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EXIT FOR LEVEL 56: make a semi-circle around the first-magnet. Avoid the black walls and exit through the purple square on the bottom, next to the square where you entered.
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I had played this a while ago and got to stage 35 but must of gotten frustrated. I replayed it again and while some levels were quite annoying I winded up enjoying it. I am so glad there are save spots in the last few levels at first I was avoiding the blue boxes until I realized what they were. Also as has been stated before level 60 was by far my favorite level. Very well done.
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I have two things to say. Firstly, those four ending levels (including 60) were a great touch. The idea of very hard monocolour stage is great. Secondly, for a game with so few words, this has an awful lot of story.
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This game is perfect!
If you love nearly pixel-perfect movement and huge wastes of your time, then it is perfect. Decent game overall, but just way too exact for me to find much enjoyment in it.
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You should mention that the blue sided squares are checkpoints... wasted a lot of times, thinking that they will kill me on lvl 57 xD
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For those brave warriors that have battled through to complete the hard badge, we commend you, you are the most patient in the land
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umm what?? how do I play?? there is just a bunch of blocks that light up and get bigger when I move my cursor near them. And I can switch to different colours of blocks but they do nothing but react a bit. what the hell sort of game is this???
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Generally, draw a line in your head that is perpendicular to the direction at which your dot is moving. That line also has to penetrate your blue magnet. Then the function of the blue magnet can be broken down to three. When the dot is on your line. The blue magnet won't change the distance between it and the dot. When it's approaching the line, the distance will get smaller. And vice versa. So everything works according to physics. Nothing is random.
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It's been two years since I last played this and back then I quit at level ten because of a thing called rage. Today i quit at level 37 and I think this may have something to do with the fact that I, during the past two years, have been practicing meditation. It seems I still have some work to do. See you in another two years.
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I finally beat it! I've always thought the yellow parts are comparatively easier than the blue. And the ending is, well........... strange, but it's all good.
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Was stuck on level 57 for a really long time but finally beat this game. Amazing, 10/10, one of my favorite flash games I've played on kong.
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part the hard part of this game is accepting you can only choose closest magnet...the 2nd hard part is getting your cube (whatever it is, I would like to know) get in a straight line after a curve... however... the game is very linear and I would love to see a survival mode with a maze of magnets you have to attract and push yourself away from.
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Its very beautiful and seems like fun, but... id like it if youd mention you dont have to have your mouse on the control point, and also if you could turn off the flickers.
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I really liked the atmosphere here. Simple but challenging gameplay, and pretty self explanatory (past the minimal tutorial anyway). And the magnetizer mechanics surprised me, which doesn't happen too often. Was kinda fun to find out what the other magnetizers did as I went along. The last few stages... were a gigantic difficulty spike though. Seriously unexpected considering the rest of the game had this smooth difficulty increase... Both ways, I had a lotta fun (and some rage) playing this! Engrossed from start to finish.
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i would love if kongregate add "Laptop Breaker", "Bleeding Brain", "Angry Gamer", or just simple "Patience" tag to this kind of game. :D