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Interesting game, but the number-switching controls feel really awkward with a mouse. I'm sure they're perfectly intuitive on a touch screen (like the app version that's advertised at the end of each level) but if you're going to release a browser version it would be nice to have an alternate control option.
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Original and interesting puzzle. But why do we have to go through the tutorial every time, or is it only on my computer ?
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Wish there was an option to turn the scoring system off. I hate being timed, when i play games like this i like to relax and think about my moves rather than just rush to completion.
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Excellent concept, competently executed. Key controls would make it even more playable. Please. Make Z, D, W, Up, and Right keys all increase the selected counters, and A, Q, S, Down, and Left keys all decrease them.
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I think the wording on the controls are a little weird. You call it scrolling, when the easiest method is clicking and dragging. "Dragging left or right" makes more sense to me.
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OMG, I got all stars and was messing around, and then a puzzle with letters popped out of nowhere! Like, all the tiles were 1s, then I scrolled it, and all of the other numbers were letters! I chose the N, and then there was this "FAIL" message showing I got 0 of 3 stars, then the game reset! WTF?
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I would love to see alternative keyboard controls to scrolling the wheel up/down. Mouse wheel scrolling doesn't work in flash when using Chrome.
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After playing through the whole game I got stuck on the last set (4-13). Then I realised the scroll buttons won't work anymore on the reverse blocks when you are at 1 or 9 (for example at 1 only the right arrow is enabled, since the block works in reverse you stay at 1), while they are working fine if you scroll the blocks manually.
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Interesting puzzle game but controls feel a bit awkward. The arrow controls are too tiny and your current selection is discarded when you missclick. Keyboard support would be welcome.
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I really like this! I found the 4th set of levels to be a lot easier than the other ones when it came to getting 3-star solutions, though. I think because they often had few possible approaches, I got 'herded' along to the 3-star paths early on. The levels were still enjoyable, they just felt somewhat misplaced.
Definitely going to check the additional content out on android, and really appreciate the game!
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It's called Nambers, because the difficulty of finding the 3-star solution gives you enough PTSD to start having Nam flashbacks.