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brainisdead

Feb. 19, 2017

Under rating threshold (show) WT actual F is going in this game, it just seems to play itself, no involvement needed form us?

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(3)

SandwichKed

Feb. 19, 2017

Under rating threshold (show) This is a very interesting early beta. I like idle games. I love roguelikes... and have since 1991, when roguelike actually meant roguelike. Unfortunately this game as it stands just isn't really all that much fun. Idle games, at their best, are not completely idle. This game basically seems to be a botted Rogue clone, with unlockable options that very, very slowly allow the "player" to customize the bot. The manual inventory management doesn't seem to do anything - I've not found any items that make a difference when they are used. The equipment seems to optimize itself. And there's nothing else for the player to do. Want to like this, but it's just not baked yet. I'll look back in after a few months.

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(1)

Unknownlurker

Feb. 19, 2017

Under rating threshold (show) Why would anyone ever purchase the more or stronger monster upgrades in this "game"?

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(0)

AlienKittyInc

Feb. 19, 2017

Under rating threshold (show) move mode seems to disable natural healing :( also I am unsure how to fire projectile weapons, open doors, etc manually. '?' should traditionally bring up a list of commands but no dice.

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(1)

AlienKittyInc

Feb. 19, 2017

Under rating threshold (show) click the (act) button next to items to do stuff with them. Activate move mode to take control of your hero and play the game.

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(-1)

alarkhar

Feb. 19, 2017

Under rating threshold (show) Agreed on the AI... one of my adventurers got to the last floor, then got inside a room and started moving around, then leaving for a few seconds and immediately returning to the room. There was NO way to make her leave the damn place, even if the goal was just a few rooms away.

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(0)

meownomnom

Feb. 19, 2017

Under rating threshold (show) My peeps are stuck on floor one, I've got all but wizard now and 11 floors. I saw someone say "M" moves to next floor, it just pauses the game for me. Do I just do the force-death and start again? Also what am I using the corpses for? >.>

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(2)

wtb23

Feb. 19, 2017

Under rating threshold (show) "You were celibate." Are you saying sometimes the adventurers aren't celibate?

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(4)

Developer response from seiyria

Yes. Nymphs sometimes appear and change that trait.

soul4hdwn

Feb. 19, 2017

Under rating threshold (show) 300,000 rp is needed to get second party member

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(2)

Forceline

Feb. 19, 2017

Under rating threshold (show) Also Team AI would be nice so my characters can work as a team.

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(7)

Forceline

Feb. 19, 2017

Under rating threshold (show) Some new AI that can be bought would be nice. AI Killer (or what ever you want to call it) goes around hunting down monsters. AI Sly (or other name) is very cautious and well only go down to next floor when he/she is 5 lvls higher then the monsters level of current floor.

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(3)

aerion111

Feb. 19, 2017

Under rating threshold (show) It'd be great if we could get SOME VP for less than complete victories, ESPECIALLY with larger dungeons.

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(0)

Forceline

Feb. 19, 2017

Under rating threshold (show) Would be nice to be able to move the characters around. Point and click style and the character well move to that place to kill, be killed, go to next floor, get loot, or run away.

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(1)

zml0001

Feb. 19, 2017

Under rating threshold (show) female named robert? xDDD

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(1)

Hakster

Feb. 19, 2017

Under rating threshold (show) Really liked the concept, but I find it problematic that the game pauses when it isn't the active tab in my browser. For an idle game, this isn't ideal since I make no progress if I'm doing something else.

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(2)

Sleepingpill

Feb. 19, 2017

Under rating threshold (show) I want to like this game, but it's hard, I have no clue what is happening, and it seems ym interaction with the game is irrelevant, even the traits have little to no effect :S

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(2)

LamiaDomina

Feb. 19, 2017

Under rating threshold (show) I've several times now had a character get into a loop and spend hours walking in circles without progressing to the next floor. This badly needs addressing.

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(7)

lordmatiz

Feb. 19, 2017

Under rating threshold (show) Mythe the Brigand - My Level 9 Evil Male Elf Barbarian .... has 136734162944 blessed corpse of jackal in his backpack :)

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(2)

KingofFame

Feb. 19, 2017

Under rating threshold (show) i bought darker monsters. biggest mistake in my life. no way of undoing it other than deleting the got dam save file

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(9)

Mordomacar

Feb. 19, 2017

Under rating threshold (show) It's a nice start, but there's 3 main flaws: 1. The AI pathfinding will spend hours in a mostly explored dungeon unable to find the exit 2. manual control doesn't seem to let the player do anything except move, not even attack. 3. There doesn't seem to be a way to look up values of classes, races etc, so you can't really make informed decisions about good combinations.

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(33)

azur1981

Feb. 18, 2017

Under rating threshold (show) Remember, you always can press M and manually go to next floor if your hero go circles.))

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(6)

Revenantus

Feb. 18, 2017

Under rating threshold (show) Kill Selyk quest is just retarded sorry but left my wizard for whole noght and after 224756 turns he still didn't kill him. Just think about it there should be utility skill to kill yourself after certain amount of time i know i would kill myself after let's say 224756 minutes in dungeon (3745,93 hours | 156 days)

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(0)

nanothief

Feb. 18, 2017

Under rating threshold (show) This game has a lot of potential. However, as it is now it is very boring. You will note that all the best idle games actually start of very active at the very start of the game. Its only after 20-60 minutes of playing them that the idle part kicks in. Also, your income/power increases rapidly during that first period as well. However this game is so slow there is literally nothing to do initially. The initial changes you unlock are also incredibly tiny (e.g. +1 to one stat when the stats average 10 is a tiny change). Finally there is no hint as to what each stat or class does, which makes the sense of progression even worse. If you work on these balance and information issues though, I think this could end up a very good idle game.

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(15)

soul4hdwn

Feb. 18, 2017

Under rating threshold (show) any way to get more than one adventurer?

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(6)

Developer response from seiyria

Yes, there is an upgrade that appears and you can have up to 4 adventurers in your party.

Granite26

Feb. 18, 2017

Under rating threshold (show) I really like the concept of this, but it's missing the game...

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(13)

serpant1

Feb. 18, 2017

Under rating threshold (show) What do all the stats even do?

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(14)

Sleepingpill

Feb. 18, 2017

Under rating threshold (show) My @ ended up walking in circles, it sohuld seek out unexplored parts of the dungeon instead of just doing circles.

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(6)

MerrickZ

Feb. 18, 2017

Under rating threshold (show) adding some fist weapons would also work

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(6)

MerrickZ

Feb. 18, 2017

Under rating threshold (show) You should add a feature that lets us customize weapon equips my monk with expert unarmed keeps picking up weapons and having to micromanage that in an idle game gets old pretty quick

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(78)

raarie

Feb. 18, 2017

Under rating threshold (show) after 90k turns my lvl 10 wizard is wandering the 70th floor, ocassionally shooting at selyk. He's been doing this for at lest 50k turns. There should really be an improvement to the AI that makes him more capable of attacking and if necessary chasing selyk so that a succesful run doesn't take hours to finish.

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(5)

Slaador

Feb. 18, 2017

Under rating threshold (show) Man this pathfinding makes Roomba look like an orienteering champion.

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(10)

ShadowWeaver99

Feb. 18, 2017

Under rating threshold (show) So my character will find a rectangular hallway and do more laps than a NASCAR race while enemies are literally dying of old age.

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(2)

Tuberculosis

Feb. 18, 2017

Under rating threshold (show) Needs more explanation of what's going on. Didn't realise the lesser traits weren't automatically applied ('none' was selected), wasn't until I had a couple of buffs that clearly weren't doing anything that I realised. The AI needs improvement; I woke up to my knight having explored floor 1 (of 20) for 120,000 steps. I've seen them get stuck for a while, but that's ridiculous. Equipment either needs to be equipped automatically (maybe it is? if so, why can I unequip and equip?) or at least some feedback as to what's best. Does gold do anything? What makes a hero non-celibate (seems an odd stat for a dungeon crawler)? A bestiary would be nice, also. Love the idea, but the execution needs polish.

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(31)

Trizalio

Feb. 18, 2017

Under rating threshold (show) set AI mode "Wander" - after 54k turns, still on first floor, is it normal?

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(5)

PDXpirate

Feb. 18, 2017

Under rating threshold (show) It would be nice if the monsters would be tied to rooms instead of running around the floor. Stuck on floor 18 going around in a loop killing monsters for about 10 minutes now.

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(2)

azur1981

Feb. 18, 2017

Under rating threshold (show) Need manual!!!

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(16)

qedrakmar

Feb. 18, 2017

Under rating threshold (show) This is actually really clever to wrap an idle game around a solved known quantity that is itself another game. Are you using Rog-o-matic for the AI?

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(-2)

amanning

Feb. 18, 2017

Under rating threshold (show) auto equip better weapons and armor

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(9)

amanning

Feb. 18, 2017

Under rating threshold (show) give us a pause option to check equipment, equip armor and weapons, go to a shop so we can buy stuff specific to our randomly generated character.

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(0)

amanning

Feb. 18, 2017

Under rating threshold (show) Maybe instead of the first items on the kp list being tougher or more monsters you have them drop better or more loot?

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(1)

amanning

Feb. 18, 2017

Under rating threshold (show) Maybe remove arrows as necessary for bows or have them regenerate? When I get a developer with his bow. Once he is out of arrows he is dead and start over. Yeah, I got to level 1 again.

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(2)

Frazzledragon

Feb. 18, 2017

Under rating threshold (show) I would have liked this game, but I am just left with dozens of questions. What is the difference in classes/races? Why should I purchase Darker Monsters at all? What do the upgrades DO? What is a sink, what is a throne? Which characters can use magic, what type and when do they do? I've had this running for three hours, refreshed the page and now my progress is gone. I would have considered playing it again, but because nothing is explained I won't bother.

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(13)

amanning

Feb. 18, 2017

Under rating threshold (show) I like the idea of this game, but I find some of the randomness just frustrating. I don't know what I am buying so I picked up Psionic. When I get an adventurer with that I know I am not getting anywhere. Please add more information to the choices. Currently we have Wander and Explore. Maybe change it to Explore and a percentage? Thereby we can say explore the level to 50% before considering going down to the next level.

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(3)

monkeyboy247

Feb. 18, 2017

Under rating threshold (show) good game, but please. tell us what atleast 1 thing means...

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(3)

Zirenaz

Feb. 18, 2017

Under rating threshold (show) The AI needs an intellect boost... just watched it wander around a 4 by 8 room for 500 turns.... And what does $ mean, and ) and > and all the other stuff? And what is wrong with the AI? Still running around on lvl 1 after 10k turn? 70 x 70 is 4900.... I'm over double, and the AI still haven't explored the entire floor :O

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(5)

SiR_Wats

Feb. 18, 2017

Under rating threshold (show) That moment when your hero goes around in circles on the 10th floor for over an hour...

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(3)

DrakeFellwing

Feb. 18, 2017

Under rating threshold (show) An Equip AI would be nice.

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(2)

fredthebadger

Feb. 18, 2017

Under rating threshold (show) Ok, a hint that Monster is the equivalent of Dark Souls' Deprived class and is the worst possible class would be nice.

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(3)

Vartiovuori

Feb. 18, 2017

Under rating threshold (show) Apparently the bash skill serves no purpose? Weapons such as clubs use smash instead, making caveman and archaeologist quite useless with the weapon they start with. The more I play this game, the less I like it. I mean, the IDEA is definitely neat, but the execution is just...deeply flawed.

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(5)

AfroDwarf

Feb. 18, 2017

Under rating threshold (show) Biggest problem for me is that when you go into move mode there's no instructions on what keyboard commands open doors, go up or down stairs, etc. Unless move mode is only for moving around not anything else but if so I think that should be clearer, I read it as "you do the moving not the AI" mode not "all you can do is move" mode

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(3)

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