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Fun fact. Puzzle 11 is significantly easier if you just type the answer rather than messing with the dots. That's my accidental discovery of the day.
Hmm, I wouldn't be so sure about that! Try asking some Contestants for more help.
(If you give up, you can see the solution here: http://imgur.com/ayTP2Ud)
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Yeah, I was referring to Chapter 7, where they reveal that Sent's talking in real time. I think it's more likely that we haven't seen Sent outside of his avatar.
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@PowerPikachu98 - do you have access to the unreleased chapters so I can play further? Still think Aether is Sent. You have a good point about Liza and she is definitely a good guess (or the older lady just to make it completely unpredictable), but the way Sent changes expressions is similar to Aether.
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I'm just curious as to see how many chapters are there in total im up to par right now, story intrigues me more then most visual novels thats similar to the game right now. 5/5 rating id give it when i see the whole story. Lots of twists in the story and puzzles are actually quite difficult too (especially chapter 11, took me a while) but fun as. Just asking cause i wanna be hyped for long as possible for the game, as well as maybe a series could be created based on the events happened in the game, e.g. Exit/Corners 2 or something like that. Anyway I've typed too much, keep up the story and game my dude(s)
There are currently 5 more episodes scheduled for this year and 13 episodes scheduled for next year. You can view the full schedule for this year here:
https://www.reddit.com/r/ExitCorners/comments/6tzifq/exitcorners_version_106_episode_release_schedule/
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When I got up today, I thought it is Sunday but to be sure about the I have checked the calendar. Well... not exactly. Now I should re-calibrate my cryostasis pod. :P
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wow, the story just gets better and better, aw man!! Not to mention the humor and development of the game too, this is simply awesome!! Definitely recommend it to everyone! :)
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I didn't realize that this game was being added to. I was sad to find out that I couldn't continue. The puzzles are great, not too difficult, but quite fun. The story is amazing. A lot of reading, but totally worth the read. Its almost like this game was based off of a novel and I love that. Please keep the story going and don't abandon this.
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@chivas314159 I don't think Aether is Sent. Play a bit further and you'll see. [Though if you're talking about sending commands, I'd think Liza would be a more likely candidate since she's always on her Gemini.]
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This is an incredibly fun game. Though are you in need of a voice actor for a few characters? I can defiantly help you out.
Hey, sorry this happened. I wrote a blog post on this issue recently. It includes some potential fixes: https://www.reddit.com/r/ExitCorners/comments/6ues7r/save_data_loss_details_what_to_do/
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The story is a lot more intriguing that I first expected it to be, great job there :)
A bit lackluster gameplay-wise, but still enjoyable. And as for chapter 9, I'm still very confused!
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Noticed a spelling mistake after Beth's Gemini breaks and you are alone with her. Ink says: "The longer you stand around sulking about your Gemini, the less likely it is you'll see your grandkids again, not to mention all those nieces and nephews or yours." It should be "nieces and nephews OF yours."
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I don't like people who call interactive stories like Medieval Cop or this game "not games", and don't stay long enough for the actual gameplay. (@apwy01 There's puzzles, and you can skip dialouge by holding Enter. And I think in Europe, which I assume is where the developer is from, they have Date/Month/Year instead of Month/Date/Year.)
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Minor typo in Chapter 12. Right after you deal with the sword (I don't know if it matters what you'd chosen but I asked Sent why I was being forced to play, said that the sword looked real, and helped Beth put it back), there's a missing space. It says "At the far end, around the corner, was the monitor. In front of it stoodLiza and Rae."
Yup, this has been reported. It's fixed as of version 1.0.6 (Kongregate is still on version 1.0.4). Blog post incoming in a few days detailing new versions on Kong.
Thanks for the heads-up regardless!
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Way, way, WAY too much blah-blah in the beginning. All I find myself doing is clicking "continue continue continue" for 5 minutes or whatever. That's not a game. I'm outta here.
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um dev...if you read this. the month comes after the day. so 6/8/2017 for example would be june the eighth in two thousand and seventeen and 20/8/2017 would be a nonexistent month on the eighth in blah blah blah
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I think there's a typo at the end of Chapter 8 if you select the second option. I don't want to spoil the story so I'll just leave it at that.
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bleh, save is missing. think its best to just wait until the story finishes and do it all at once. even the catch-up tool is pointless, even more so since I have to go to another website to use it. oh well.
Very sorry; something about Kongregate seems to make this happen at a much higher frequency than I'd consider acceptable. Kong build is a few versions behind for a couple reasons. Blog post coming this week regarding updates to Kongregate's version; if you favourite the game you can get an alert about it.
If you do wanna wait to play this arc all at once, end of September is the time to check back.
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Another thing with the catch up tool is that I sometimes forget which decisions I made, especially if they seemed minor at the time. I wish this game would just save normally. Otherwise it seems awesome.
It's very quick band-aid fix for a problem I don't fully understand the cause of yet. In the future I would like to make something a bit more user-friendly and that gives more context. Stay tuned~
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Why not have the Catch-up tool on Kong? Or just try to fix the saving issue? It would be way more convenient to be able to just play the game and have it work normally than having to jump through all these hoops and go to a different website.
Kong build is a few versions behind for a couple reasons. Blog post coming this week detailing this and talking about updates to Kongregate's version. Hopefully that will provide some clarification. Obviously I would love to fix the saving issue altogether but I am still not 100% sure how unity Playerprefs interact with the Kongregate frame and don't yet know how the data is getting lost. (I'm bad at coding, if that wasn't already obvious.) Very sorry this is happening at all; thanks for being patient.
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Tell you what, waiting to find out all the mysteries is gonna kill me!
At least one of Liza's mysteries is easy to figure out.
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i dont really like how the hint system is implemented. either i'm forced to recieve hints, or i have to miss out on story dialog. there should be a way to read all the non-hint dialog during puzzle sequences.
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Argh! I've been clearing things on my computer and now I've been put back to the beginning!! Currently debating whether it's worth going through those 11 chapters again.
If you play the game on exitcorners.com, there is a slightly newer vetsion where you can use something called the Catch-Up tool in the Extras menu to remake all of your choices super quickly.
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Confused by the Chapter 10 cypher: I decrypted it by figuring out what the letters must be based on their position in words. But if felt like there might be a smarter way to do this. The hints mentioned a Caesar Cypher, but the letters were all at different offsets so it isn't that. Is there a general solution that tells us what ALL the letters in the alphabet would be?
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Ahhh this is intense! Loving the story. Excellent design on the puzzles too - they're interesting and unique without being tedious or boring. I like the bits of dialogue within the 'help' system that makes it feel like a collaboration, but also how the characters hint that clicking them again will result in a (potentially boring) explanation you might want to skip. (ex. "will you explain ciphers to me in a minute"). One silly thing I noticed though - when Beth says she plays "Yuker" with cards, I think you might mean "Euchre"!
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While the game is interesting, I would appreciate less (or weaker) language.
Also, when is the game supposed to end? Any set date?
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For people who complain about the excessive dialogue, play another game. There are many different types of games and if you don't like these games, find another one.