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To answer my prior post: magic is useless until you get to the next phase of the game. Once you get there you can spend the magic money stuff, so it helps that you've been building it up the whole time. FAIR ENOUGH.
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I'm sure magic will have a use eventually, but it seems like it is useless for a long time after you first unlock it. Am I missing something that it does? I have three buildings unlocked after magic and still don't see the use.
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Sneekxy. I was wrong. Save from games played offsite appear to port over to kong, so I assume if there is a save from kong still in your system it should be accessible.
That's good to know. The save is just local storage in the browser and I figured that'd be unique to the website that it's saving to. The nmtechgroup version is a different URL than the kong one so I wouldn't think they would save. Shows how much I know :)
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The server the game was hosted on changed and the URL no longer worked. It's updated now. No clue if saves would be retained or not
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Would it be possible to make a table that shows what each unit gives pr. tick? Like the average $ pr. second, but for each unit?
Yes. But it's hard to be accurate with it since each tick they give different values based on many different things. There is actually already a table coded that kind of gives a % break down of what each building gives that I used for debugging but forgot to 100% remove. If you are able to get into the console you can type showAAAA(); and it will bring up the table. But it's not 100% accurate and doesn't include the last 3 buildings
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There is a considerable amount of time between interactions, and offline progress doesn't happen. Overall it is an okay game. 3/5
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I don't seem to get any § anymore. I've re-read all the descriptions for the producing items, but can't find which one gives § and under which conditions. Can't buy any more dreams :-(
§ can only be obtained when you summon an Avatar. As long as you have a dream upgrade visible you can still obtain the § by sacrificing your other monies into the black hole at the top of the window
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@johnson1236 magic, then garbage, then space ships is great. Magic/garbage helps the most with ticks, and spaceship will give a lot of money after
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I really like the look of this game... but I believe it needs to be updated a little bit. Maybe explaining what all the icons are and what they are used for? I'd like to see how it grows!
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I'm guessing there a cap on how much the ice cubes can decrease the batsplosion chance but when you invest your upgrade points on "Colder Cubes" It still don't lower the chance even with a new purchase. That kinda suxs to invest into it only to find it was a worthless investment that could've gone elsewhere.
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First building potential I did was ice cube followed by shoes. What would someone who is further recommend for the 3rd?
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This game seriously needs an export save file or something like that :( I can't be bothered to get all the way back to stage 3 after losing my save for the 2nd time.
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Question: If for example my discount to Spaceships reached 50%, then I bought it to "Max", are they all discounted to 50% or just one?
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Little suggestion to add a button to click for monies, as the current progress seems pretty slow and gives something to do rather than stare at the numbers. Don't get me wrong, I love this game. It has unique feel, graphics are nice and RNG based progression is kinda fun. Have my 5/5 my friend.
I think it's too difficult to balance a game around idling if you allow for clicking. It's either useless or mandatory. I made to game to be played while I was at work so it's slow by design. I would check back on it every 30 minutes or so and have something to do. I can see how looking at it all the time would seem very boring though
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My $ per second seems to fluctuate wildly without my actually doing or buying anything. I get that the buildings have RNG based components, but I don't understand how that can account for my earnings being 3 billion per second one minute, then 400k per second the next.
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To calculate the cost to get from one 60 garbage increment to the next multiply the next building cost by 196.517. That number will get you to the next tier.
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Quick question to the devs. Does having more garbage increase the rate of Time Warp ticks? So will 12 garbage give me a better Time Warp than 2?
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considering you said it is slow, a pretty good game. the rng mechanic aint that "fair" (because rng is never fair, thats what tboi told me :c), but still 4 stars.
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Would it be possible for you to program in a changable background colour. The glaring white is painful on the eyes - I would love a grey or darker colour of some kind.
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I'm confused about ice cubes, I have 7 and I still only gain 2 smileys per tick. But my tick count fluctuates and sometimes its like 200 sometimes its not. Help lol :P
Each ice cube melts at their own rate. When you have 7 ice cubes they probably are not all going to melt on the same tick. When one finishes the timer will reflect when the next one in queue melts.