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im glad the energy problems have been seemingly fixed. this game is very fun and i have been playing it all day and have not become even slightly bored of it yet. thats saying a lot for an energy based browser mmo
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In Spiral Path am I supposed to be unable to move by clicking the mouse like I could in other zones? I left and tried again, same problem. If I attack, I move to the monster but I can't move otherwise.
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I was getting to liking this game, then "Black Magic" struck. Lost levels, items, quest completions, etc. That is unacceptable.
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Enemies should have "click priority" over objects to pick up. Can't stand it when my character goes to pick up gold instead of attack the swarm of monsters right beside it.
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Another energy based game? Seriously cant anyone think of a new way to make money this has become old I no longer even bother trying out these games.
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I'm sure many have already brought up this issue but please fix energy refill rate, it's far too slow.. please and thanks! :) 1Energy=1Minute? perhaps? it'd bring a lot of players in the game! :D
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The energy takes WAY to long to refill i mean COME ON, 40 minutes to play 1 stage that lasts only 2 minutes WTF.You should make the energy refill 1 every 2 to 2 1/2 minutes.And why the hell would you spend 1$ to get 2min of playtime are you nuts?I definitley wont put any money into this game if the energy doesnt get fixed because it makes the game absolutely broken lol.Well have a nice day everyone!
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Arturo21, the warrior is already overpowered as he is right now..
Try to beat one in the Arena, even one with low level gear..
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For the Developer: For the Way of the Warrior skill tree, why not add a passive skill that allows for melee attacks to hit multiple enemies for diminished damage. The enemy that you click would receive full damage while the others would receive a percentage of that amount, modified by fury level and skill rank. Each skill rank would increase the amount of indirect damage as well as the effective range. I have never seen this implemented into a point-and-click interface MMO and I think it would work well here.
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Problems adding people??? 1: You have to make sure both you and your friend add each other, Then you BOTH have to reload the game! (2) Make sure your KONG account is NOT set to private! (3) final but not least, try clearing your cache CTRL+F5! Still stuck??? Send me a private message ill do my best to help you, help others! :D Please + this comment so everyone can see.
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I have an idea, since I have a feeling energy is here to stay, how about having the option of dueling our friends for free? (no energy) it could give us something to do while waiting for energy to recharge. and who doesn't love beating up our friends? :)
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This guy's chat would make a great quest dialogue. deathguy10: This little guy followed me back from the jungle, and he's eating all my Bear Pears! Bing some grass and pears to try and lure this guy away, I can't taks it anymore!
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It would be nice if pets did not take up inventory space. Having to choose between cosmetic and functional items isn't very fun.
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Problems adding people???
1: You have to make sure both you and your friend add each other, Then you BOTH have to reload the game! (2) Make sure your KONG account is NOT set to private! (3) final but not least, try clearing your cache CTRL+F5! Still stuck??? Send me a private message ill do my best to help you, help others! :D
Please + this comment so everyone can see.
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I would play this, and it would be awesome. But the developer has made it near impossible to play with its Pay-to-DoAnythingGood crap.
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Some ideas to improve the energy system:
1 - Reduce the rate it regens to 1 energy per 3 mins max.
2 - Make it fill our energy everytime we level up.
3 - Every 5 levels, the max energy we can have could be increased by 5.
4 - Make the PvP cost only 2 energy, we dont get anythign worth from it except the xp, it shouldnt cost as much as a mission.
5 - Add some kind of food item that we can buy with gold, something like " Gives 5 energy, costs 1k gold".
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If they got rid of the energy system I wonder how fast the game could end like doing arena fights all day long :0.
So to fix that every single time we level up refill energy and the energy cap increases. Also reduce the amount of time it takes for energy to refill. Since humans do not take 5 hours to be fully recharge or do they?
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If your going to start nerfing skills, your going to need to start dropping potions of amnesia. Reduce the power cost of express karma to 40 for obvious reasons.
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This game's art style is impressively similar to Wakfu. In case that was your intention, you've done a very good job, it looks great.