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Comments for Spellblazer

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Shadowstrikr1003

Jun. 01, 2008

Under rating threshold (show) no the saying is calm before the storm

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mitch_1000

Jun. 01, 2008

Under rating threshold (show) its calm b4 the storm idiot

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larrythepoet

Jun. 01, 2008

Under rating threshold (show) no the saying is the silence before the storm

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thunorg

Jun. 01, 2008

Under rating threshold (show) btw larrythepoet, it is calm b4 the storm

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thunorg

Jun. 01, 2008

Under rating threshold (show) it's just a cheap rip of puzzle quest: challenge of the warlords.

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larrythepoet

Jun. 01, 2008

Under rating threshold (show) lol in the intro it says the calm b4 the storm it is the silence b4 the storm

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olliedag

Jun. 01, 2008

Under rating threshold (show) Not a bad game, but it's not amazing either, it needs some sort of level system, or at the very least, more spells to unlock. 4/5 from me.

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Dramore

Jun. 01, 2008

Under rating threshold (show) it's not a bad game but i think there should be a shop and levels and also if you have cleared a set of roads it should let you skip towns and go stright to the one you want but i do like the concept i just think it needs a lot of work

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cats2

Jun. 01, 2008

Under rating threshold (show) new spell is the grey thing that heals you and damages your foe

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ZephTheDrood

Jun. 01, 2008

Under rating threshold (show) Great game but didn't appeal to me 5/5

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sponng

Jun. 01, 2008

Under rating threshold (show) Got interesting on the third board, but by then i was bored. Graphics Good, Game play OK, But a bit repetitive and tedious when you have to essentially clear the board twice to clear the screen.

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Lordfutyi

Jun. 01, 2008

Under rating threshold (show) omg only 4 spell? this sucks.

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manusitbon

Jun. 01, 2008

Under rating threshold (show) boooooorrrrrriiiiiiinnnnnnnngggggggg

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Yaxman

Jun. 01, 2008

Under rating threshold (show) Excellent! Although the quests could differ, it was all relly good! Different spells, grat story... too bad it is so short and ends up wihout telling us more. Looking forward the next part! Good job!

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menelothar

Jun. 01, 2008

Under rating threshold (show) same here

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Lordfutyi

Jun. 01, 2008

Under rating threshold (show) all i got is a pink screen -.-

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John56

Jun. 01, 2008

Under rating threshold (show) sucks balls

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Explicitcontent9

Jun. 01, 2008

Under rating threshold (show) it king said .... i will grant you a new spell... where is my new spell then? quite boring, but addicting :S

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GibsonLP93

Jun. 01, 2008

Under rating threshold (show) BORRRRRRRRING!!!!!!

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Isaiah

Jun. 01, 2008

Under rating threshold (show) Slow, Repeative, Not so fun, good concept but it could use a different touch to make it funner (that is a word)

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schizophoenix

Jun. 01, 2008

Under rating threshold (show) Is it me or do the enemies seek protection from their vulnerability as soon as you get critical? Good bit of AI if so.

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maria2312

Jun. 01, 2008

Under rating threshold (show) i like this game, just finished it and am a little confused wiv the endin. i want more!!! =) x x x

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schizophoenix

Jun. 01, 2008

Under rating threshold (show) Also, what's the point of having tough enemies if they're going to lose 20HP each time they beat us? With no penalty for dying, this spoils the fun.

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Wilfiams

Jun. 01, 2008

Under rating threshold (show) good but not great. would be nice if there was some system to become more powerful. beautiful art work though. had me hooked for a while.

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linforcer

Jun. 01, 2008

Under rating threshold (show) Nice idea, but too short and too easy.

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Gazzer

Jun. 01, 2008

Under rating threshold (show) Adivice to u who havent played it yet:DO NOT PLAY IT, ITS A WASTE OV TIME!

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Gazzer

Jun. 01, 2008

Under rating threshold (show) Gts borin tooo fast

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Dudleydino

Jun. 01, 2008

Under rating threshold (show) It'd be alot cooler if it wasn't turn by turn, (if you just made pairs as fast as you can). It'd add some skill into it and make it ALOT more fun.

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gerardbarta

Jun. 01, 2008

Under rating threshold (show) I just can't be bothered

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treasure

Jun. 01, 2008

Under rating threshold (show) Looked nice at the beginning, but has no content at all.

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strangemilk

Jun. 01, 2008

Under rating threshold (show) Once you reach the flashing cities you have to go back over the entire map, selecting Parole each time, to clear them. Each time you clear a map you get a new spell. I got that the first time I played, but I can understand how a lot of people are missing it. But then, even with the spells I have learnt, it seems that they don't actually do anything new.

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Dinkleberg

Jun. 01, 2008

Under rating threshold (show) The "healing" sound is pretty disturbing.

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CoolKyogre

Jun. 01, 2008

Under rating threshold (show) its a bit boring and repetitive

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darkthing

Jun. 01, 2008

Under rating threshold (show) I still don't know where I'm heading or why I'm heading there, and although I understand how I'm meant to play my dreadful luck keeps getting in the way. I mean, every time a red dragon attacks and something new drops, that links. I've been 1 hitted 2/5 battles.

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Lane4

Jun. 01, 2008

Under rating threshold (show) i really dont like this game at all.

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Hllibsaf

Jun. 01, 2008

Under rating threshold (show) isnt there any new spells? leveling up? new monsters? 2/5

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Xenon27

Jun. 01, 2008

Under rating threshold (show) Resting accomplishes the board setup. If your fully rested you get a good board, don't rest you get a bad board.

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Jayisgames

Jun. 01, 2008

Under rating threshold (show) I love the artwork and the presentation. Top notch. The lack of any help screens makes understanding some of the finer details difficult and confusing. For example, What does resting accomplish? And why am I given two options for resting (paying 20 gold or 100 gold). I chose to pay nothing and just leave. What effect does that have on my battles? It's nice you want to tell a story, but first help me understand how to play.

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Croak

Jun. 01, 2008

Under rating threshold (show) In case you're wondering it probably took me 30 minutes, maybe 45 (wasn't really paying attention to the clock) to finish it.

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Croak

Jun. 01, 2008

Under rating threshold (show) I didn't pick up on any quest. I just made my way to each blinking city. If the goal was to clear all the roads (even though it seemed that they made themselves go up from green once per turn, which seems to make clearing them impossible)), that should have been made more obvious.

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Leesy

Jun. 01, 2008

Under rating threshold (show) Graphics were great but it does get tedious quite fast. It needs more in it. Puzzle Quest had a lot of other items to keep you interested so that the constant gem battles didn't get boring - items, spells to learn etc. Something like this would improve the game a lot.

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rapaxus

May. 31, 2008

Under rating threshold (show) thanks for all of the feedback, lots of good comments here, you are all very helpful! there are spells granted for completing the quest for clearing the roads. there are a few too many roads and too many monsters to clear i think for most people's taste, i was trying to give it four hours of gameplay but i think i have to revisit that decision. i am very impressed with everyones points though, and i take all the criticism constructively.

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avalon1189

May. 31, 2008

Under rating threshold (show) Not the most exciting, should actually include an instructions section =.=.

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Astrana

May. 31, 2008

Under rating threshold (show) game design is interesting but there are a lot to be improved Graphics - icon color are almost the same, sometimes really hard to see. Spells - lack of spells, even thou mosters shows resistance or weakness to poison, earth quake or something else but there isnt any new spells to learn. game play - gets boring after a while, spells all the same, char all the same, nothing improves suggest to put a skill tree to develope spells, or a spell lvl up system. right now i gave 2/5

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calvinxbao

May. 31, 2008

Under rating threshold (show) its kinda well exept for the match blocks part

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MaddAddams

May. 31, 2008

Under rating threshold (show) This game seemed like it was going to be something, but then it just wasn't. The way you applied the Bejeweled mechanic to fighting is pretty boring.

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Nydar

May. 31, 2008

Under rating threshold (show) It's a decent twist on the whole "bejeweled" thing, but it's been done so many times already...

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Falconerd

May. 31, 2008

Under rating threshold (show) er, edit... scratch the saves comment. Although its so boring I doubt I'll be using the save...

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Falconerd

May. 31, 2008

Under rating threshold (show) Needs saves, and a mute button. Gold should be used for other stuff, its only used for resting, which is pretty much moot because you automatically rest... I like the battle mode, but the game as a whole is BORING as all heck.

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hegemontree

May. 31, 2008

Under rating threshold (show) good concept gameplay is very unfinished

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(0)

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