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An excellent game ! , great balance and proportion between enemies and allies , nice weapons , fine updates , very funny all the time , 100/100 , congratulations for the developers
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sucks, it's WAY, WWWWWWWWAAAAAAAYYYYYYYYYYY too hard... ridiculously hard............. awfull game, and it makes you stress out and that's unhealthym it's dangerous!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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This was my first tower defense game. Even though I now recognize its flaws, be it the graphics, be it the hours I spent trying to beat it, I still enjoy this game.
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how are you supposed to save humanity if the dinos just want the freakin apples bro!?!?!?!? it really makes no sense if you gonna save humanity by keepin the freakin apples!!!!!! WTF!? seroiusly, it just makes no sense!!!!!!
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Only levels 7 and 9 seem to be a problem. Once you are past those the rest are more sane challenges than those two. To beat both I built the heavy stone throwers and two mushrooms as cash allowed with some strategic use of powers to hold back the early waves long enough. It is excessively hard. but do-able. Heavy rock towers and mushrooms are the key to pretty much every level thereafter. Toss in some range buffers or damage buffers and one or two strategic ice towers.
Fun game but 7 and 9 need rebalancing.
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This game has been up for over a year with a 3 star rating. I can't believe the developers are still playing for ads, when the game is still unbalanced. Get a better game designer!
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The game is slow, and innovation challenged. TD games are a dime a dozen, for one to succeed, it'll have to break the mold and be more original. Don't give up though! Make us a sequel! =)
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this game is sucking me in but lack of money stinks, the upgrade system is not as effective as it could be either as some of the "support towers" cant even be used in some levels due to build locations being too spread out......frustrating.
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level 9 help on youtube... it is a crappy level as far as multiple strategies, but once you figure out the power of the poison cannon, all the other levels get a lot easier. nice game overall... does need some balancing
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There is a bug on the "Sharpeye Stone" support in the upgrade menu. Purchasing the 1rst level costs 10 apples, and the number of the level appears on its icon. But each time I quit and go back to the upgrade menu, the number on the Sharpeye Stone's icon is gone and this support is back to 0. Moreover, the 10 apples I paid for it are missing in the total apple count. To get all my apples back, I have to reset everything, and then purchase again all the upgrades I need, thus forcing me to repeat this process beetween every battle. This is somewhat annoying, and I rated this game only 3 stars because of this bug. A rebalancing of Level 9 and a speed up button would be nice too. Despite that, it's an overall nice and challenging little game. I managed to reach level 23, but my willingness to finish it is now undermine, I will update my rating if the bug is fixed. Keep the good work! I'm waiting for an update! :)
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Something definitely must be done about level 9. There needs to be either less enemies or greater coin drop from enemies.
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If you stuck on level 8, use TOXIC SPURF from the first wave. If you stuck on level 9, use ACID SPRAY from the first wave. its easy.
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good effort overall. some levels seem very easy, and a couple are very hard. lost upgrade points for range as someone else noted = annoying. speed upgrade seems counter still? needs speed up. sometimes towers don't target enemy closest to exit and I can't tell why.
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For some reason when upgrading sharpeye stone in the shop, it disappears after one round and you lose the points you have invested in it.
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For level 8. The fast shooting lvl 3 upgrade for poison tower that looks like a pink flower is the most powerful. In the bit of the map that is sticking out put one of those towers in the middle and a damage power up on the left to start. Then build 2 more arrow towers the left of the powerup so they get the bonus as well. Upgrade them to poison. Then make a few arrow towers at the end to prevent leaks and upgrade the two poison towers to flower towers. Then it should be easy. I built a stone tower to the right of the first flower tower and built arrow towers upgraded to either trees or flowers. Not looking forward to lvl 9...
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By sheer luck I managed level 7, just to see me being stuck on level 9 now. Tried for hours and hours, I finally give up. I just don't have the time to wait for the luck to kick in.
This game is an example of what happens if the devs test their own game (they are so used to it, that the difficulty is raised more and more over the development) instead of running beta tests with neutral people... Could have been a cool game. That's sad.
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I mean, I love tower defense games... My WarCraft 3 map folder has something like 1200 tower defense maps in it. I've played(I believe) at least 95% of all of the flash tower defenses ever released.
I had absolutely no problem up to level 9, at which point I've now spent quite a few hours just trying out every combination and strategy possible. I'm not sure how anyone beat this level outside of sheer luck. The best tower defense games don't lock you into finding "the only working combination" out of thousands and thousands of permutations.
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yea first of all unbalanced-strong dinos weak\expencive towers, but fun and chalenging game, som lvs like puzzle - u must guess what kinde of tower u must use to vin. for those who cant pass lv 7 - use all poison tower in a middle row as many as u can then 2-3 stone tower u easy pass it
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I found myself playing it over and over again... not because I enjoyed it so much, but to see if it really was as poorly balanced as I remembered it.
1) Balance - it's always very difficult to start, until you reach a point, then you can afk the rest of the game.
2) No speed up button
3) Bugs. If you have two towers hit at exactly the same time (at least lvl 1 arrow towers), then only 1 of the hits deals damage.
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Waiting for a new balance AND a Speed button.
To my mind the 3 first wave are difficult to manage on each level.
I use this strategy, and it works fine. Could be upgraded. Exemple on lvl 14 : http://image.noelshack.com/fichiers/2013/50/1386853925-dino-tower1.jpg