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Weird why this lil game is ranked so low. I'd say a well polished work, and I did win this without buying slowmotion from shop. Maybe because bosses are very easy except the last one who is in fact a gearcheck and a tad of endurance instead of being hard. And tele-guys are doable if you shift all the way left so they won't tele on top of you.
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Nice game with great physics!!
The "bullet hell" factor comes slow, but there's one thing that's bad: the slow motion! The game's far too easy when you use it. I saw the option to play with cheats and thought "why should one use cheats, when the biggest cheat is available in the upgrade-menu?"... It should have a (visible!!!) time limit or restriction of any kind.
Or even better: A "bumping shield" that causes no harm when you bump into a "normal" enemy, but kicks you away like those sun/gasball/things. That would be a good approach to the "teleporting into me"-Problem, that caused me and some others real Problems.
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maybe just me, who can't really see the green bullets of the marshalls army while Im bursting quadra red fire.... no problem with red-green, simply my fire covers theys... other then that, it's a nice game :)
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THIS IS NOT RESISTANCE IS FUTILE... THIS IS SPAR, umm... I mean, this is resistance is useless. No need to keep complaining about the name you guys.
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NIce art, ordinary concept, ME GUSTA. Sorry to say, but thats completely idiotic to make the last weapon update the same color as the bullets. Change that ASAP please :)
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Not bad but needs some work on the game play. I like the graphics and the music was enjoyable enough. The slow motion feature was a nice addition idea but because it wasn't limited as soon as you buy it there's no danger of ever dying - just play the game in slow-mo. Considering you have limited backward firing weaponry a lot of tough enemies seem to come from behind you which just becomes irritating after a while. Finally, I found the scenery at the bottom of the screen had a tendency to hide enemies (especially the teleporters) which resulted in unnecessary deaths on my part.
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Even though I haven't finished it yet, it is a very good game, nice graphics(you cannot rate games off that though), nice idea, a few more upgrades are needed though, perhaps an upgrade to attract coins? Lovely game, well done! 4.9/5
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"sir, we're being attacked bye aliens!" "aw, well we've saved the world already hundreds of times, lets make a defenseless delivery man do it!" 4/5 overall
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Easy as hell with extremely generic upgrades. I feel like the same shooter keeps appearing on the front page over and over. None of them are bad, they're just ALL the same.2/5
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Good game. Yes, the yellow things suck at the begining but once u get the slowmotion its funny to kill them without any dificulty. 4/5 because it get boring after a few minutes of playing it.
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Fun game, but a couple suggestions. Fix the problem where I play a previous level I don't have any upgrades, sometimes people want to level grind in upgrade games. Also, I read in the description that using select level will override progress... that should be fixed also as there is no point in having a level select if it overrides the game progress and puts the player back to the earlier level.
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Collision boxes need to be made smaller for the player with other ships - I'm tired of dying because I flew through a UFO's exhaust trail... specifically, the backstabbing purple guys.
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Resistence: Useless, unless of course, by useless, you mean incredibly useful, and in addition, the foundation of the game in general...
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no point commenting on your work if you're down rating the best comments on your game with your alts or friend account.... i mean everyone wants you to change some of the thing in your game and what they get down rated because they're pointing what's bad about your game you should be glad people had interest and want it to make better than just being one of the other crappy shooters you could see in kong. praising yourself for bad work is totally pointless.
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Adding a mechanic that is purposely designed to annoy the player is not adding value to the gameplay, which in my opinion lacks enough on its own. This is a very poor shoot em up all in all, 1/5.
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Fun until you reach a level with few lives left and you find yourself playing it 30 times over because you can't beat it but have no cash to purchase more lives or upgrades.
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Some old beardy guy on the roof said it's a government conspiracy, so I'm blowing off my conscription, going AWOL, and killing the entire Earthican Army MYSELF! Logic for the win!
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On the shop, if you have EXACTLY the amount of money the item costs, the button is still grayed out. Seems that your logic is > instead of >=.
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Teleporters spawning on top and auto-slaying basically ruins it. Have them do less damage or be forced to spawn a distance away from the ship. Too many shooter games fail with the spawning on top - it's too old of a problem for game designers to pretend that they don't know about it.
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the inability to "grind" some upgrade points is really silly and i really cant understand why is it even there. now i cant finish last level because of im stuck with 2 lives without slow motion... and ofc everything you touch is instakill...