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Hey developers! I did a lets play on this game featuring my mom! This game was allot of fun! Theres the link if you wanna check it out!
https://www.youtube.com/watch?v=zjaBbLUIA9g&feature=youtu.be
Wow thanks, it was great to watch you both play through and see your reactions. It helped me a lot for future games I develop. Thank you very much, I really appreciate it!!
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Not all that scary for me! I seen worse, never jumped more than a .10 in.! Spoiler!!
the epilogue talks about a zombie virus so to speak!
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Waine: You disperse the orbs by photographing them. Yes, they are the bright particles flying around the rooms.
The epilogue was a bit disappointing, but good game regardless.
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It's a little unclear how you 'disperse' the orbs, as well as what exactly the 'orbs' are. I've tried clicking on the bright dust motes that float around the rooms but it usually just makes me click on something else. Help please? I really want to see the epilogue.
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I'm glad to see that not only is Psionic3d still making games, they're making them in unity now too! I've actually been following your work since Snowscape and I must say, this one blew my mind.
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While I really enjoyed most of it, trying to find the spanner was a pain. A light-silver object on the pale ground? Really? Couldn't it have been in a pool of blood? It would fit in AND be easier to find.
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to make the orbs disappear use the camera on the lil dust specks that get the ghost hunters all scared and take a pic.
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Cool game. Nice visuals, sound and puzzles. I usually don't know what to do in adventure games, here I only needed to check where the first tape was, as I missed it (not playing in fullscreen, my bad), so you may say that this game is easy. Yeah, it is, it took me around 30 minutes to fully complete.
Great atmosphere and the tapes are a good way of storytelling, the last tape explains a lot about what is going on, but... The ending was shit. Sorry, but it was cheap and the ending for completing 100% of the game was completely unnecessary. It destroyed all the buildup throughout the game so badly, that I reduced my otherwise perfect rating by one point. 4/5.
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VERY cool. Maybe a bit too much retreading same ground, but I easily forgive that because I just really dig the visuals. Since I did the shower first, I especially loved the BED! Maybe a bit hard to hear the tapes, but what lacked in clarity made up in atmosphere. Last audio line was GREAT. 5/5 because nothing was worth dinging a point. PLAY THIS AT NIGHT!!!
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(clicks examine the shower) "Oh, this will be a jump scare" (building-up-tension music) "Yep definitely a jump scare" (No jumpscare) "huh I could have sworn that would be a jum---HOLY S#!T"
Awesome point and click game. 5/5 for scaring the crap out of me.
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Awesome game and can't believe it's your first. You have set high standards for your future ones. Don't disappoint us. Love and kisses!
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the only problem in my opinion is the thing of freing the souls, because the info shown at the inventory is a very, very bad tip for it, it gives the player no idea of what to look for, and then is just a matter of u going around clicking at stuff. still a good game.
I check in a couple of times a day ;-) It's important to me that I learn what people think (positive or negative) and listen to their ideas, it's the best way to improve in my experience and I already have a lot to take forward when working on my next game!! Thanks for playing.
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The game is really nice, but i really disliked the fact that you put jumpscares.
I dont like jumpscares because thats a low way to scare a person. What makes game a horror game is the creepy atmosphere. Sorry but the jumpscares made me change the rating.
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I enjoyed the game a lot! I'm not one for spooky games specifically, but this definitely satisfied my 'point and click' bug for the day. I will say that it would be nice to incorporate a hot-key to activate or deactivate the camera without having to go into the inventory. That is the only reason I knocked off a star. Well done!
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Solid game! It was definitely trying a bit too hard to be Super Spooky, relying a bit too heavily on tired tropes and haunted house props, but it did have some good bits. (Spoiler warning) My favorite is definitely the slow, heavily built-up camera pan when you go to check under the bed, only to find... nothing. Guessed the ending right away, but I played the original Exmortis which is basically the same plot, so I guess I had an unfair advantage. Had a little bit of a struggle with the overlapping commands--trying to use my camera to capture orbs would often result in me zipping down hallways when the orbs passed over a transition point, which was frustrating, but no serious interface problems. Got all the items on my first run, I'm glad none of them relied on you just blindly clicking around the floor until you found a near-invisible item--everything that is clickable looks clickable. All in all, for a first major game project, this was a really good job!
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I don't get scared that easily, the only part that I jumped at was when the key fell from the clock. Nice plot twist at the end, just when you thought you destroyed the Relentless, you became the Relentless. Poor hikers.
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Awesome as always! I just can't find two missing items grrr!!! And unfortunately I'm too proud to use the walkthrough, because I usually manage somehow....By the way, I'm really looking forward to the next Killer Escape part! Any hints on its release?
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Love the story and atmosphere of the game. Wish there was some sort of caption option so I could fully understand what he says on the tapes.