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Nice game! Though, if i had any recommendation to give, it would be that the music's base volume is too loud, even if the track is pretty catchy.
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Not a bad game, but I feel like only the last level actually gave me a challenge. This game could really use different enemy types to make the gameplay more difficult like ones that go in the opposite direction of the conveyor or ones that move twice as fast on conveyors.
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A 2x 4x speed button would help finish levels off when you have everything and you just have to wait to be carried to the end.
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Feels like a good game for Speed Runs. Like what EDDYNARDO does in their games. Route optimization would be a nice extra layer of strategy for some players. (But leave it optional, or only unlocked after game completion, time trials & speed runs aren't enjoyable for everyone)
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Levels were quite easy, you could try to add some objective that you need to accomplish first before you can finish the level. In some levels you could just jump the level finish without collecting the stars.
More complex levels and maybe even a button for speeding up, just like in Talos Principle, if you have played that game.
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The red conveyor belts have a purpose - they increase the difficulty, but I feel like the blue conveyor belts were unnecessary and just slow down the game.
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This is...a nice little game. That's the best way I can put it. It *is* really easy; in fact, I'd consider it a child-level game ("five minutes" is hardly adequate); the only levels I had to work at all were 24 and 25. Gameplay is simplicity itself; use the one motion you're allowed to get through the level. Getting the stars was a piece of cake, and there were only a few levels it actually made harder (there should still be a reward for getting them all, though). A *little* short on substance; could've used more vareity in the conveyors and more than one type of enemy. Still, this is definitely a good start. Now run with it! :-D 3/5
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wat are people talking about with level 24??? But U could make spikes have backs that damage you. Or platforms that don't move
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fun game, but way too easy in my opinion, the hardest part was not to fall asleep (granted, i've had a long day). i think all platforms should be sped up, some more planning required to complete the levels would also be nice 3/5 for now
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i liked the idea, but the level design was kinda awful. There were many times that to get a star you had to go all the way around a conveyor. Not challenging just waiting. Overall too easy, which made it feel a little boring.
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This box is now my son. When he died I felt a cubeish peice of me break off. I wish only to allow my boxy son to continue along his path of moving conveyers. This game is my life now. 5 out of 5.
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It was an okay game, but just so easy and the gameplay just wasn't particularly satisfying. The 'puzzle' of any level is beyond basic to figure out, and the execution on most of them is simplistic. About the only thing I really enjoyed was seeing if I could beat a level extra fast by taking shortcuts, but the game doesn't show a completion time on any of the levels or anything.
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wow simple & addictive a break from the usual releases - want more! 5/5 - i think in a way it was good its easy because we got to see more of what could be possible .. it makes me want to see more and think of how devious u could make the levels, not just more of them and harder and harder but even `Carl 2: The son of carl` , A/left=controls carl (blue) , d/right=controls the smaller son of carl(green), now put them in a few levels together having to control them on different belts at the same time and work together through the different sized openings or even different blue/green belts that only 1 or the other can ride, well i think u got yourself a sequel to design , good luck :)
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At this point im giving 5 stars to game for simply not being an idle game, but this game legitimately deserves the 5 star rating. My only wish is that it was more difficult. The last 2 levels were the most fun but were still relatively easy. Maybe in a sequel you could have a few "Oh god no" levels that are incredibly difficult, like on the level of "I want to be the guy". Overall fun, and nostalgic of ~2008 games that made flash games so popular
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Great concept, fun game, but a little too easy needs harder enemies, or areas with less room for error on timings, or even moving conveyor belts.