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Beautiful! The advancement of difficulty is nice and smooth, and the magnet upgrades / new types are inspired. Great job.
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Nope, they're working fine now :P I think it might've been caused by me clicking and dragging off screen - in the credits - which lets you release the mouse without the game actually 'realizing' that you've let go.
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Unlike it is shown in a walktrough in youtube, when I'm stuck on a blue magnet it doesn't loosen up in time, like it should do in 59. This makes 59 incredibly hard because you either have to be absolutely perfect or very, very lucky. I was very lucky. While I was spinning within incredible speed, I just let stopped holding myself on the blue magnet, and luckily I went directly to the end.
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Hmm... The yellow teleporters don't seem to be working at the moment. When I click it teleports me as normal, but when I release the mouse it is as if I had instantly clicked the mouse again.
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Dude, im stuck on the first blue/pink level, lvl 31 or so, like i hit the blue corner and the magnet stays on. So it just crashes....
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Its...kinda lame. Every level you line the dot up with the magnet on the X or Y axis...which with a few exceptions rounds every corner and beats every level. Once you know that, you've solved pretty much every puzzle in the game. Pink doesn't really add much and I'm too bored to continue on to yellow, whatever it does
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Would really love the coding for this. :D
Send me a message if you will let me edit some of your coding. Just wanna see what I can do with this game.
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good game, got a bug though. somehow my click did not release. this resulted in endlesly slamming into a wall :P
this occurred on the 1 to last level of the first set (blue grid, pink selector)
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But seriously. I don't even think the part with the right-moving walls is even possible. The walls move as slow as molasses, and your dot collides with the one directly ahead of it if left unmagnetized for more than half a second. Each time you progress, the warp magnets send you backwards, and on and on it continues, seemingly never reaching the next magnet in sequence. Maybe it only seems hard because actually getting to that part of the level is such a nightmare that I hardly have any opportunity to practice on it. That part should be split off into its own level.
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Ah that's it. Not that 57 is too hard but it just feels like I gave up a little (thanks to level 55!). Great game all in all.
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Well I guess I'm the only one who tried to kill the thing a million times before figuring out it was a track. Yeah, instructions needed for morons like me. ;-)
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I got to level 37.........Really wanted to like this game, but the timing is too finicky. The game is so precise that if you are off by a millisecond you instantly lose. When the dot is near a tight corner the amount of time you have to hold down the z key is way too precise. It is basically random. Likewise the levels that were the most fun where the levels where you had wide corners since they allow for actual skill.
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Great concept and a fun and challenging game. Took me around 100 deaths to figure out how to get past the big moving wall on level 59. Maybe in the future more levels that incorporate the same mechanic but take it one step further, requiring the player to make several timed passes from one magnet to the next.
Also, apparently I am not magnetized. :P
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i love the stipes infront of the screen, gives that arcade feeling. i love how it progressively gets a tiny bit harder every level but not not so much you want to shut down the game 9/10
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I kind of want a sound/music button, not that the music isn't great, but I kind of like listening to other things while I'm playing
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LOVE IT!!! i really like the way there are no instructions so you explore the game by yourself...stuck on the yellow levels but very fun indeed...:D
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Amazing game :D Managed to complete it (383 deaths) and loved the level 60 :P But, when viewing the credits after completing the game - and just viewing them from the main menu - if you move over to the right, the cursor (small blue square) travels at double the speed so it flies off of the screen. Otherwise it is perfect! Also, an idea for new levels, how about a repelling thing, like the opposite of the purple ones?
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tip for people stuck on the later levels: whether its intentional or not, there's usually an easier, less obvious trick to finishing a level quickly without using so many magnets. Don't forget that you can exit a level from the starting point as well and still proceed to the next one! (Well, doesn't work for lvl 57 though :( )