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I was on chapter 14 and I closed the game. When I returned sometime later and opened it again my data got erased. Help!
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Text that rolls out a bit at a time is the most awful design choice in any game. In a text heavy game like this, it's unbearable. Just pop it straight up! A paragraph at a time would be even better. Same for the text conversations - pop it all up at once, please!
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I tried the top comment's suggestion, and at some point between zero and 12 hours (the time that I checked it again), the timer disappears and you get ¯\_(-_-)_/¯
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Incredibly good game, frustrating delivery. Having the each individual letter appear seriously detracts from the experience.
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This just didn't end like that! fjorsnroi I wanna curse so badly cause this is great! A great game, plot, the puzzles and layout! BUT AAARRRGGG
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And the sad feeling of a read good book is here. It'll be a pain to wait for sequel. But that just proves how great this VN is.
Great job! After a long time I've got invested in a game with such a great plot, writing... everything!
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When Rae tries to pick the lock, it doesn't make a whole lot of sense. Why would an electrically-controlled lock even have a keyhole for him to pick? And why would the lock be in the doorknob?
This game is full of Britishisms, like "colour", so it seems like it takes place in the UK. But Beth's money is a bunch of Benjamin Franklins.
Why doesn't Ink ever use his Gemini to ask for help with puzzles?
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I thought I had a really clever solution to the second puzzle. The 'white space' provided by the seven took up 4 of the 16 total squares, leaving 12, so I used it to divide the screen into two sets of 6 squares each. Guess they were looking for the letter instead.
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This game is amazing. I love the story, and the puzzles are challenging. I hope this game will be finished soon. Or I could Die...
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Just noticed: The game seems to get more and more laggy (text appears stuttering) when playing in cinematic mode (on Firefox at least). With no cinematic mode I had no issues.
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Game's not even done, and there's already a badge for beating it? That's faith in a developer! ...or you could die.
Sorry, couldn't help it.
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like... GRAH... Need the next chaptser, cannot wait.. Swallowed it in a day, gorgeous mind f*ck storyline. Waiting impatiently for the rest :p
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I'm not going to say anything other than this: I need more. I love the story, the characters have me hooked. Please, I need more Exit/Corners.
Working on it! I publish blog posts every so often about the game's progress on the subreddit, so be sure to check those out if you're interested in how the game is coming along.
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Third time my game has been erased (up to chapter five). I love this game, but there is no way I'm doing all seventeen chapters in one sitting. Something I'm missing ? Firefox browser.
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I really like the game but it would be really nice to be able to skip to the puzzle in the case of the game save being lost.
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Gameplay-wise this is among the better indie games I've seen in months - I cannot stand, however, how Aether is an MPDG stereotype, Liza is a broadly-drawn spoiled little rich girl, and only the dudes actually work on the puzzles. Maybe this changes later in the game? Seriously, great job with a challenging, enjoyable game but the one-dimensional characters were really distracting to me. #TeamSent
And...GG/chan downvotes in 3, 2...
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:( I wasted so much time, only to get an open ending. I didn't think there was going to be enough time to complete the story line...
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Please find a way to either fix the save issue or the catch up tool. I would really rather play the game on Kong than on your the official website (no offense, I'm just used to kong and I want the badge)
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oh my goodness! i make it a rule to never visit reddit but im so desperate to know whats happening with the game D: is Ink trans? (i'm really hoping so, I love his character) is Liza disabled/chronically ill? I had a strong feeling about that machine in the last game, especially after Rae's comment in the balance game.
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From what I gather, they're not in a hotel at all. Given Ink's little episode in the Green hall, I'd wager that this is all a VR simulation. The question is, though, what's making them cough up the blood?
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I like the puzzles and the story seems interesting, but after reading all the text for the first room in Chapter 1 I just skipped through the rest of it. Way too clunky of a system for such an involved story