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>_< this game makes me never want to touch another magnet. Then again, teleporting magnets don't exist in real life XD
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I was brought here by a man who knows a flying shark named jeff, was a surgeon in space, and now a flame throwing turtle named bill.
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OK. If I switch to a diff tab in my browser, then switch back, I have graphics. However, I click around and move the mouse around and can't get anywhere. I can click the colored cube at the bottom and move to another page of cubes. Maybe this is a puzzle and maybe it still isn't working for me. Kinda hard for a "level 1". Good luck with it.
that is the level select page...
you might saw light-up blue cube in left-top of the screen.
click it, and you will go to level1.
I'm sorry.
this game is not flash game.
this is HTML5 game, so it might not work for every browser...
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Just a black screen on Mac Mountain Lion and Chrome. :( I saw a Macaca in the beginning, then music and a black screen.
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I wish you could change the speed a bit - slow it down. (as an option in the settings, I mean) Great concept. Not what I was expecting - less of a puzzle, and more a timing thing.
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Great game, very creative and the difficulty is very balanced as the games goes throught! Simple to understand and to play, I really liked how you mixed all the "magnetism boxes", makes you think other way and fast enough, really liked 5/5
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While other people may enjoy this game, I didn't. The control is frustrating and the leveling increase too quickly for me. I stopped at level 4.
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Finally. Another tip: the last segment of 59 is much easier if you just launch yourself straight down the hallway and ignore the final row of blue magnets. It's easier to maneuver with the magnet after the big crushing block than to try to steer within the tunnel.
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That was awesome. I do have some suggestions though....a death counter is of course essential, but so is a time counter. Maybe a click counter too? It would also be nice to be able to use the space key as well as Z. And obviously you need to implement a "game completed" stat and a "number of levels completed" stat on the kong high scores so this game can get badges.
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Level 57 got permanently glitched for me. I tried it a lot, and then randomly the yellow teleporting squares just started locking me in. If I click once, it teleports me, but depressing the left mouse button doesn't allow me to move again. I'm just stuck.
haha!
same question again!
There is no mistake on score lists – I purposely design it like this.
“It doesn’t really matter how many times we failed,
the matter is that we all finally complete this game – only if we carry it to the end.
then,when you saw someone just died like thousands of times and finished the game,
we might ask ourselves : “Someone just did it with so lots of deaths, then why can’t we do it ?”
the answer is simple: just do it, and carry it to the end.
hope you like my answer.
:)
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This is one of the most ingenious games I've ever played in my gaming life.
Simple, it's not to fancy with it's graphics or it's music, just a great feel.
I would really like this game to be like a franchise or something, probably a 3-D world where you can explore freely with-out the magnets XD.
5/5, 'nough said, I hope you make much more games like this ROCKY10529, they're great.
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i dont understand nothing happens it just is a bunch of squares that get bigger and i can only go to three diferent sides but there dosent seme to be a point
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[SPOILERS]
After the ending video (lv 60), when the black square hits into the wall, then becomes a blue square, i thought i had to control it again to save the other black square coming.
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This was a tough game. 57 wasn't to terrible, spam click until near the spinning things. On the part with the slow moving sticks and a ton of teleport squares, i held both mouse buttons when i was over and a bit passed a square, then let go of both when i needed to move up. The end of 58 was a real pain. 59, not as bad as 58, but you are going back to what you started with, so i understand why. :)
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At level 59 the magnet just before the big evil block is not behaving the same for everyone (i guess it depends on your set of software installed, but nothing too big to worry about, at least for me). On the same level, you may want to get on the ideal curve before the second magnet (just to help the hopeless). Favorited.
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Here's hoping for an impossible badge! Maybe beat it in under 150 deaths. Finished with 154 deaths. I'd definitely replay. Great game.