Games Achievements My Kong Sign In

Comments for Overhaul

« Back to Overhaul

Ry622

Jan. 13, 2019

Under rating threshold (show) I am currently on level 13 (Volcano). Some of my discoveries: 1) Combining 5 or more of the same block results in an instant level 2. 2) You can manually grab blocks out of the queue by clicking on them. 3) It seems like the ideal strategy is not the highly suggested 'stack a single type in a column'. You actually want a partition of completed blocks and behind that a 'factory' of developing blocks. Your development section should be abusing the 5 block trick in stacks so that you can insert the 5th block once you find it. A good single sided level development will look like this: c_cd_dyyyw c_cd_dyyyw a_ab_byyyw a_ab_byyyw Where a,b,c,d are level 0 blocks and a,b,c,d are unique blocks, y are blocks level 2+, and w are any level of wall blocks. Stack higher as you wait for blocks to finish your developing stacks. Move your completed blocks to the complete wall and repeat the process. Wall blocks should be placed in that front line as soon as possible, ignoring the 'factory' area.

+ - !

(1)

MysticDragoon

Aug. 09, 2017

Under rating threshold (show) LVL 4 IS IMPOSSIBLE

+ - !

(1)

MysticDragoon

Aug. 07, 2017

Under rating threshold (show) Lovely game, fantastic mechanics, but the enemies in later lvls are insanely overpowered.

+ - !

(4)

S10Michael

Jun. 10, 2017

Under rating threshold (show) it is sad that it was abandoned by the creator

+ - !

(3)

winseven4lyf

Feb. 17, 2017

Under rating threshold (show) I couldn't find this game for ages, and then I find it today.

+ - !

(4)

Alyka

Jan. 04, 2017

Under rating threshold (show) The mine thrower sometimes doesn't work, which can make things more difficult. This is a bug solved by reloading the game.... I wish the dev would patch it, but that's unlikely after so much time.

+ - !

(3)

Satori42

Dec. 13, 2016

Under rating threshold (show) Years later and I still come back to this game because I can't get enough. Any plans to release an Android version? Or a new version with more block types?

+ - !

(0)

Mrjgrimm

Aug. 06, 2015

Under rating threshold (show) Mine throwing towers sometimes do nothing at all for teh entire level.

+ - !

(2)

Trexider

Jul. 28, 2015

Under rating threshold (show) mine throwing tower does not work past lvl 3, it does absolutely nothing, just waste your blocks

+ - !

(0)

JackVermicelli

Aug. 25, 2014

Under rating threshold (show) I feel like there's probably a better strategy than just making vertical stacks of the same type of block, but the game doesn't either give me time enough or make me care enough to find out.

+ - !

(5)

Lz_erk

Aug. 21, 2014

Under rating threshold (show) I love the unlockable "extra difficulty" towers. Boost the moving ability, put up one column for each tower type with offensives at the front, then survive long enough to move your wall blocks a square or two forward so you can move the powerful towers from your factory area in to make a deadly non-construction column.

+ - !

(-2)

Trexider

Jul. 29, 2014

Under rating threshold (show) some towers are not working

+ - !

(2)

Daniel14541

Jul. 11, 2014

Under rating threshold (show) As is you can't win level 9 with how you have no control over which blocks are picked.

+ - !

(1)

MoratGurgeh

Jun. 18, 2013

Under rating threshold (show) Hybrid games are often a disappointment, however in this case the combination of strategy and match 3 works well. At the same time I do agree with what Mistermind said. The difficulty in match 3 usually comes from more types of piece as the game progresses, but here, where you're also creating defensive structures, it makes it much harder to build strong ones. This is the first time I've played, and TBH I stopped at level 9 as the 2-front levels did my head in :P I really like the game, though, it's different and quite challenging, so I'll probably come back to it. 4/5

+ - !

(4)

KG900

Mar. 30, 2013

Under rating threshold (show) what is that i just unlocked at lvl 2?

+ - !

(0)

Necroshock

Mar. 07, 2013

Under rating threshold (show) Крутая груха! Прошел всю, жаль мульта разрабы никакого не придумали в конце:-(

+ - !

(2)

Benjamin666999

Dec. 30, 2012

Under rating threshold (show) I had a lot of trouble with the abnormal zone... I see many others did as well..... I got so mad with it and was trying to go faster by using my number pad and using "1" to shoot the missile but it turns out that "1" is also "END" and I hit it and it says "MISSION ACCOMPLISHED" I hit continue and it skipped the level AND gave me the powerup!!! I tried it again and it works!!!! After that you get the annihilation beam and you can beat the shit out of the "fagnormal zone" lol!!!!! \m/

+ - !

(0)

smasir

Dec. 28, 2012

Under rating threshold (show) i never read instructions

+ - !

(1)

smasir

Dec. 28, 2012

Under rating threshold (show) love it!

+ - !

(1)

wamy

Oct. 15, 2012

Under rating threshold (show)

+ - !

(-4)

molokot

Aug. 20, 2012

Under rating threshold (show) game is all about placing same things in columns and placing columns in right order (thats not difficult to guess) all in all boring.

+ - !

(0)

Halfshell

Aug. 18, 2012

Under rating threshold (show) This game is a bit easier if you match 5 blocks, instead of 3, you get an extra level, so if you match 5 level 1 blocks, you get a level 3, instead of a level 2. You don't really need to use this too often, bit its a good idea to start off with a stronger block, to make the final waves easier.

+ - !

(3)

CoolColJ

Aug. 18, 2012

Under rating threshold (show)

+ - !

(-5)

IemoIkidI

Aug. 13, 2012

Under rating threshold (show) Game is balanced well. A tip for people finding this game too difficult - Don't treat it like a regular TD; it requires a lot more concentration and constant interraction. Also, being able to choose which blocks you can use will remove the entire aspect of it being a match-3 game. However, maybe we could use upgrades to edit the frequency at which certain blocks appear? I would like to see a sequel :) 4/5

+ - !

(4)

Danruk

Aug. 12, 2012

Under rating threshold (show) for the lovve of god "level Select" button on "Mission Fail" screen!

+ - !

(3)

Mlys

Aug. 11, 2012

Under rating threshold (show) minelayers stopped working once I reached level 5. i also had a glitch that put the big dino link in the middle of the map.

+ - !

(2)

nevermindbot

Aug. 09, 2012

Under rating threshold (show) A great concept, but unbalanced and needs revision. I'd give a higher rating if the author would respond to any of the constructive commentary on here. Hope that there is a version 2 some day.

+ - !

(2)

caicc

Aug. 08, 2012

Under rating threshold (show) Guys if you select what you can build it's not the same game. What you're playing here is bejeweled with enemy robot aliens. If you could just pick whatever then it wouldn't be the same game at all.

+ - !

(2)

mitko_r_l_new

Aug. 07, 2012

Under rating threshold (show) omg, i have no idea why they don't work for you, but minelayer and healing work perfectly, and healing is very important, especially once you get it to level 3, 0.7 cooldown on healing with a good heal(well, it's 1.0 cooldown if you haven't upgraded them). It's very much worth playing, the only bug that i've found so far is that the multi-laser hits 1 air at a time instead of 1-2-3-4-5, and another thing, you need to be able to sellect what to build and what not.

+ - !

(0)

Queens_Gambit

Aug. 03, 2012

Under rating threshold (show) In addition to all the well-taken points above, the damn game keeps freezing on me mid-level.

+ - !

(0)

Drkone

Aug. 03, 2012

Under rating threshold (show) click fest

+ - !

(-1)

nevermindbot

Aug. 02, 2012

Under rating threshold (show) I've tried this game several times. I love the concept, but I'm falling back on the general consensus here: the game needs tweaking to reach its full potential. The fact that the game designers have not responded to any of the comments here is sad. Such a good idea, and so many helpful comments on ways to improve...

+ - !

(3)

Aristoph

Aug. 02, 2012

Under rating threshold (show) The mine layer literally just doesn't work. It sits there doing nothing the entire time. The healing blocks make no appreciable difference whatsoever. The flying units are either stupidly overpowered or completely useless (once you get the anti-air blocks). Overall, it's a solid concept with piss-poor execution. Fix some bugs and re-balance the enemies/blocks and you could have a very good game. Until then it's just not worth playing.

+ - !

(2)

yrudoy

Aug. 02, 2012

Under rating threshold (show) @enigmaniac80: you can get past the first wave of the "abnormal zone" by tossing modules down on the swarm of bomb-fliers. Each module will take out 2-4 of them. Combine that with the missile attack and the damage your blocks should be doing and you will be fine.

+ - !

(0)

Devin82m

Aug. 02, 2012

Under rating threshold (show) BADGES!!!

+ - !

(1)

Droanx

Aug. 01, 2012

Under rating threshold (show) retry'd the game still sucks hard core great got anti air so nice then ya send stupid land units that one hit defense blocks gee thats even. shouldnt be getting owned in first few maps

+ - !

(-1)

Zeitvertreibe

Aug. 01, 2012

Under rating threshold (show) awesome. once you get fast as lightning, you can bitch back. 4/5, cuz you wont have enought time to -._^

+ - !

(0)

NollieFlipX

Jul. 30, 2012

Under rating threshold (show) Oh by the way the repair too doesn't work very well since you force the player to select a block. The level of micro management in this game is quite absurd, could not like. 2/5

+ - !

(0)

NollieFlipX

Jul. 30, 2012

Under rating threshold (show) Really steep learning curve. Flying things are Op, Missile frigates are eighter Op or anti missile is Nerf, need a strategy guide asap.

+ - !

(0)

enigmaniac80

Jul. 29, 2012

Under rating threshold (show) Lol, seriously, been trying over and over and over on "abnormal zone", got sick and tired of it. Even tried sacraficial walling vs the initial wave, which only results in not having enough blocks to make it past lvl 2. Needs rebalancing badly, and soon. As it is, I'm done with this game. Challenge is good, but this is jumping through hoops that are on fire wearing a gasoline soaked jacket. XD

+ - !

(1)

FlorDeCana

Jul. 29, 2012

Under rating threshold (show) Wow...solved the game. Amazing cause i honestly never expected that to ever happen. Well, to be serious it's kinda hard. Maybe too hard. It used me way too much tries on some lvls. What i also dont get is why did i never reach a lvl 5? Not even at the last lvl where i at least got a lvl 4. Well anyways and for those who are interested. I've just been building straight towers right next to each other. No mixing or stuff. On some lvls you need to be luck with your starting gems so you get them doing early dmg and not non needed utiliy like EMP or Hunter. Also i had to realize i need to upgrade spells and leave some gems. Just left the Small Bomb and Mover on lvl 1.

+ - !

(6)

enigmaniac80

Jul. 29, 2012

Under rating threshold (show) Alright, after 2 attempts with different upgrade sets, I still can't survive the initial tiny red boomer swarm in "abnormal zone". Difficulty is a bit too steep compared to the others, so even if I do figure out how to get past it, I'd suggest either fewer of those red floating bombs, or more time before the first wave hits so I can set up more than 2 battle-ready blocks. Otherwise the game is fairly balanced. There's a few too many block types and wouldn't mind a disable function, or simply removing some. E.g. the anti-shield block and the EMP special overlap in function, the block can go. Similarly, I find that the mine-thrower is more a novelty than actually useful. A range indicator as suggested earlier also wouldn't be a bad idea. I'm quite positive about the audio, by the way. Bonuspoints there. :)

+ - !

(1)

qball56k

Jul. 29, 2012

Under rating threshold (show) So the mine block stops working on the swamp level...

+ - !

(0)

kaboomba

Jul. 29, 2012

Under rating threshold (show) this is quite a creative mix of genres. for all those having difficulty - my god try using some of your brains. ever notice you have spells? and no, there Is progression, and difficulty does not increase unreasonably.

+ - !

(0)

Gigathorn

Jul. 29, 2012

Under rating threshold (show) Good concept. But awfull balancing. anti-air have a very slow firerate. air unit are overpowered. Too much sort of tower is a handicap. range are too weak... why some dev never try their own game before putting it online? 2/5 until the update...

+ - !

(0)

armorfiend

Jul. 29, 2012

Under rating threshold (show) The chances of getting any specific block that you need for upgrades drops with each new unlock- a 1/10 chance of getting a block needed to build a high level tower that needs 81 blocks (to get level 4- level 5 is 243, good luck). Basically, you need to sift through 810 blocks to get enough to build a few towers to high level. Not gonna happen unless you're lucky... and if you're that lucky, go play the slots.

+ - !

(1)

Truegrimm

Jul. 28, 2012

Under rating threshold (show) Wow.... what a bunch of babies, This game is great, you CAN choose which blocks ( click on the above screen where blocks show to choose one) and I am not having any difficulty whatsoever. You can also pan out using the arrows, you are not confined to that area...

+ - !

(2)

CluelessWonder

Jul. 28, 2012

Under rating threshold (show) I thought the Miner block was really useful, so I upgraded it to max... Now, apparently, it's gotten delusions of grandeur, and is too good to actually ever do any work ever again. :(

+ - !

(0)

theNSM

Jul. 28, 2012

Under rating threshold (show) A clever mix of well-known genres, this game leans more on the difficult side, challenging your fast-thinking skills. The visuals and music are simply perfect. Even with all its shortcomings taken into account, I had a blast going through the levels. 5/5. Bug: the miner block can sometimes stop working after an upgrade during the level. Restarting helps though. Also, there is little sense in mapping upgrades up to level 5 when the highest I could reach was several level 4 blocks - and that's on the last level.

+ - !

(1)

bombam

Jul. 28, 2012

Under rating threshold (show) I can't get past level 2 because these flying enemies are over powered... They destroy my blocks in 3 hits an destroy my base in 10. It would be easier if my module's range was better so i could hit the flying enemies and not die all the time.

+ - !

(2)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate