mate!
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I could be wrong, but I think there's a bug in Chapter 11. When I went to do the puzzle, my first instinct was to type in the word provided, and the answer was accepted. However, I am fairly certain that this was not how Sent intended for us to solve the puzzle considering the following dialogue given by the Contestants.
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Really interesting game, can't wait to finish the story. I will definitely play through this multiple times when this finishes just to see all the different dialogues.
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The game's good(haven't gotten to the end yet, so I can't give my full thoughts yet, but I really like what I've seen) but the recaps are REALLY frustrating. Like, yeah, I friggen' KNOW there's a dang bomb, I JUST PLAYED THAT CHAPTER. Maybe include a "recaps on/off" toggle in the top menu with the mute/unmute control?
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the story is good, the writing could be a little bit better but as long as the story keeps up it doesn't bother me, the puzzles have no connection whatsoever with the story and a few of them make no sense at all.
as a game, sadly, it sucks. 5 or 6 hours to read through the whole story and only 12 so called puzzles.
so, lose the puzzles, write and publish the book standalone.
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Trouble telling some colors apart in the garden puzzle. They all look the same to me right away, I don't understand this puzzle.
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NO.... you're kidding me, right? AVAILABLE 27/8/2017! how about NO WAY, GIMME NOW! well, you've made a really engaging storyline, if you didn't know it already :P
Can't do that just yet, sorry. But I have good news - you can listen to the Exit/Corners OST on YouTube: https://www.youtube.com/playlist?list=PLEW7LzQXw1bfi5S_-3iXEas0eowq8KQJY
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I hate that I have to wait an ENTIRE WEEK to play the next chapter. This is such a fun game with a well thought out story. I appreciate your hard work.
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I'm notorically bad at such games...but this, this is not a game with a great story, but a great story with a game, so I'm too excited to quit...
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Really great game so far, kinda reminds me of "Zero Escape: Virtue's Last Reward". Love the story and how every character has a real personality, they are really themself and have their own flaws and reactions (you'll get what I mean if you play). Really can't wait for the next chapter! and thanks for making this awesome game, developer :D
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It's been so long since I enjoyed a game so thoroughly. I'm completely wrapped up in the story and I can't wait to see what happens next. There's so many things we still don't know and I really want to find out. Although I'm usually not a fan of cliffhangers, I've actually found myself enjoying these ones (even though I've played straight through to chapter 13). Thanks for all the hard work!
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Just caught up and I'm really enjoying the story and the puzzles, The plot twist are enjoyable and definitely suprising. Only question/concern is the trust and the "hidden" section in the extra menu and how much these affect the game, If they do, does replaying levels affect these bars or rather they are set in stone after every choice.
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from here on i will make a short no descriptive comment on each level because its to good to keep to myself, ch. 13 almost made me start crying ;~;
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Late to the party, I just caught up to the latest chapter (about to do Chapter 13). Really enjoying it so far. Some were harder than others, but nothing I couldn't do. So far lol. Nice work game developer!
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I also am color blind and stuck on chapter 13. No clue if the colors are changing. Please use a different kind of color scheme, this is really frustrating.
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I love his game so much. I've put it in my top games. I know I have a lot of favourites, but this one is one of the best. Please don't let it die out on a cliff hanger!
No, this is a bug that unfortunately happens on occasion. There are some workaround, detailed here:https://www.reddit.com/r/ExitCorners/comments/6ues7r/save_data_loss_details_what_to_do/
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I am probaly playing this wrong, even if i know the solution, i find myself clicking through the dialog options, because those are often the most entertaining part of the game.
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really nice game, a tid bit annoying that you have to click to have the next dialogue rather than a button but the game in itself is quite immersive and intriguing. So sad it isn't finished yet x')
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My save did die and I restarted the game. Got off to slightly different events due to the answers I gave. Although I am not sure it will impact things in the future. If you replay episodes will you change your standing and will that impact answers in other episodes?
If you replay an episode, the choices for that episode will be overwritten, changing your standing and affecting future episodes.
Also, see here if you have any issues with save data: https://www.reddit.com/r/ExitCorners/comments/6ues7r/save_data_loss_details_what_to_do/
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"Belief or disbelief rests with you." Did you just quote Majora's Mask? And you've clearly played the Zero Escape series. Am I going to meet all my favorite games in here? XD
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[vaguely spoilery] I find interesting how we're given the association of Green with the past and Red with the present, then the two contestants with a Green color scheme focus on the past. Beth drawing so much on her past experiences to help in scenarios, and as far as I can tell with Aether as a psyche major wants to know people's pasts to understand them better. Then Rae and Liza are very focused on the moment in front of them what's going on in the now, Rae seems to have cut away his past and doesn't want anything to do with it, and Liza seems to have had very little in the way of practical experience such that she seems to almost lack a past. I'm probably reading too much into things but from what we have so far if it was intentional it's a really cool detail!
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This game is amazing, not just the puzzles, but the characters are so vivid and the story just captures me so much that I forget to breathe and after the chapter is over I'm just like... wow... I WANT MORE! You're a great developer, but an even greater storyteller, Mr Game creator. Eagerly awaiting more chapters!
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So... A corner for each contestant then? That would make sense. I'm betting Ink's one would be the last. I'm looking forward to see more! Again I'm waiting seven days for that next chapter *^*
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I'm colorblind and stuck on chapter 13. I have no idea if the colors have changed or not. Please use a different kind of color scheme...
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Wow. I am totally speechless right now. But to be completely honest the last picture bugs me a bit. What the actual *ten hours of beeping* happened there? A new week in my cryo pod, I am going to go mad.
The story gets better and better, keep up the good work or... ah, never mind, canadura already took the line. :D
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i'm not too far into it, but i'm really enjoying it so far. just like how the submachine games felt like a very good homage to myst, this feels like a very good homage to 999. i'm looking forward to finishing this, and definitely looking forward to what you'll be putting out in the future. nice work!
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But why'd you have that bit at the end of Chapter 13? [Spoilers!]
You should've had Beth appear at the start of Chapter 14 instead of out of nowhere at the very end of Chapter 13. That's just a horrid cliffhanger. We're supposed to think Beth died, only to find out later that she decided to not die, with the characters and player shocked. Instead, after a scene of suspense that Beth, Aether, and Ink would be killed by the laughing gas, Beth is like "jk, I'm not dead!", which is just bad story telling, in my opinion.