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If the story isn't continued soon, the developer may find themselves in a similar situation as the characters they created :)
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If you like this game, definitely check out the Zero Escape series. They're some of my favorite games and they have a lot in common with this.
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Thanks for the reply Percon, I just sat back and played them all so I would not worry about a save, Very Very entertaining and the puzzles were progressively entertaining as well! Great Job!!
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That was amazing and awesome, its more of an interactive story with some puzzles mixed in but it is such a good story! I am truly hooked and can not wait for the rest of it.
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It is an endurance badge. The story is very clever and captivating but it is so long that it takes a day to play through. On another hand, it is like reading a book and solving some good riddles on the go. In any case, it is worth to be continued, just put out a small warning that it is not a five minute game...
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I have been double-clicking through utterly inane pointless dialogue for SEVEN MINUTES and the game hasn't started yet. I don't know why they allow this kind of garbage on Kongregate.
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Really nice story and puzzles. I have only one complaint, which might just be about the genre, but given the lack of voice acting and the repetitive character images etc I'd really prefer being able to just read the dialog like a book instead of clicking as fast as I can to load it and move to the next sentence. I also think I missed dialog some times due to this :(
See here: https://www.reddit.com/r/ExitCorners/comments/7cbwrt/exitcorners_version_112_patch_notes_known_issues/
DM me if you need help getting caught up.
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What I really love about this game is that it doesn't only offer nice puzzles to solve, it's also profound. Each episode gets me thinking more and more about all kinds of things, especially human psychology. Seeing how each of the characters react to all situations really is fascinating~
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Doesn't seem to be saving properly, I like this game but is too long for one sitting and if it doesn't save I will never finish it :(
If you're having save issues, see here: https://www.reddit.com/r/ExitCorners/comments/7cbwrt/exitcorners_version_112_patch_notes_known_issues/
DM me if you need help getting caught up.
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Well, I was clicking more than in a classic clicker game. Maybe add skip dialogue button next time? But seriously, although I generally don't like this kind of games, I have to admire work you put in this one.
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I love the puzzles in this game, and the story is interesting....but there's so much dialogue that it gets to be a slog....=/
This has been happening a bit with the latest patch. Check here for details: https://www.reddit.com/r/ExitCorners/comments/7cbwrt/exitcorners_version_112_patch_notes_known_issues/
DM me if you'd like access to the catch-up tool to get back to where you were quickly.
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Am I going mad.. I played through before the badge, seemingly have no save file, so I'm playing through again. In Chapter 2, Rae reminds you about the limited time, yet I don't remember that being mentioned in Chapter 1 this time through. I'm trying to go with the same options, for when the game continues, I just can't remember the Countdown being mentioned/explained like before - apologies if this is just me, or the options chosen!
*@Dev:* Great job so far of improving typo's etc, & congrats on the Badge! :D
Can't wait for new Chapters to be released in 2018!
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Oh, my. Just found out that you can navigate through characters' speech. Just scroll mouse wheel if you want to go back. I guess, someone might find this information extremely useful.
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So, for those who are wondering, For the John doe wants to walk, EVEN THOUGH IT'S MATHEMATICALLY CORRECT, red arm =8.1, black arm = 6.6, blue leg= 8.8, and green leg = 17.3 (meaning both sides = 25.4) is not the correct answer :V
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Is the Rae Nando Algorithm a real thing? Because that is actually a pretty bonkers algorithm. https://en.wikipedia.org/wiki/Rete_algorithm?
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Shame that chapter 16's puzzle was so easy. Didn't even require a single incorrect guess. Honestly, I'd rather that we had more stuff like 17, where the hints act as character building, and when you get through them you proceed. On that note, the hint system was kinda weird in some cases, though great in others: while it was a nice tiered hint system, sometimes they also acted as character building, and I don't really want to miss out on that, so on the puzzles where i finished without hints, I feel like I missed out; but if I'd looked at the hints, I'd be spoiling the puzzle.
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Damnit! I want more! You've done a fantastic job of the story up until this point. I love the hint system and I'm eagerly awaiting the next installment. Keep up the good work!
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Game kept crashing on Chrome, and refused to load on Firefox. Even Cubito Mayhem doesn't use as much memory as your "game" which is such a memory hog.
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Did I just sat till 5am playing all chapters in one sit? - Sure I did.
Did I tweeted about how happy I am, that Sent said it loves me? - Without doubt!
Did I gave this 5 stars? - Hell yeah!
Am I now dying inside, because I finihed all chapters and now I feel great void inside me with urge know further story? - Kinda...
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i keep on getting this error
An exception has occured, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project WebGL player settings to be able to catch the exception or see the stack trace.
How do i fix this?
Is this your first time trying to launch the game? Also, what browser are you using? Feel free to DM me your details and hopefully we can work this out.
The catch-up tool was hidden for this new build with badges - if you still need to use it, DM me and I can let you know how to access it. Noted about that one SFX, thanks.
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I made the mistake of starting this game about half an hour before I should have gone to bed. It's going to be a hard morning tomorrow. Loving it so far and really looking into getting through the rest. Thanks for badging this one, Greg - it deserved it!
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Just couldn't deal with the slow text speed, even after turning it up all the way -- it feels like a loading screen every two seconds. Please include an option to just put all the text on the screen at once.
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Having a lot of fun with this. The end of chapter 8 annoyed me since I wanted to choose differently, but I guess a linear story's easier to write... right Rae?
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@shannanan i didn't experience any of the problems you have listed and i have played all the chapters it was probably just your computer or internet.
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A lot of text, it is pretty much like an interactive book of sorts. The puzzles can really test your logic thinking. I like the way the developer has thought of a good way to include the hints (as you can ask each character for help). Great game!
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Not worth playing. Keeps lagging then crashing. So much text and the shortcut for skipping chapters every time I have to reload firefox doesn't work (hold OPEN on chapter screen). I admit I was interested in the story and puzzles but spending 3 hours and having to reload the first 4 chapters 3 times, spending a large amount of time waiting for the game to stop lagging... I just don't care anymore.
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There really doesn't seem to be much 'playing' to this game......
It has taken me nearly 30 minutes to reach Chapter 4, the 3 very brief puzzles so far have taken less than 5 minutes (though the 2nd was clever).
In essence Chapter 1, click for 10 minutes, solve an incredibly easy puzzle, keep clicking. Rinse and repeat....