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I wish the game has a free play you know like you can explore around killing monster harvesting EXP and GOLD! Thats what I do in every Rpg games i play
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I see dev comments from a month ago saying the energy system was being removed from the islands but the islands are still draining my energy? That throws me off a bit, honestly makes me feel like the dev isn't putting in what he's promising, I like the the game though...honestly however I do hate energy systems like this one, they drive me insane when I have hours of nothing to do and want to play a game but it cuts me off when the energy is gone. ~.~
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"Large Gold Pile"=12 gold pieces... also, items sell for far too little. gold is as big of a problem as the energy system. so i guess you could say that there is a poor economy in the skies :P
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Thank you creators for removing the energy from the islands, using it in PvP is understandable. Great job on the game! But one idea to help find equipment in the shop your looking for: When you click gloves or boots icon or any other things in the shop, it should have another tab under it appear saying Warrior, Sorcerer and Monk, clicking on them shows that type of equipment and makes it easier for you to find. Saves time and helps you with what you want to pick, just a small idea?
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@coconuttier after you beat the level 8 area you are able to replay levels. And once you're level 10 you get the job board with endless missions.
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This is an excellent game. I was delighted to see certain things. For instance: you can buy upgrade slots without having to pay. You can have a ranged wand without using power. The only downside is energy. I understand that it is "coming next week". But that fact has me nervous, as it seems to stem from a money-grubbing standpoint. Please keep this game as free as possible. Create a damn good game and the money will follow.
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Things get far too expensive. please make an easier way to get gold other than wasting away doing quests without end...
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With the increase of lvls and number of skills a character can have, there should be an increase in hot keys for the skills.
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All right, I'm not quite understanding this. Why is it that I run a gauntlet on the second stage of the first island, that suggests I be level *18* to beat (I'm level 10 and can still win), just to get a "rare" item that's only level 6? I can spend a few thousand and just buy a regular item that's literally twice as good and just needs me to be level 12.
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can we have a second class that we must be lvl 20 then for warrior can evlove into
breserker for wizard can evlove into necromamcer for monk can evlove into saint
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How do I get the easter egg in at the end of Jellyfields Forever? The easter egg is found at the center of the map, below the tree.
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"After next week, energy will ONLY be required in PVP. You will be able to play all the Islands and Help Wanted missions you like, to your heart’s content!" Thank you thank you thank you! You're awesome for listening. :)
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I love how the game is going so far, think there should be a ruby confirmation too, otherwise, keep up the good work!
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Pretty good game and great start, I WOULD spend some money on it but I guess that won't do much for me considering some items like a pair of pants or something costs as much as over 100 kreds for one. Would like a ruby reduction for paid items.
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I like the idea of the game, but because of the gameplay (and the horrendous energy/premium system) I feel like I'm playing another facebook game by some overly greedy developer.
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Such an awesome game, like diablo but not as dark, but just as fun. Definetly a 5/5. But then you added an energy system which takes that 5/5 and makes it a 1/5. Use in game purchases for better items, let people pay to win, but learn from other games. People HATE energy systems in games on a "free" game site.